Player Matchup

Jormungandr
Jormungandr
DarkWar69
Jormungandr
Level 67
God Stats
98W - 78L
1,533 SR
Queue Stats
396W - 385L
1,485 Elo+
Solo
Hades
Hades
DrWigglesWorth
Hades
Level 103
God Stats
6W - 4L
1,334 SR
Queue Stats
75W - 79L
1,448 Elo+
Party 2
Ravana
Ravana
PikaWhoo
Ravana
Level 159
God Stats
3W - 2L
1,641 SR
Queue Stats
273W - 241L
1,581 Elo+
Solo
Izanami
Izanami
SilenceLuna
Izanami
Level 65
God Stats
21W - 13L
1,687 SR
Queue Stats
80W - 80L
1,438 Elo+
Party 2
Ares
Ares
sukerpunc
Ares
Level 51
God Stats
1W - 2L
1,620 SR
Queue Stats
184W - 181L
1,475 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,485 Elo+

VS

Team Averages
Level 108
1,449 SR
1,500 Elo+
Ymir
Ymir
AlloyBronya
Ymir
Level 27
God Stats
7W - 7L
1,585 SR
Queue Stats
441W - 398L
1,425 Elo+
Party 1
Da Ji
Da Ji
Chiopmunk141
Da Ji
Level 137
God Stats
16W - 17L
1,326 SR
Queue Stats
950W - 880L
1,513 Elo+
Party 1
Sol
Sol
Rūnes
Sol
Level 121
God Stats
4W - 1L
1,555 SR
Queue Stats
28W - 18L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTzTeXuZ
Cu Chulainn
Level 145
God Stats
3W - 4L
1,581 SR
Queue Stats
34W - 25L
1,554 Elo+
Solo
Anubis
Anubis
smoothibunz
Anubis
Level 112
God Stats
3W - 4L
1,197 SR
Queue Stats
26W - 24L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkWar69
Jormungandr
12
0 / 4 / 0
7,593
447
6,891
13,723
11,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 4
8,038
473
8,370
16,783
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
PikaWhoo
Ravana
16
6 / 2 / 0
9,793
576
9,793
8,274
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
SilenceLuna
Izanami
13
2 / 4 / 1
7,843
461
6,643
12,378
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 4 / 5
7,574
446
7,048
18,471
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,831
519
3,956
11,901
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 6
10,834
637
13,114
15,977
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Rūnes
Sol
16
6 / 1 / 2
10,588
623
15,218
10,752
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
iTzTeXuZ
Cu Chulainn
14
5 / 0 / 4
9,735
573
12,036
18,622
13,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
2 / 5 / 2
8,966
527
9,640
12,226
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
19
19
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
6
1
6
9
L
Jormungandr
DarkWar69
Jormungandr
0
4
0
0
L
0
5
4
0.4
L
Ravana
PikaWhoo
Ravana
6
2
0
3
W
Sol
Rūnes
Sol
6
1
2
7
L
Izanami
SilenceLuna
Izanami
2
4
1
0.63
W
Cu Chulainn
iTzTeXuZ
Cu Chulainn
5
0
4
7
W
Anubis
2
5
2
0.6
L
Ares
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
53,964
69,629
Taken
69,478
42,636
Mitigated
42,136
14,407
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,956
570
0
1,911
11,901
10,397
335
5,322
6,579
19,790
0
W
13,114
3,893
0
6,878
15,977
7,873
0
2,239
13,738
0
87,234
L
Jormungandr
DarkWar69
Jormungandr
6,891
2,050
0
2,841
13,723
11,146
0
1,456
12,267
55,248
77
L
8,370
157
106
4,270
16,783
7,992
156
7,594
9,179
61,308
0
L
Ravana
PikaWhoo
Ravana
9,793
4,163
0
1,178
8,274
3,214
0
1,368
6,906
0
79,850
W
Sol
Rūnes
Sol
15,218
6,657
0
5,429
10,752
4,155
3,543
2,680
8,072
89,786
0
L
Izanami
SilenceLuna
Izanami
6,643
4,182
0
2,079
12,378
4,749
1,100
6,216
6,162
0
56,406
W
Cu Chulainn
iTzTeXuZ
Cu Chulainn
12,036
1,464
0
5,037
18,622
13,456
980
8,230
10,392
0
74,315
W
Anubis
9,640
359
0
4,325
12,226
6,255
290
4,417
7,809
72,566
0
L
Ares
7,048
368
152
3,781
18,471
15,535
0
12,363
6,033
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
48,954
418
Minions Killed
488
0
Camps Cleared
0
1,578,122
Distance Traveled
1,687,205
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,831
519
30
2
0
342,362
0
W
Da Ji
10,834
637
110
6
0
368,779
0
L
Jormungandr
7,593
447
88
5
0
242,531
4
L
Hades
8,038
473
91
5
0
332,139
2
L
Ravana
9,793
576
113
7
0
358,053
2
W
Sol
10,588
623
148
9
0
345,080
2
L
Izanami
7,843
461
96
6
0
294,910
0
W
Cu Chulainn
9,735
573
99
6
0
338,035
3
W
Anubis
8,966
527
101
6
0
292,949
0
L
Ares
7,574
446
30
2
0
350,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role