Player Matchup

Sobek
Sobek
ImLilacs
Sobek
Level 126
God Stats
6W - 5L
1,602 SR
Queue Stats
52W - 43L
1,590 Elo+
Party 2
Loki
Loki
ImNotSzn
Loki
Level 61
God Stats
1W - 0L
1,404 SR
Queue Stats
28W - 14L
1,689 Elo+
Party 2
Tyr
Tyr
SharkTailsOnDVD
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
Wrye
Jing Wei
Level 37
God Stats
16W - 11L
1,507 SR
Queue Stats
58W - 65L
1,492 Elo+
Party 2
Agni
Agni
dandre01x
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,522 Elo+

VS

Team Averages
Level 61
1,457 SR
1,453 Elo+
Nox
Nox
Chuckyy2x_
Nox
Level 109
God Stats
0W - 4L
1,299 SR
Queue Stats
214W - 228L
1,432 Elo+
Solo
Bacchus
Bacchus
GodOfLuck97
Bacchus
Level 64
God Stats
6W - 14L
1,486 SR
Queue Stats
143W - 174L
1,423 Elo+
Solo
Hades
Hades
RectmHammer
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 178L
1,412 Elo+
Solo
Vamana
Vamana
Tarulon
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Whix22
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ImLilacs
Sobek
14
5 / 0 / 11
8,435
844
8,357
13,596
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
2 / 2 / 7
7,222
722
4,184
8,515
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 8
8,357
836
9,779
12,258
10,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
Wrye
Jing Wei
13
3 / 0 / 6
7,177
718
9,358
6,438
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
13
3 / 3 / 6
7,124
712
7,311
4,495
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,723
672
6,454
3,939
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
GodOfLuck97
Bacchus
12
2 / 4 / 2
7,067
707
6,878
10,232
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
6,138
614
7,034
10,548
5,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Tarulon
Vamana
11
0 / 5 / 1
6,288
629
5,586
12,870
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Whix22
Fenrir
13
2 / 4 / 1
7,009
701
8,091
12,126
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
5
5
Deaths
19
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bacchus
GodOfLuck97
Bacchus
2
4
2
0.75
W
Sobek
ImLilacs
Sobek
5
0
11
10.5
W
Loki
2
2
7
2.75
L
0
5
2
0.2
W
6
0
8
10
L
Vamana
Tarulon
Vamana
0
5
1
0.1
L
Fenrir
Whix22
Fenrir
2
4
1
0.63
W
Jing Wei
Wrye
Jing Wei
3
0
6
6
W
Agni
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
34,043
45,302
Taken
49,715
29,096
Mitigated
34,089
14,153
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
410
0
250
3,939
1,981
360
2,104
1,835
21,695
0
L
Bacchus
GodOfLuck97
Bacchus
6,878
1,074
0
1,496
10,232
11,781
0
3,830
6,168
14,240
0
W
Sobek
ImLilacs
Sobek
8,357
963
0
7,222
13,596
11,105
0
7,469
5,776
17,547
0
W
Loki
4,184
697
0
0
8,515
3,231
0
3,908
4,396
0
19,155
L
7,034
360
135
899
10,548
5,776
0
3,353
7,195
13,869
0
W
9,779
1,112
0
4,528
12,258
10,551
617
4,586
7,672
0
28,795
L
Vamana
Tarulon
Vamana
5,586
2,434
0
1,509
12,870
8,681
313
4,562
8,264
0
11,339
L
Fenrir
Whix22
Fenrir
8,091
2,350
0
1,652
12,126
5,870
275
2,028
10,098
0
23,646
W
Jing Wei
Wrye
Jing Wei
9,358
7,187
0
1,585
6,438
2,547
688
2,448
3,863
0
23,511
W
Agni
7,311
645
0
818
4,495
1,662
0
2,296
2,160
15,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
33,225
161
Minions Killed
127
0
Camps Cleared
0
975,779
Distance Traveled
996,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,723
672
51
5
0
195,691
0
L
Bacchus
7,067
707
18
2
0
199,962
0
W
Sobek
8,435
844
11
1
0
198,636
1
W
Loki
7,222
722
35
4
0
199,277
0
L
Hades
6,138
614
13
1
0
195,339
1
W
Tyr
8,357
836
46
5
0
233,449
0
L
Vamana
6,288
629
13
1
0
199,637
0
L
Fenrir
7,009
701
32
3
0
205,585
0
W
Jing Wei
7,177
718
52
5
0
200,125
0
W
Agni
7,124
712
17
2
0
144,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role