Player Matchup

Sol
Sol
Dracula_Dragoni
Sol
Level 46
God Stats
1W - 0L
1,281 SR
Queue Stats
26W - 35L
1,393 Elo+
Party 1
Ymir
Ymir
Maaxi1st
Ymir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Twitch_zSweaZy
Tsukuyomi
Level 74
God Stats
3W - 2L
1,793 SR
Queue Stats
123W - 139L
1,390 Elo+
Party 1
Medusa
Medusa
obi_ni
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 2
Anubis
Anubis
pancakeHYPE
Anubis
Level 98
God Stats
6W - 2L
1,514 SR
Queue Stats
139W - 153L
1,466 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,539 Elo+

VS

Team Averages
Level 122
1,537 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cthulu_Rider
King Arthur
Level 127
God Stats
2W - 2L
1,430 SR
Queue Stats
53W - 60L
1,414 Elo+
Solo
Bacchus
Bacchus
GBB Iz Supra
Bacchus
Level 142
God Stats
0W - 1L
1,669 SR
Queue Stats
192W - 197L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
SugaarBush
Zhong Kui
Level 105
God Stats
22W - 20L
1,543 SR
Queue Stats
190W - 182L
1,496 Elo+
Solo
Jormungandr
Jormungandr
temp-753275
Jormungandr
Level 89
God Stats
20W - 13L
1,541 SR
Queue Stats
95W - 110L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,003
546
5,192
8,367
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 1 / 6
6,215
565
3,858
9,187
6,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Twitch_zSweaZy
Tsukuyomi
13
10 / 3 / 2
8,013
728
8,560
8,719
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
obi_ni
Medusa
10
3 / 1 / 3
6,235
567
5,424
8,339
3,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
3 / 2 / 0
7,270
661
5,698
8,134
4,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 3
5,577
507
7,775
6,755
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Cthulu_Rider
King Arthur
10
2 / 6 / 6
6,183
562
4,863
11,823
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
GBB Iz Supra
Bacchus
9
2 / 3 / 1
5,821
529
5,006
9,427
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
SugaarBush
Zhong Kui
12
5 / 1 / 2
7,227
657
7,581
9,744
8,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
temp-753275
Jormungandr
7
0 / 4 / 1
5,019
456
3,546
7,954
2,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
16
Kills
10
10
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
3
1.25
L
King Arthur
Cthulu_Rider
King Arthur
2
6
6
0.83
W
0
3
3
0.5
L
Bacchus
GBB Iz Supra
Bacchus
2
3
1
0.83
W
Ymir
0
1
6
3
L
Zhong Kui
SugaarBush
Zhong Kui
5
1
2
6
W
Tsukuyomi
Twitch_zSweaZy
Tsukuyomi
10
3
2
3.67
W
Medusa
obi_ni
Medusa
3
1
3
4.5
W
Anubis
3
2
0
1.5
L
Jormungandr
temp-753275
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
28,771
42,746
Taken
45,703
20,632
Mitigated
29,084
16,529
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,775
4,238
0
2,908
6,755
2,790
0
1,414
5,341
0
40,046
L
King Arthur
Cthulu_Rider
King Arthur
4,863
880
0
1,172
11,823
5,072
450
1,672
10,151
0
32,590
W
5,192
1,854
0
3,120
8,367
3,133
0
5,214
3,153
39,551
0
L
Bacchus
GBB Iz Supra
Bacchus
5,006
1,300
0
1,879
9,427
9,919
0
1,385
8,042
16,809
0
W
Ymir
3,858
324
1,557
2,929
9,187
6,584
0
3,673
5,514
19,198
0
L
Zhong Kui
SugaarBush
Zhong Kui
7,581
1,288
0
6,311
9,744
8,668
0
5,716
4,028
53,702
0
W
Tsukuyomi
Twitch_zSweaZy
Tsukuyomi
8,560
2,770
0
794
8,719
3,444
0
1,584
7,135
0
50,035
W
Medusa
obi_ni
Medusa
5,424
2,588
0
3,439
8,339
3,224
516
1,731
6,608
0
36,724
W
Anubis
5,698
213
0
4,690
8,134
4,247
587
4,026
4,108
56,046
0
L
Jormungandr
temp-753275
Jormungandr
3,546
1,408
0
1,638
7,954
2,635
0
4,636
3,318
23,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
29,827
299
Minions Killed
250
0
Camps Cleared
0
1,106,978
Distance Traveled
980,959
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,577
507
64
6
0
206,151
3
L
King Arthur
6,183
562
45
4
0
219,707
0
W
Sol
6,003
546
60
5
0
221,960
0
L
Bacchus
5,821
529
16
1
0
219,138
0
W
Ymir
6,215
565
20
2
0
212,499
3
L
Zhong Kui
7,227
657
87
8
0
202,089
4
W
Tsukuyomi
8,013
728
69
6
0
277,570
2
W
Medusa
6,235
567
57
5
0
211,734
1
W
Anubis
7,270
661
93
8
0
183,215
0
L
Jormungandr
5,019
456
38
3
0
133,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role