Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DrakeFirstFire
Kukulkan
Level 57
God Stats
4W - 3L
1,855 SR
Queue Stats
127W - 166L
1,419 Elo+
Party 1
Pele
Pele
Moy_R6
Pele
Level 49
God Stats
4W - 3L
1,464 SR
Queue Stats
421W - 489L
1,392 Elo+
Party 1
Horus
Horus
javierriveraboca
Horus
Level 107
God Stats
3W - 4L
1,513 SR
Queue Stats
491W - 527L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
soultaker23_
Cernunnos
Level 65
God Stats
3W - 6L
1,123 SR
Queue Stats
51W - 69L
1,221 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,406 Elo+

VS

Team Averages
Level 98
1,529 SR
1,456 Elo+
Ix Chel
Ix Chel
ItsLupiz
Ix Chel
Level 121
God Stats
14W - 11L
1,589 SR
Queue Stats
298W - 289L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
TWP_Mork
Erlang Shen
Level 68
God Stats
3W - 4L
1,504 SR
Queue Stats
60W - 51L
1,541 Elo+
Solo
Izanami
Izanami
Void_VasiliasGL
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,516 Elo+
Solo
Bastet
Bastet
immune_bassist7
Bastet
Level 149
God Stats
41W - 27L
1,384 SR
Queue Stats
831W - 797L
1,436 Elo+
Solo
Ra
Ra
pablorodred
Ra
Level 89
God Stats
4W - 2L
1,670 SR
Queue Stats
118W - 127L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 0
8,035
574
10,933
14,163
12,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
9
0 / 2 / 1
5,848
418
3,641
4,944
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Moy_R6
Pele
11
2 / 2 / 0
6,822
487
3,187
12,948
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
7,050
504
4,625
14,951
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
soultaker23_
Cernunnos
13
2 / 1 / 2
7,523
537
6,421
9,780
3,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ItsLupiz
Ix Chel
12
3 / 0 / 1
7,946
568
6,876
8,420
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
TWP_Mork
Erlang Shen
13
0 / 1 / 2
7,777
556
6,402
16,436
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
7,577
541
5,198
9,349
2,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 1
7,172
512
4,757
10,572
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 4
9,136
653
10,279
6,549
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
7
7
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Kukulkan
0
2
1
0.25
W
Ix Chel
ItsLupiz
Ix Chel
3
0
1
3.5
L
Pele
Moy_R6
Pele
2
2
0
1
W
Erlang Shen
TWP_Mork
Erlang Shen
0
1
2
1
W
0
4
0
0
W
2
1
1
2.5
L
1
1
2
2
W
2
0
4
4
L
Cernunnos
soultaker23_
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
33,512
56,786
Taken
51,326
35,820
Mitigated
26,506
21,529
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,933
2,864
80
9,289
14,163
12,593
0
843
13,320
0
64,406
L
Kukulkan
3,641
475
0
96
4,944
1,756
0
2,347
2,597
30,068
0
W
Ix Chel
ItsLupiz
Ix Chel
6,876
1,319
3,549
2,325
8,420
4,538
121
1,626
6,794
26,471
0
L
Pele
Moy_R6
Pele
3,187
604
0
1,633
12,948
4,622
0
5,028
7,920
0
43,292
W
Erlang Shen
TWP_Mork
Erlang Shen
6,402
3,030
0
7,686
16,436
12,358
0
0
16,436
0
53,927
W
5,198
3,024
0
1,398
9,349
2,967
580
0
9,349
0
65,232
W
4,757
1,518
0
2,162
10,572
3,730
0
1,521
8,955
0
48,387
L
4,625
2,365
688
5,375
14,951
12,914
0
5,750
9,118
0
32,487
W
10,279
1,312
878
3,584
6,549
2,913
532
1,502
5,047
80,366
0
L
Cernunnos
soultaker23_
Cernunnos
6,421
3,227
0
4,368
9,780
3,935
858
3,167
6,613
0
63,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
39,608
381
Minions Killed
400
0
Camps Cleared
0
1,358,612
Distance Traveled
1,463,664
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,035
574
108
8
0
293,033
0
L
Kukulkan
5,848
418
50
4
0
152,668
0
W
Ix Chel
7,946
568
27
2
0
287,854
4
L
Pele
6,822
487
70
5
0
347,276
0
W
Erlang Shen
7,777
556
81
6
0
289,110
0
W
Izanami
7,577
541
104
7
0
250,592
0
W
Bastet
7,172
512
57
4
0
311,528
0
L
Horus
7,050
504
48
3
0
304,791
0
W
Ra
9,136
653
131
9
0
324,580
0
L
Cernunnos
7,523
537
105
8
0
260,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role