Player Matchup

Sobek
Sobek
ARXSoldier
Sobek
Level 127
God Stats
13W - 11L
1,723 SR
Queue Stats
151W - 142L
1,510 Elo+
Solo
Ishtar
Ishtar
ChemicalWeapon98
Ishtar
Level 150
God Stats
2W - 1L
1,465 SR
Queue Stats
12W - 12L
1,547 Elo+
Party 1
Nox
Nox
MadeInRuneterra
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,519 Elo+

VS

Team Averages
Level 76
1,592 SR
1,438 Elo+
Hera
Hera
CocoNoire
Hera
Level 56
God Stats
3W - 4L
1,508 SR
Queue Stats
10W - 14L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
Level 104
God Stats
4W - 3L
1,761 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 2
Odin
Odin
FatMcNut
Odin
Level 68
God Stats
4W - 5L
1,508 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 0 / 13
8,736
728
5,425
12,011
11,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 8
9,782
815
9,914
7,149
3,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 4
10,402
867
4,251
5,141
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 7 / 0
7,930
661
7,639
10,295
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
10
0 / 4 / 0
7,564
630
5,602
7,068
3,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
9
0 / 2 / 0
7,345
612
3,763
5,071
2,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
13
6.5
W
5
0
8
9
L
Hera
1
7
0
0.14
L
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
0
4
0
0
L
Odin
0
2
0
0
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
17,004
24,301
Taken
22,434
17,507
Mitigated
10,250
5,697
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,425
454
0
3,387
12,011
11,843
306
2,633
9,058
26,945
0
W
9,914
5,021
0
1,564
7,149
3,249
843
2,791
4,314
0
35,265
L
Hera
7,639
1,692
41
1,558
10,295
4,216
0
4,039
6,225
32,042
0
L
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
5,602
1,878
0
25
7,068
3,205
0
3,729
3,339
0
26,158
L
Odin
3,763
236
0
0
5,071
2,829
0
2,262
2,717
0
7,980
W
4,251
716
0
746
5,141
2,415
300
2,376
2,765
34,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
22,839
150
Minions Killed
81
0
Camps Cleared
0
699,586
Distance Traveled
622,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,736
728
38
3
0
240,482
0
W
Ishtar
9,782
815
50
4
0
237,322
0
L
Hera
7,930
661
38
3
0
166,279
0
L
Ah Muzen Cab
7,564
630
33
3
0
212,347
0
L
Odin
7,345
612
10
1
0
243,812
0
W
Nox
10,402
867
62
5
0
221,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role