Player Matchup

Bacchus
Bacchus
KingDready_
Bacchus
Level 87
God Stats
21W - 32L
1,475 SR
Queue Stats
155W - 173L
1,427 Elo+
Party 1
Tiamat
Tiamat
SuperDudePTown
Tiamat
Level 77
God Stats
3W - 8L
1,355 SR
Queue Stats
332W - 318L
1,497 Elo+
Party 1
Merlin
Merlin
fyntenalvaccine
Merlin
Level 71
God Stats
43W - 60L
1,391 SR
Queue Stats
198W - 238L
1,363 Elo+
Solo
Anubis
Anubis
pandaslayer1304
Anubis
Level 173
God Stats
18W - 7L
1,634 SR
Queue Stats
355W - 350L
1,458 Elo+
Solo
Hachiman
Hachiman
unlikely_cure-_-
Hachiman
Level 24
God Stats
11W - 19L
1,436 SR
Queue Stats
131W - 141L
1,396 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,428 Elo+

VS

Team Averages
Level 76
1,522 SR
1,445 Elo+
Agni
Agni
CoCo Owl
Agni
Level 88
God Stats
18W - 10L
1,763 SR
Queue Stats
100W - 96L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Mintuydr420
Gilgamesh
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,672 Elo+
Solo
Loki
Loki
Water Doggy
Loki
Level 38
God Stats
4W - 7L
1,339 SR
Queue Stats
23W - 44L
1,241 Elo+
Solo
Danzaburou
Danzaburou
Yournanonsniff
Danzaburou
Level 117
God Stats
7W - 6L
1,456 SR
Queue Stats
309W - 292L
1,475 Elo+
Solo
Sylvanus
Sylvanus
killzone0023
Sylvanus
Level 105
God Stats
17W - 13L
1,552 SR
Queue Stats
47W - 48L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingDready_
Bacchus
13
3 / 4 / 6
8,305
437
11,495
13,001
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 5
8,317
438
13,084
12,357
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
5,446
287
31
1,003
241
18
10 / 1 / 1
11,720
617
20,367
13,389
8,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 0
8,550
450
8,932
12,131
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 6 / 4
9,614
506
10,847
13,554
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mintuydr420
Gilgamesh
14
0 / 6 / 0
8,683
457
4,649
14,234
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 5
8,938
470
2,966
13,445
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Yournanonsniff
Danzaburou
16
5 / 1 / 4
10,755
566
12,229
14,329
6,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
killzone0023
Sylvanus
13
1 / 1 / 8
9,386
494
4,508
20,916
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
16
Kills
11
11
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
5
6
4
1.17
L
Bacchus
KingDready_
Bacchus
3
4
6
1.5
W
Gilgamesh
Mintuydr420
Gilgamesh
0
6
0
0
L
1
3
5
1.17
W
0
2
5
1.25
W
Danzaburou
Yournanonsniff
Danzaburou
5
1
4
7
L
0
1
0
0
W
Sylvanus
killzone0023
Sylvanus
1
1
8
5
L
10
1
1
10.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
35,199
51,881
Taken
76,478
27,334
Mitigated
38,940
19,321
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,847
473
193
3,123
13,554
5,198
0
10,531
2,458
61,889
0
L
Bacchus
KingDready_
Bacchus
11,495
1,290
0
3,806
13,001
7,872
0
4,557
8,444
45,718
0
W
Gilgamesh
Mintuydr420
Gilgamesh
4,649
1,868
0
1,044
14,234
8,456
726
9,219
5,015
0
50,443
L
13,084
1,087
0
1,947
12,357
6,694
0
5,882
6,417
64,427
0
W
2,966
317
0
905
13,445
5,300
0
6,420
6,882
0
74,799
W
Danzaburou
Yournanonsniff
Danzaburou
12,229
5,009
0
6,554
14,329
6,303
984
5,077
9,174
0
82,891
L
31
31
0
0
1,003
241
0
276
727
1,802
0
W
Sylvanus
killzone0023
Sylvanus
4,508
960
2,044
10,380
20,916
13,683
167
13,319
7,269
27,996
0
L
20,367
1,164
0
9,862
13,389
8,692
1,222
2,355
10,474
109,848
0
L
8,932
5,015
0
3,706
12,131
3,835
0
2,578
9,508
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
47,376
404
Minions Killed
439
0
Camps Cleared
0
1,456,235
Distance Traveled
1,791,886
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,614
506
90
5
0
344,505
0
L
Bacchus
8,305
437
60
3
0
380,305
0
W
Gilgamesh
8,683
457
86
5
0
299,589
0
L
Tiamat
8,317
438
86
5
0
356,314
0
W
Loki
8,938
470
107
6
0
433,918
5
W
Danzaburou
10,755
566
113
6
0
360,411
0
L
Merlin
5,446
287
8
0
0
38,171
0
W
Sylvanus
9,386
494
43
2
0
353,463
8
L
Anubis
11,720
617
163
9
0
337,891
0
L
Hachiman
8,550
450
87
5
0
343,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role