Player Matchup

Medusa
Medusa
Dat Guy Ya Kno
Medusa
Level 149
God Stats
1W - 4L
1,275 SR
Queue Stats
120W - 98L
1,564 Elo+
Party 1
Thoth
Thoth
IvbenJakinov23
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,125 Elo+
Solo
Mulan
Mulan
NRC SANJO
Mulan
Level 157
God Stats
0W - 2L
1,273 SR
Queue Stats
248W - 235L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
ToastyWaffle123
Erlang Shen
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 325L
1,506 Elo+
Solo
Maui
Maui
sloppypuddin
Maui
Level 159
God Stats
11W - 13L
1,597 SR
Queue Stats
259W - 306L
1,446 Elo+
Solo
Team Averages
Level 140
1,429 SR
1,428 Elo+

VS

Team Averages
Level 124
1,586 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IWHYALWAYSME
Chang'e
Level 144
God Stats
8W - 4L
1,649 SR
Queue Stats
142W - 116L
1,580 Elo+
Solo
Apollo
Apollo
JinnyJin
Apollo
Level 156
God Stats
16W - 12L
1,629 SR
Queue Stats
406W - 354L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
Mugz--47
Ao Kuang
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 179L
1,381 Elo+
Solo
Ra
Ra
xTi7aNx
Ra
Level 145
God Stats
4W - 4L
1,653 SR
Queue Stats
213W - 165L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,746
575
3,972
5,205
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,248
425
2,362
5,364
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NRC SANJO
Mulan
11
0 / 2 / 2
5,634
563
4,271
10,151
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ToastyWaffle123
Erlang Shen
11
3 / 0 / 1
6,488
649
3,300
8,403
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 1
5,109
511
643
6,781
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 1
4,757
476
3,746
5,748
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
IWHYALWAYSME
Chang'e
10
1 / 2 / 1
5,950
595
7,613
7,995
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
JinnyJin
Apollo
10
0 / 1 / 0
5,460
546
2,218
4,906
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Mugz--47
Ao Kuang
9
2 / 2 / 0
5,311
531
2,177
7,817
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 1
6,859
686
3,093
4,165
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
L
2
0
0
2
W
Chang'e
IWHYALWAYSME
Chang'e
1
2
1
0.75
L
0
3
0
0
W
Apollo
JinnyJin
Apollo
0
1
0
0
W
Ao Kuang
Mugz--47
Ao Kuang
2
2
0
1
L
Mulan
NRC SANJO
Mulan
0
2
2
0.5
L
Erlang Shen
ToastyWaffle123
Erlang Shen
3
0
1
3.5
L
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
18,847
35,904
Taken
30,631
18,794
Mitigated
11,051
12,267
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,746
274
0
2,020
5,748
2,620
0
1,366
4,382
0
18,370
L
3,972
1,198
0
890
5,205
1,671
790
514
4,691
0
43,642
W
Chang'e
IWHYALWAYSME
Chang'e
7,613
841
160
3,298
7,995
2,722
0
158
7,837
44,368
0
L
2,362
354
0
880
5,364
1,516
0
2,690
2,674
19,427
0
W
Apollo
JinnyJin
Apollo
2,218
1,299
0
2,328
4,906
1,631
43
29
4,877
0
37,895
W
Ao Kuang
Mugz--47
Ao Kuang
2,177
965
0
820
7,817
2,513
0
48
7,765
30,249
0
L
Mulan
NRC SANJO
Mulan
4,271
853
0
3,937
10,151
8,269
0
6,535
3,111
0
39,024
L
Erlang Shen
ToastyWaffle123
Erlang Shen
3,300
1,930
0
3,732
8,403
3,688
0
1,394
6,934
0
53,243
L
643
276
1,007
1,821
6,781
3,650
0
1,264
5,473
13,585
0
W
3,093
523
166
1,357
4,165
1,565
47
1,494
2,671
62,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
28,337
258
Minions Killed
329
0
Camps Cleared
0
982,288
Distance Traveled
1,061,301
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,757
476
33
3
0
233,586
1
L
Medusa
5,746
575
69
7
0
183,781
2
W
Chang'e
5,950
595
70
7
0
179,246
0
L
Thoth
4,248
425
26
3
0
165,840
0
W
Apollo
5,460
546
64
6
0
200,073
0
W
Ao Kuang
5,311
531
49
5
0
237,442
0
L
Mulan
5,634
563
57
6
0
202,534
0
L
Erlang Shen
6,488
649
85
9
0
238,683
1
L
Maui
5,109
511
21
2
0
191,450
0
W
Ra
6,859
686
113
11
0
210,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role