Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FrogWithABlowgun
Surtr
Level 15
God Stats
2W - 3L
1,525 SR
Queue Stats
10W - 13L
1,463 Elo+
Party 2
Ishtar
Ishtar
HonestBobcat
Ishtar
Level 17
God Stats
12W - 13L
1,502 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 2
Nox
Nox
Meank-
Nox
Level 145
God Stats
33W - 44L
1,512 SR
Queue Stats
260W - 255L
1,473 Elo+
Solo
Sobek
Sobek
skeledoid
Sobek
Level 146
God Stats
12W - 15L
1,484 SR
Queue Stats
278W - 274L
1,525 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,485 Elo+

VS

Team Averages
Level 100
1,650 SR
1,555 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TurkleTurk
Poseidon
Level 123
God Stats
4W - 1L
1,746 SR
Queue Stats
195W - 111L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
TurtleTurk
Nu Wa
Level 27
God Stats
4W - 1L
1,779 SR
Queue Stats
312W - 197L
1,733 Elo+
Party 1
Ymir
Ymir
isnipesurhead
Ymir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 144L
1,503 Elo+
Solo
Mercury
Mercury
only boat bruh
Mercury
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 4 / 2
7,557
756
6,022
10,339
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 3 / 2
7,179
718
3,923
10,966
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
12
0 / 5 / 2
6,639
664
3,027
9,876
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Meank-
Nox
13
2 / 3 / 2
7,191
719
4,303
6,381
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
skeledoid
Sobek
14
3 / 1 / 2
7,307
731
5,833
10,035
8,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 2 / 5
8,058
806
3,645
4,806
1,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
TurkleTurk
Poseidon
17
11 / 0 / 4
9,839
984
17,243
6,150
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
14
1 / 2 / 11
7,540
754
10,782
7,880
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 8
7,312
731
2,357
9,772
8,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
7,305
731
3,189
6,002
2,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
16
16
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
2
0.75
W
Hou Yi
 
Hou Yi
3
2
5
2.75
L
0
3
2
0.33
L
Ishtar
0
5
2
0.2
L
Nox
Meank-
Nox
2
3
2
1
W
Poseidon
TurkleTurk
Poseidon
11
0
4
13
W
Nu Wa
1
2
11
3.25
W
0
1
8
4
W
1
2
5
1.75
L
Sobek
skeledoid
Sobek
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
37,216
47,597
Taken
34,610
25,408
Mitigated
18,207
5,213
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,022
1,419
0
390
10,339
3,772
0
6,855
3,484
0
31,878
W
Hou Yi
 
Hou Yi
3,645
1,727
0
985
4,806
1,933
2,558
1,371
3,228
0
22,592
L
3,923
987
0
1,156
10,966
7,171
0
7,080
3,886
1,113
29,395
L
Ishtar
3,027
1,646
0
626
9,876
3,498
0
5,409
4,467
0
17,262
L
Nox
Meank-
Nox
4,303
391
0
311
6,381
2,024
0
4,723
1,658
20,408
0
W
Poseidon
TurkleTurk
Poseidon
17,243
3,918
0
840
6,150
2,593
900
1,614
4,220
52,857
0
W
Nu Wa
10,782
3,238
0
830
7,880
3,102
392
3,614
3,856
26,322
0
W
2,357
66
0
0
9,772
8,292
29
1,965
7,619
11,665
0
W
3,189
1,565
0
1,400
6,002
2,287
259
551
5,397
0
15,472
L
Sobek
skeledoid
Sobek
5,833
28
0
2,730
10,035
8,943
0
6,443
3,592
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
40,054
213
Minions Killed
248
0
Camps Cleared
0
999,767
Distance Traveled
1,184,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,557
756
46
5
0
211,793
0
W
Hou Yi
8,058
806
38
4
0
210,093
3
L
Surtr
7,179
718
50
5
0
198,599
0
L
Ishtar
6,639
664
37
4
0
178,633
0
L
Nox
7,191
719
56
6
0
200,468
0
W
Poseidon
9,839
984
124
12
0
258,543
0
W
Nu Wa
7,540
754
34
3
0
239,255
0
W
Ymir
7,312
731
19
2
0
224,623
0
W
Mercury
7,305
731
33
3
0
251,553
0
L
Sobek
7,307
731
24
2
0
210,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role