Player Matchup

Anhur
Anhur
Ninguzie
Anhur
Level 43
God Stats
18W - 13L
1,502 SR
Queue Stats
54W - 56L
1,552 Elo+
Solo
Scylla
Scylla
W0ahMan
Scylla
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 88L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
aswadany28
Kuzenbo
Level 60
God Stats
10W - 7L
1,604 SR
Queue Stats
588W - 608L
1,473 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,439 Elo+

VS

Team Averages
Level 43
1,531 SR
1,442 Elo+
Scylla
Scylla
DADOS21
Scylla
Level 67
God Stats
115W - 106L
1,646 SR
Queue Stats
122W - 111L
1,625 Elo+
Solo
Ymir
Ymir
MaybeJake
Ymir
Level 60
God Stats
2W - 3L
1,447 SR
Queue Stats
5W - 10L
1,200 Elo+
Party 1
Izanami
Izanami
StepAsideBoyz
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ninguzie
Anhur
12
6 / 0 / 5
9,172
834
8,106
4,850
2,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
W0ahMan
Scylla
13
4 / 0 / 7
8,941
813
7,464
4,895
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
aswadany28
Kuzenbo
10
1 / 1 / 8
8,011
728
6,281
10,409
12,290
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DADOS21
Scylla
10
0 / 3 / 1
7,377
671
6,524
6,927
2,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 4 / 1
7,106
646
3,547
13,861
10,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
1 / 4 / 0
7,450
677
4,309
5,947
2,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
DADOS21
Scylla
0
3
1
0.17
L
Ymir
0
4
1
0.13
W
Anhur
Ninguzie
Anhur
6
0
5
8.5
L
Izanami
1
4
0
0.25
W
Scylla
W0ahMan
Scylla
4
0
7
7.5
W
Kuzenbo
aswadany28
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
14,380
20,154
Taken
26,735
16,281
Mitigated
15,462
4,461
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DADOS21
Scylla
6,524
1,367
0
1,897
6,927
2,487
0
4,366
2,533
31,565
0
L
Ymir
3,547
802
0
860
13,861
10,952
0
5,292
8,305
23,031
0
W
Anhur
Ninguzie
Anhur
8,106
4,872
0
1,246
4,850
2,120
72
1,724
2,966
0
34,614
L
Izanami
4,309
2,561
0
250
5,947
2,023
0
4,168
1,779
0
23,993
W
Scylla
W0ahMan
Scylla
7,464
639
0
543
4,895
1,871
956
2,971
1,781
41,686
0
W
Kuzenbo
aswadany28
Kuzenbo
6,281
2,472
0
2,672
10,409
12,290
48
5,295
4,936
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
21,933
127
Minions Killed
123
0
Camps Cleared
0
608,129
Distance Traveled
537,743
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,377
671
53
5
0
196,690
2
L
Ymir
7,106
646
23
2
0
189,258
0
W
Anhur
9,172
834
61
6
0
196,158
0
L
Izanami
7,450
677
47
4
0
151,795
0
W
Scylla
8,941
813
45
4
0
202,701
0
W
Kuzenbo
8,011
728
21
2
0
209,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role