Player Matchup

Horus
Horus
 
Horus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AtomicLuck9202
Athena
Level 83
God Stats
5W - 6L
1,411 SR
Queue Stats
70W - 66L
1,521 Elo+
Party 1
Bellona
Bellona
Glizzy Scoo
Bellona
Level 140
God Stats
2W - 0L
1,600 SR
Queue Stats
95W - 76L
1,523 Elo+
Party 1
Freya
Freya
TheZigbot9000
Freya
Level 148
God Stats
22W - 10L
1,657 SR
Queue Stats
657W - 622L
1,558 Elo+
Solo
Vulcan
Vulcan
karson1
Vulcan
Level 82
God Stats
8W - 8L
1,569 SR
Queue Stats
98W - 83L
1,490 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,519 Elo+

VS

Team Averages
Level 115
1,328 SR
1,510 Elo+
Cliodhna
Cliodhna
Hakujitu
Cliodhna
Level 122
God Stats
12W - 12L
1,129 SR
Queue Stats
194W - 208L
1,509 Elo+
Party 3
Hachiman
Hachiman
McGeeOfTheWorld
Hachiman
Level 103
God Stats
1W - 4L
1,310 SR
Queue Stats
286W - 269L
1,507 Elo+
Party 2
Geb
Geb
Nonibalogna
Geb
Level 109
God Stats
1W - 1L
1,154 SR
Queue Stats
437W - 391L
1,518 Elo+
Party 2
Surtr
Surtr
Sa1ieri
Surtr
Level 126
God Stats
48W - 42L
1,545 SR
Queue Stats
241W - 259L
1,490 Elo+
Party 3
He Bo
He Bo
smoothibunz
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 3 / 2
5,762
576
3,404
7,875
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,168
517
3,542
8,951
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Glizzy Scoo
Bellona
10
1 / 1 / 0
5,268
527
3,091
9,451
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 1
6,027
603
4,913
6,738
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
karson1
Vulcan
10
2 / 0 / 2
6,184
618
6,705
3,441
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hakujitu
Cliodhna
10
1 / 1 / 1
5,946
595
2,821
7,553
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
9
1 / 2 / 1
5,508
551
4,862
8,792
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 4
5,381
538
4,271
8,322
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Sa1ieri
Surtr
12
3 / 0 / 0
6,718
672
8,203
10,746
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 3 / 0
4,728
473
2,564
6,490
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
2
1
W
0
1
1
0.5
W
Bellona
Glizzy Scoo
Bellona
1
1
0
1
L
Cliodhna
Hakujitu
Cliodhna
1
1
1
1.5
L
Hachiman
1
2
1
0.75
L
1
3
4
1
L
Surtr
Sa1ieri
Surtr
3
0
0
3
W
3
2
1
1.75
W
Vulcan
karson1
Vulcan
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
22,721
36,456
Taken
41,903
21,044
Mitigated
19,265
12,627
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,404
1,458
160
3,113
7,875
3,312
0
1,332
6,543
0
27,041
W
3,542
1,314
189
3,542
8,951
5,032
73
3,414
5,537
14,682
0
W
Bellona
Glizzy Scoo
Bellona
3,091
1,389
0
3,131
9,451
8,974
31
543
8,908
0
34,228
L
Cliodhna
Hakujitu
Cliodhna
2,821
132
0
4,511
7,553
2,717
0
1,957
5,596
0
43,334
L
Hachiman
4,862
2,766
0
3,364
8,792
2,994
0
4,189
4,603
0
38,468
L
4,271
491
0
2,341
8,322
5,325
0
3,808
4,514
11,904
0
L
Surtr
Sa1ieri
Surtr
8,203
3,635
0
3,941
10,746
6,336
4
1,663
9,083
944
55,261
W
4,913
1,852
0
2,277
6,738
2,459
0
1,242
5,496
37,667
0
W
Vulcan
karson1
Vulcan
6,705
1,276
0
215
3,441
1,267
695
946
2,495
41,510
0
L
2,564
118
0
112
6,490
1,893
0
3,695
2,795
23,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
28,281
261
Minions Killed
271
0
Camps Cleared
0
1,075,005
Distance Traveled
1,078,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,762
576
55
6
0
212,727
0
W
Athena
5,168
517
16
2
0
237,741
0
W
Bellona
5,268
527
59
6
0
198,380
0
L
Cliodhna
5,946
595
72
7
0
264,921
1
L
Hachiman
5,508
551
60
6
0
186,002
0
L
Geb
5,381
538
10
1
0
223,057
0
L
Surtr
6,718
672
89
9
0
213,085
0
W
Freya
6,027
603
56
6
0
195,157
0
W
Vulcan
6,184
618
75
8
0
231,000
0
L
He Bo
4,728
473
40
4
0
191,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role