Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DRUNKEDSOLAIRE
Janus
Level 100
God Stats
22W - 25L
1,460 SR
Queue Stats
96W - 101L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
RIP Tuco
Kuzenbo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,329 Elo+
Party 2
Team Averages
Level 79
1,487 SR
1,419 Elo+

VS

Team Averages
Level 61
1,500 SR
1,246 Elo+
Lancelot
Lancelot
GoldSpider71440
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,299 Elo+
Party 1
Khepri
Khepri
GoldenTriPod12
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,209 Elo+
Party 1
Scylla
Scylla
society_kiid
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 13
8,307
923
6,924
8,901
5,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
12 / 1 / 4
9,699
1,078
14,046
5,310
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
RIP Tuco
Kuzenbo
10
1 / 0 / 11
7,579
842
4,080
7,635
7,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
0 / 4 / 1
6,399
711
3,975
8,874
3,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 1
6,426
714
2,671
12,463
8,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
9
0 / 7 / 1
6,788
754
2,592
8,203
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
0
1
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
13
9.5
W
12
1
4
14
L
Lancelot
0
4
1
0.13
L
0
5
1
0.1
W
Kuzenbo
RIP Tuco
Kuzenbo
1
0
11
6.5
L
Scylla
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
9,238
21,846
Taken
29,540
15,110
Mitigated
14,776
3,372
Healing
929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,924
2,077
0
1,692
8,901
5,766
500
2,574
6,155
0
18,246
W
14,046
1,304
462
669
5,310
2,033
1,803
1,615
3,695
53,215
0
L
Lancelot
3,975
215
0
0
8,874
3,375
60
4,703
4,043
0
15,565
L
2,671
145
0
389
12,463
8,991
22
8,025
4,438
11,402
0
W
Kuzenbo
RIP Tuco
Kuzenbo
4,080
1,706
0
549
7,635
7,311
559
1,340
6,267
13,904
208
L
Scylla
2,592
1,054
0
540
8,203
2,410
0
5,628
2,574
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
19,613
92
Minions Killed
80
0
Camps Cleared
0
558,747
Distance Traveled
446,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,307
923
13
1
0
184,449
0
W
Janus
9,699
1,078
60
7
0
191,579
0
L
Lancelot
6,399
711
21
2
0
162,823
0
L
Khepri
6,426
714
20
2
0
138,434
0
W
Kuzenbo
7,579
842
19
2
0
182,719
0
L
Scylla
6,788
754
39
4
0
145,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role