Player Matchup

Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
AutοSpeed
Ao Kuang
Masters
Level 170
God Stats
265W - 265L
1,560 SR
Queue Stats
1,921W - 1,823L
2,943 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
Jerbeαr
Kuzenbo
Diamond II
Level 142
God Stats
2W - 0L
1,952 SR
Queue Stats
147W - 112L
2,374 MMR
Party 1
Ishtar
Ishtar
Diamond I
m1nny
Ishtar
Diamond I
Level 185
God Stats
8W - 5L
1,635 SR
Queue Stats
287W - 253L
2,260 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,629 SR
2,115 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,512 SR
2,301 MMR
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
FreyasDirtySoles
Agni
Diamond II
Level 131
God Stats
3W - 11L
1,248 SR
Queue Stats
782W - 760L
2,364 MMR
Solo
Merlin
Merlin
Diamond II
PigIish
Merlin
Diamond II
Level 105
God Stats
1W - 3L
1,472 SR
Queue Stats
20W - 16L
2,373 MMR
Solo
Bakasura
Bakasura
Masters
PunchmadeDev
Bakasura
Masters
Level 149
God Stats
5W - 3L
1,676 SR
Queue Stats
86W - 51L
2,552 MMR
Solo
Ravana
Ravana
Masters
SummerGift
Ravana
Masters
Level 88
God Stats
0W - 1L
1,666 SR
Queue Stats
250W - 194L
2,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 0
8,780
627
9,035
14,852
13,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
 
He Bo
15
0 / 0 / 2
8,499
607
3,651
7,209
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
AutοSpeed
Ao Kuang
14
4 / 0 / 2
8,141
582
9,184
9,240
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Jerbeαr
Kuzenbo
11
2 / 2 / 5
7,731
552
5,304
10,476
9,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
m1nny
Ishtar
14
5 / 3 / 0
8,259
590
7,241
9,880
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetKaliLokiHachiman

VS

Bans
Erlang ShenHun BatzThorSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 1
5,795
414
2,321
11,710
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 0
7,394
528
6,833
5,145
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
PigIish
Merlin
12
0 / 4 / 4
6,782
484
4,145
8,702
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
PunchmadeDev
Bakasura
14
4 / 2 / 0
7,716
551
9,659
12,318
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
SummerGift
Ravana
13
0 / 2 / 0
7,227
516
8,061
10,169
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
He Bo
 
He Bo
0
0
2
1
L
Freya
 
Freya
0
5
1
0.1
W
Ao Kuang
AutοSpeed
Ao Kuang
4
0
2
5
L
1
1
0
1
W
Kuzenbo
Jerbeαr
Kuzenbo
2
2
5
2.25
L
Merlin
PigIish
Merlin
0
4
4
0.5
L
Bakasura
PunchmadeDev
Bakasura
4
2
0
2
L
Ravana
SummerGift
Ravana
0
2
0
0
W
Ishtar
m1nny
Ishtar
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
31,019
51,657
Taken
48,044
33,496
Mitigated
25,140
17,997
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,035
2,857
0
8,709
14,852
13,074
0
287
14,080
0
77,346
W
He Bo
 
He Bo
3,651
201
0
400
7,209
3,019
837
3,948
3,001
86,217
0
L
Freya
 
Freya
2,321
768
0
3,135
11,710
4,008
0
4,245
7,465
24,522
0
W
Ao Kuang
AutοSpeed
Ao Kuang
9,184
2,019
0
2,188
9,240
3,479
0
2,585
6,153
70,912
0
L
6,833
211
0
557
5,145
2,108
0
2,644
2,501
65,044
0
W
Kuzenbo
Jerbeαr
Kuzenbo
5,304
2,545
0
1,642
10,476
9,989
0
3,983
6,143
14,537
0
L
Merlin
PigIish
Merlin
4,145
691
0
644
8,702
4,588
0
5,539
3,163
39,211
0
L
Bakasura
PunchmadeDev
Bakasura
9,659
6,297
0
4,149
12,318
5,700
0
5,200
7,118
0
63,337
L
Ravana
SummerGift
Ravana
8,061
3,185
0
3,272
10,169
8,736
0
647
9,522
0
64,064
W
Ishtar
m1nny
Ishtar
7,241
4,075
0
5,058
9,880
3,935
493
1,887
6,902
0
68,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
34,914
536
Minions Killed
487
0
Camps Cleared
0
1,469,600
Distance Traveled
1,392,358
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,780
627
129
9
0
296,598
2
W
He Bo
8,499
607
180
13
0
294,452
2
L
Freya
5,795
414
52
4
0
275,571
6
W
Ao Kuang
8,141
582
103
7
0
335,076
0
L
Agni
7,394
528
123
9
0
267,451
0
W
Kuzenbo
7,731
552
17
1
0
308,878
6
L
Merlin
6,782
484
88
6
0
251,840
0
L
Bakasura
7,716
551
116
8
0
333,095
1
L
Ravana
7,227
516
108
8
0
264,401
0
W
Ishtar
8,259
590
107
8
0
234,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role