Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Miaht
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,227 Elo+
Solo
Ymir
Ymir
Mâghetto
Ymir
Level 94
God Stats
0W - 1L
1,776 SR
Queue Stats
6W - 3L
1,637 Elo+
Solo
Agni
Agni
Yumma
Agni
Level 197
God Stats
3W - 4L
1,507 SR
Queue Stats
225W - 225L
1,557 Elo+
Solo
Apollo
Apollo
grisonay
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,488 Elo+

VS

Team Averages
Level 120
1,496 SR
1,520 Elo+
Poseidon
Poseidon
CrazyShiftee
Poseidon
Level 123
God Stats
16W - 13L
1,571 SR
Queue Stats
211W - 162L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Grytt
Nu Wa
Level 46
God Stats
5W - 5L
1,532 SR
Queue Stats
74W - 67L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Sanjeev
Jing Wei
Level 131
God Stats
1W - 3L
1,084 SR
Queue Stats
275W - 245L
1,455 Elo+
Solo
Tyr
Tyr
bombaster421
Tyr
Level 163
God Stats
11W - 15L
1,555 SR
Queue Stats
201W - 195L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
hiperfire
Sun Wukong
Level 137
God Stats
6W - 1L
1,738 SR
Queue Stats
335W - 347L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 1 / 1
6,698
957
1,583
4,805
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Miaht
Heimdallr
12
0 / 8 / 2
6,903
986
3,751
12,507
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 1
7,592
1,085
3,094
7,420
6,501
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Yumma
Agni
12
1 / 4 / 1
7,316
1,045
9,980
8,800
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
grisonay
Apollo
12
0 / 9 / 1
6,775
968
3,539
14,446
5,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

207

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrazyShiftee
Poseidon
15
5 / 2 / 14
8,711
1,244
10,973
4,683
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Grytt
Nu Wa
14
6 / 0 / 13
8,620
1,231
11,306
3,026
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sanjeev
Jing Wei
14
3 / 0 / 13
8,328
1,190
7,882
6,127
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 0 / 13
8,431
1,204
10,930
4,121
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
hiperfire
Sun Wukong
14
4 / 0 / 9
8,057
1,151
4,689
6,564
7,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
2
Kills
23
23
Deaths
2
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
1
0.5
W
Poseidon
CrazyShiftee
Poseidon
5
2
14
6
W
Nu Wa
Grytt
Nu Wa
6
0
13
12.5
L
Heimdallr
Miaht
Heimdallr
0
8
2
0.13
L
Ymir
1
1
1
1.5
W
Jing Wei
Sanjeev
Jing Wei
3
0
13
9.5
L
Agni
Yumma
Agni
1
4
1
0.38
W
5
0
13
11.5
L
Apollo
grisonay
Apollo
0
9
1
0.06
W
Sun Wukong
hiperfire
Sun Wukong
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
45,780
47,978
Taken
24,521
21,680
Mitigated
15,317
1,847
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,583
1,154
0
0
4,805
1,665
0
2,459
2,218
0
13,318
W
Poseidon
CrazyShiftee
Poseidon
10,973
1,169
0
250
4,683
1,927
0
3,548
1,135
34,880
0
W
Nu Wa
Grytt
Nu Wa
11,306
2,568
0
0
3,026
1,295
0
1,202
1,824
21,421
0
L
Heimdallr
Miaht
Heimdallr
3,751
589
0
219
12,507
4,393
0
5,776
6,646
0
11,562
L
Ymir
3,094
152
0
396
7,420
6,501
0
3,424
3,640
9,730
0
W
Jing Wei
Sanjeev
Jing Wei
7,882
6,503
0
856
6,127
2,729
0
3,491
2,540
0
21,583
L
Agni
Yumma
Agni
9,980
992
0
523
8,800
3,144
0
3,806
4,883
35,333
0
W
10,930
79
0
140
4,121
2,248
0
2,031
1,929
0
14,322
L
Apollo
grisonay
Apollo
3,539
1,786
0
709
14,446
5,977
0
6,170
8,060
0
15,543
W
Sun Wukong
hiperfire
Sun Wukong
4,689
1,002
0
1,028
6,564
7,118
0
2,925
3,639
0
9,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
42,147
154
Minions Killed
147
3
Camps Cleared
6
598,991
Distance Traveled
738,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,698
957
22
3
1
78,527
0
W
Poseidon
8,711
1,244
68
10
3
139,759
0
W
Nu Wa
8,620
1,231
29
4
0
152,252
0
L
Heimdallr
6,903
986
14
2
0
123,480
0
L
Ymir
7,592
1,085
17
2
0
131,612
0
W
Jing Wei
8,328
1,190
33
5
3
132,828
0
L
Agni
7,316
1,045
66
9
2
129,504
0
W
Tyr
8,431
1,204
12
2
0
157,320
0
L
Apollo
6,775
968
35
5
0
135,868
0
W
Sun Wukong
8,057
1,151
5
1
0
156,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role