Player Matchup

Bakasura
Bakasura
Alexmorillo02
Bakasura
Level 79
God Stats
7W - 2L
1,609 SR
Queue Stats
104W - 98L
1,561 Elo+
Solo
Ravana
Ravana
Bluechew2023
Ravana
Level 102
God Stats
9W - 7L
1,230 SR
Queue Stats
470W - 459L
1,518 Elo+
Solo
Neith
Neith
INNUENDRIZZL3
Neith
Level 121
God Stats
7W - 13L
1,260 SR
Queue Stats
197W - 204L
1,476 Elo+
Solo
Freya
Freya
Izutor
Freya
Level 40
God Stats
2W - 2L
1,513 SR
Queue Stats
17W - 23L
1,425 Elo+
Solo
Olorun
Olorun
Kevvaboi01
Olorun
Level 61
God Stats
25W - 22L
1,584 SR
Queue Stats
297W - 296L
1,474 Elo+
Solo
Team Averages
Level 81
1,439 SR
1,491 Elo+

VS

Team Averages
Level 98
1,497 SR
1,465 Elo+
Nox
Nox
Bla7nce
Nox
Level 128
God Stats
10W - 4L
1,742 SR
Queue Stats
142W - 127L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
CrUZyWoLF
Sylvanus
Level 64
God Stats
58W - 60L
1,368 SR
Queue Stats
441W - 470L
1,387 Elo+
Solo
Cernunnos
Cernunnos
Herr-Oktopus
Cernunnos
Level 126
God Stats
1W - 2L
1,428 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 1
Nike
Nike
S_N_U_P_I
Nike
Level 126
God Stats
6W - 9L
1,373 SR
Queue Stats
332W - 327L
1,429 Elo+
Solo
Kali
Kali
xLilLean
Kali
Level 44
God Stats
13W - 21L
1,576 SR
Queue Stats
284W - 280L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexmorillo02
Bakasura
11
3 / 0 / 1
6,067
607
4,972
8,807
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
10
1 / 1 / 1
6,094
609
3,352
2,603
1,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 3
5,442
544
3,829
5,006
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
Izutor
Freya
10
2 / 0 / 2
5,986
599
7,534
4,941
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Kevvaboi01
Olorun
10
3 / 0 / 1
5,905
591
3,214
4,137
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
1 / 2 / 0
4,854
485
2,384
5,787
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CrUZyWoLF
Sylvanus
8
0 / 3 / 1
4,863
486
715
9,132
4,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Herr-Oktopus
Cernunnos
9
0 / 2 / 0
5,260
526
2,808
5,412
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
8
0 / 1 / 0
4,398
440
2,364
6,463
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
8
0 / 1 / 0
4,842
484
3,168
9,265
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alexmorillo02
Bakasura
3
0
1
3.5
L
Nox
1
2
0
0.5
W
Ravana
1
1
1
1.5
L
Sylvanus
CrUZyWoLF
Sylvanus
0
3
1
0.17
L
Cernunnos
Herr-Oktopus
Cernunnos
0
2
0
0
W
0
0
3
1.5
W
Freya
Izutor
Freya
2
0
2
3
W
Olorun
Kevvaboi01
Olorun
3
0
1
3.5
L
Nike
0
1
0
0
L
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
11,439
25,494
Taken
36,059
9,936
Mitigated
16,162
9,238
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alexmorillo02
Bakasura
4,972
3,292
0
2,588
8,807
3,307
9
1,219
7,532
0
41,340
L
Nox
2,384
300
0
500
5,787
2,150
0
2,708
2,720
26,169
0
W
Ravana
3,352
672
0
403
2,603
1,894
167
428
2,175
0
33,702
L
Sylvanus
CrUZyWoLF
Sylvanus
715
463
1,068
1,147
9,132
4,827
0
2,756
5,554
10,455
0
L
Cernunnos
Herr-Oktopus
Cernunnos
2,808
826
0
2,165
5,412
1,896
0
1,211
4,091
0
41,122
W
3,829
1,089
0
1,690
5,006
1,488
0
189
4,670
0
35,675
W
Freya
Izutor
Freya
7,534
2,250
0
2,147
4,941
1,744
263
1,543
3,326
37,205
0
W
Olorun
Kevvaboi01
Olorun
3,214
1,820
240
2,170
4,137
1,503
0
21
4,044
32,130
0
L
Nike
2,364
50
0
1,000
6,463
3,985
0
1,631
4,763
0
19,369
L
Kali
3,168
1,532
0
2,076
9,265
3,304
0
1,722
6,959
0
32,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
24,217
341
Minions Killed
237
0
Camps Cleared
0
987,321
Distance Traveled
932,842
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,067
607
85
9
0
252,558
0
L
Nox
4,854
485
49
5
0
166,964
0
W
Ravana
6,094
609
66
7
0
172,237
0
L
Sylvanus
4,863
486
18
2
0
178,933
0
L
Cernunnos
5,260
526
86
9
0
178,392
1
W
Neith
5,442
544
72
7
0
193,240
2
W
Freya
5,986
599
70
7
0
186,640
0
W
Olorun
5,905
591
48
5
0
182,646
0
L
Nike
4,398
440
31
3
0
188,005
0
L
Kali
4,842
484
53
5
0
220,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role