Player Matchup

Set
Set
EtheriousND3
Set
Level 153
God Stats
37W - 23L
1,701 SR
Queue Stats
302W - 282L
1,540 Elo+
Party 1
Ares
Ares
Mochi Misfit
Ares
Level 69
God Stats
0W - 1L
1,567 SR
Queue Stats
10W - 18L
1,339 Elo+
Party 3
Baba Yaga
Baba Yaga
StagierArrow798
Baba Yaga
Level 126
God Stats
1W - 3L
1,424 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 3
Chernobog
Chernobog
Unkown6908
Chernobog
Level 15
God Stats
5W - 11L
1,431 SR
Queue Stats
8W - 17L
1,339 Elo+
Party 3
King Arthur
King Arthur
acutepuppy
King Arthur
Level 120
God Stats
4W - 9L
1,612 SR
Queue Stats
304W - 284L
1,540 Elo+
Party 1
Team Averages
Level 97
1,547 SR
1,414 Elo+

VS

Team Averages
Level 88
1,607 SR
1,557 Elo+
Chang'e
Chang'e
KakarotTheGoat
Chang'e
Level 119
God Stats
4W - 4L
1,387 SR
Queue Stats
24W - 20L
1,438 Elo+
Solo
Hercules
Hercules
Shmalone96
Hercules
Level 74
God Stats
10W - 5L
1,713 SR
Queue Stats
183W - 118L
1,660 Elo+
Party 2
Merlin
Merlin
TakeNoLsL
Merlin
Level 66
God Stats
109W - 117L
1,554 SR
Queue Stats
342W - 408L
1,459 Elo+
Solo
Cabrakan
Cabrakan
YungIRocks
Cabrakan
Level 26
God Stats
4W - 2L
1,661 SR
Queue Stats
172W - 135L
1,593 Elo+
Party 2
Jing Wei
Jing Wei
dags1999mr
Jing Wei
Level 156
God Stats
27W - 16L
1,721 SR
Queue Stats
474W - 319L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
8,853
885
6,915
9,369
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 6
7,319
732
6,715
10,112
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
StagierArrow798
Baba Yaga
13
3 / 4 / 3
7,399
740
7,034
8,386
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Unkown6908
Chernobog
13
0 / 5 / 2
6,934
693
1,957
11,882
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
acutepuppy
King Arthur
13
1 / 5 / 2
7,022
702
6,575
13,728
11,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,659
766
5,230
6,821
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Shmalone96
Hercules
15
8 / 2 / 6
8,541
854
14,198
14,741
15,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
TakeNoLsL
Merlin
13
2 / 4 / 4
7,441
744
3,852
6,768
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
YungIRocks
Cabrakan
14
3 / 2 / 11
8,526
853
6,788
10,715
10,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
dags1999mr
Jing Wei
16
2 / 0 / 12
8,829
883
12,616
7,216
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
17
17
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
2
2
3
1.75
L
0
1
6
3
W
Hercules
Shmalone96
Hercules
8
2
6
5.5
L
Baba Yaga
StagierArrow798
Baba Yaga
3
4
3
1.13
W
Merlin
TakeNoLsL
Merlin
2
4
4
1
L
Chernobog
Unkown6908
Chernobog
0
5
2
0.2
W
Cabrakan
YungIRocks
Cabrakan
3
2
11
4.25
L
King Arthur
acutepuppy
King Arthur
1
5
2
0.4
W
Jing Wei
dags1999mr
Jing Wei
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
42,684
53,477
Taken
46,261
37,105
Mitigated
34,895
5,612
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,915
2,401
0
1,551
9,369
5,602
0
1,997
7,041
0
35,013
W
5,230
858
2,118
2,319
6,821
2,520
373
3,237
3,584
21,858
0
L
6,715
147
0
1,297
10,112
9,491
0
1,880
8,118
14,461
0
W
Hercules
Shmalone96
Hercules
14,198
2,552
0
4,606
14,741
15,956
257
3,867
10,751
0
20,571
L
Baba Yaga
StagierArrow798
Baba Yaga
7,034
291
0
803
8,386
5,458
0
3,730
4,656
21,075
0
W
Merlin
TakeNoLsL
Merlin
3,852
72
0
660
6,768
2,769
201
2,511
4,257
16,751
0
L
Chernobog
Unkown6908
Chernobog
1,957
1,365
0
1,521
11,882
5,031
0
2,406
9,440
0
16,347
W
Cabrakan
YungIRocks
Cabrakan
6,788
1,442
0
496
10,715
10,510
186
2,114
8,380
13,083
0
L
King Arthur
acutepuppy
King Arthur
6,575
214
0
440
13,728
11,523
0
5,718
7,745
0
16,505
W
Jing Wei
dags1999mr
Jing Wei
12,616
10,653
0
2,858
7,216
3,140
2,298
2,065
4,905
0
50,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
40,996
187
Minions Killed
204
0
Camps Cleared
0
1,038,571
Distance Traveled
998,416
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,853
885
85
9
0
217,317
0
W
Chang'e
7,659
766
40
4
0
196,189
0
L
Ares
7,319
732
11
1
0
199,859
0
W
Hercules
8,541
854
20
2
0
232,448
0
L
Baba Yaga
7,399
740
28
3
0
197,958
0
W
Merlin
7,441
744
35
4
0
139,557
0
L
Chernobog
6,934
693
33
3
0
201,511
0
W
Cabrakan
8,526
853
8
1
0
213,516
6
L
King Arthur
7,022
702
30
3
0
221,926
0
W
Jing Wei
8,829
883
101
10
0
216,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role