Player Matchup

Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FILLmeUPbrother
Apollo
Level 30
God Stats
21W - 30L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Solo
Hades
Hades
HighwayMan
Hades
Level 217
God Stats
7W - 4L
1,602 SR
Queue Stats
108W - 105L
1,556 Elo+
Solo
Bastet
Bastet
IGodSpeedXXIII
Bastet
Level 145
God Stats
21W - 13L
1,554 SR
Queue Stats
244W - 222L
1,545 Elo+
Solo
Ares
Ares
MetroidPewb
Ares
Level 144
God Stats
0W - 1L
1,544 SR
Queue Stats
40W - 21L
1,697 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,560 Elo+

VS

Team Averages
Level 99
1,505 SR
1,534 Elo+
Bastet
Bastet
GoblinBoyfriend
Bastet
Level 144
God Stats
10W - 10L
1,724 SR
Queue Stats
148W - 128L
1,619 Elo+
Party 2
Thor
Thor
GoblinGirlfriend
Thor
Level 125
God Stats
17W - 10L
1,582 SR
Queue Stats
156W - 120L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
ThisDogOnGrog
Sylvanus
Level 34
God Stats
2W - 1L
1,286 SR
Queue Stats
16W - 14L
1,538 Elo+
Solo
Thoth
Thoth
brb37211
Thoth
Level 123
God Stats
10W - 15L
1,424 SR
Queue Stats
291W - 277L
1,457 Elo+
Party 1
Surtr
Surtr
yacb
Surtr
Level 69
God Stats
12W - 7L
1,508 SR
Queue Stats
294W - 270L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 1
6,824
525
5,448
3,226
2,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

4
0 / 0 / 0
4,424
340
638
1,541
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
1 / 1 / 0
7,069
544
3,121
7,232
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 0
6,952
535
4,743
12,313
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 4 / 0
5,923
456
2,701
8,298
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,829
525
5,625
9,590
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 0 / 1
8,163
628
6,301
8,742
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ThisDogOnGrog
Sylvanus
11
1 / 0 / 4
7,137
549
3,805
7,511
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
brb37211
Thoth
10
0 / 2 / 1
5,652
435
3,050
4,610
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
yacb
Surtr
12
0 / 1 / 0
6,805
523
849
5,914
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
1
1.5
L
0
0
0
0
W
2
1
1
2.5
W
5
0
1
5.5
L
Hades
1
1
0
1
L
1
3
0
0.33
L
1
4
0
0.25
W
Sylvanus
ThisDogOnGrog
Sylvanus
1
0
4
3
W
Thoth
brb37211
Thoth
0
2
1
0.25
W
Surtr
yacb
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
19,630
32,610
Taken
36,367
15,634
Mitigated
20,902
8,890
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,448
1,093
0
1,288
3,226
2,424
0
607
2,523
0
45,536
L
638
357
0
357
1,541
464
0
566
975
0
8,347
W
5,625
2,122
0
2,461
9,590
3,871
0
2,251
7,339
0
47,267
W
6,301
1,422
0
878
8,742
3,873
0
475
8,267
0
72,067
L
Hades
3,121
914
140
2,780
7,232
2,602
361
4,332
2,900
48,868
0
L
4,743
1,584
0
3,392
12,313
4,575
0
484
11,829
0
72,258
L
2,701
184
0
933
8,298
5,569
0
925
7,373
14,807
0
W
Sylvanus
ThisDogOnGrog
Sylvanus
3,805
624
1,170
3,402
7,511
7,564
0
1,280
6,231
22,193
0
W
Thoth
brb37211
Thoth
3,050
0
0
633
4,610
1,424
0
1,701
2,909
40,854
0
W
Surtr
yacb
Surtr
849
386
0
1,323
5,914
4,170
487
142
5,772
471
35,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
34,586
337
Minions Killed
352
0
Camps Cleared
0
1,041,755
Distance Traveled
1,239,930
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,824
525
87
7
0
264,586
0
L
Apollo
4,424
340
17
1
0
67,390
0
W
Bastet
6,829
525
85
7
0
275,014
1
W
Thor
8,163
628
117
9
0
298,142
0
L
Hades
7,069
544
106
8
0
238,015
2
L
Bastet
6,952
535
107
8
0
264,840
2
L
Ares
5,923
456
20
2
0
206,924
0
W
Sylvanus
7,137
549
27
2
0
247,300
0
W
Thoth
5,652
435
63
5
0
190,339
0
W
Surtr
6,805
523
60
5
0
229,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role