Player Matchup

Maui
Maui
Adolliy2
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,500 Elo+
Solo
Artemis
Artemis
GallowsHumuor
Artemis
Level 128
God Stats
2W - 2L
1,529 SR
Queue Stats
170W - 165L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
HUNTER1xYt
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Timal7203
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 133L
1,287 Elo+
Solo
Bastet
Bastet
ZentyaPaganyum
Bastet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 180L
1,458 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,445 Elo+

VS

Team Averages
Level 99
1,442 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArgentumVipera
Ah Muzen Cab
Level 64
God Stats
6W - 5L
1,528 SR
Queue Stats
155W - 191L
1,444 Elo+
Solo
Tyr
Tyr
Its_SaGGa
Tyr
Level 125
God Stats
1W - 2L
1,146 SR
Queue Stats
97W - 145L
1,449 Elo+
Solo
He Bo
He Bo
K-Wave
He Bo
Level 136
God Stats
3W - 2L
1,533 SR
Queue Stats
174W - 188L
1,458 Elo+
Solo
Odin
Odin
crazymic01
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,603 Elo+
Solo
Hercules
Hercules
ziggy172
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 2 / 2
5,744
638
1,430
3,882
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
17
4 / 2 / 4
8,479
942
11,650
7,859
3,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
HUNTER1xYt
Baba Yaga
9
0 / 2 / 4
6,220
691
1,926
4,454
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Timal7203
Achilles
15
3 / 5 / 5
8,028
892
9,417
12,280
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 3
7,662
851
8,284
9,350
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArgentumVipera
Ah Muzen Cab
15
2 / 0 / 11
8,956
995
7,090
5,665
2,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 9
7,287
810
6,372
9,930
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
K-Wave
He Bo
13
4 / 3 / 7
8,305
923
7,097
5,788
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 8
9,267
1,030
6,532
10,843
12,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ziggy172
Hercules
14
2 / 1 / 10
8,084
898
5,062
12,674
7,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
11
Kills
15
15
Deaths
11
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
2
0.5
W
Ah Muzen Cab
ArgentumVipera
Ah Muzen Cab
2
0
11
7.5
L
Artemis
4
2
4
3
L
Baba Yaga
HUNTER1xYt
Baba Yaga
0
2
4
1
W
0
4
9
1.13
W
He Bo
K-Wave
He Bo
4
3
7
2.5
L
Achilles
Timal7203
Achilles
3
5
5
1.1
L
4
4
3
1.38
W
7
3
8
3.67
W
Hercules
ziggy172
Hercules
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
32,153
37,825
Taken
44,900
23,047
Mitigated
32,518
8,614
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,430
367
144
114
3,882
3,315
0
820
2,617
2,425
0
W
Ah Muzen Cab
ArgentumVipera
Ah Muzen Cab
7,090
1,108
2,717
2,578
5,665
2,993
1,533
479
5,093
0
25,993
L
Artemis
11,650
5,420
188
2,311
7,859
3,767
0
995
6,568
0
24,352
L
Baba Yaga
HUNTER1xYt
Baba Yaga
1,926
237
0
667
4,454
1,667
0
686
3,699
4,163
0
W
6,372
665
176
2,121
9,930
7,232
532
311
9,388
0
10,888
W
He Bo
K-Wave
He Bo
7,097
477
126
657
5,788
1,991
1,010
298
5,354
12,630
0
L
Achilles
Timal7203
Achilles
9,417
2,364
314
2,700
12,280
9,932
0
3,582
8,085
0
21,160
L
8,284
1,734
474
1,702
9,350
4,366
0
2,159
6,972
0
15,408
W
6,532
1,151
727
2,349
10,843
12,976
0
359
10,398
2,416
12,806
W
Hercules
ziggy172
Hercules
5,062
1,158
427
6,743
12,674
7,326
896
2,151
10,013
0
9,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
41,899
102
Minions Killed
106
0
Camps Cleared
0
671,504
Distance Traveled
916,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,744
638
6
1
0
52,429
0
W
Ah Muzen Cab
8,956
995
42
5
0
227,462
0
L
Artemis
8,479
942
40
4
0
164,743
0
L
Baba Yaga
6,220
691
9
1
0
104,674
0
W
Tyr
7,287
810
14
2
0
172,354
0
W
He Bo
8,305
923
18
2
0
178,967
0
L
Achilles
8,028
892
35
4
0
167,722
0
L
Bastet
7,662
851
12
1
0
181,936
0
W
Odin
9,267
1,030
16
2
0
182,890
0
W
Hercules
8,084
898
16
2
0
154,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role