Player Matchup

Bakasura
Bakasura
PUrPLeBLuD0
Bakasura
Level 48
God Stats
12W - 12L
1,398 SR
Queue Stats
280W - 272L
1,388 Elo+
Party 1
Freya
Freya
RiseRazorming
Freya
Level 82
God Stats
43W - 53L
1,453 SR
Queue Stats
183W - 203L
1,428 Elo+
Party 2
Fenrir
Fenrir
X1TrueAlphaX
Fenrir
Level 104
God Stats
28W - 31L
1,479 SR
Queue Stats
51W - 46L
1,459 Elo+
Solo
Nu Wa
Nu Wa
l Sir Luigi l
Nu Wa
Level 128
God Stats
6W - 4L
1,401 SR
Queue Stats
185W - 195L
1,445 Elo+
Party 2
Horus
Horus
lPYnKBLUDl
Horus
Level 86
God Stats
18W - 6L
1,646 SR
Queue Stats
385W - 399L
1,381 Elo+
Party 1
Team Averages
Level 90
1,476 SR
1,420 Elo+

VS

Team Averages
Level 111
1,551 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BadShinobi
Odin
Level 139
God Stats
4W - 3L
1,812 SR
Queue Stats
17W - 22L
1,487 Elo+
Solo
Pele
Pele
SUNNY CRUSH6193
Pele
Level 65
God Stats
19W - 26L
1,435 SR
Queue Stats
634W - 649L
1,379 Elo+
Solo
Khepri
Khepri
TITTLER843
Khepri
Level 87
God Stats
17W - 6L
1,671 SR
Queue Stats
648W - 650L
1,420 Elo+
Solo
Vulcan
Vulcan
WoollyAlex420
Vulcan
Level 105
God Stats
18W - 16L
1,337 SR
Queue Stats
164W - 183L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PUrPLeBLuD0
Bakasura
14
2 / 0 / 3
8,454
1,208
6,309
8,310
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 6
8,814
1,259
11,174
10,465
4,063
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
14
0 / 0 / 7
8,220
1,174
486
4,155
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 7
8,559
1,223
11,692
5,097
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
14
2 / 1 / 8
8,356
1,194
5,305
8,424
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 3
7,719
1,103
6,181
5,626
2,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 4
7,977
1,140
7,658
7,043
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 4
7,926
1,132
8,332
7,962
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
TITTLER843
Khepri
13
0 / 1 / 4
8,284
1,183
4,028
9,005
8,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
3 / 5 / 0
8,294
1,185
5,463
8,166
2,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
11
Kills
7
7
Deaths
11
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
3
1.25
L
1
0
4
3
W
Bakasura
PUrPLeBLuD0
Bakasura
2
0
3
3.5
W
4
4
6
1.75
L
2
3
4
1.33
L
Khepri
TITTLER843
Khepri
0
1
4
2
L
3
5
0
0.6
W
Fenrir
0
0
7
3.5
W
3
2
7
3.25
W
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
31,662
36,451
Taken
37,802
18,707
Mitigated
21,151
3,990
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,181
620
0
358
5,626
2,163
0
3,396
2,230
16,739
0
L
7,658
1,405
0
0
7,043
5,065
0
4,940
1,938
0
18,973
W
Bakasura
PUrPLeBLuD0
Bakasura
6,309
3,967
0
1,142
8,310
4,967
0
4,944
3,366
0
19,525
W
11,174
4,000
0
749
10,465
4,063
0
3,543
6,922
14,790
0
L
8,332
1,857
0
357
7,962
2,737
0
6,199
1,667
0
12,577
L
Khepri
TITTLER843
Khepri
4,028
493
1,430
842
9,005
8,612
0
2,987
4,600
13,379
0
L
5,463
1,867
143
155
8,166
2,574
0
5,502
2,444
13,265
0
W
Fenrir
486
0
0
284
4,155
1,707
0
1,154
3,001
0
14,745
W
11,692
2,731
0
0
5,097
1,728
0
1,493
3,604
21,539
0
W
Horus
5,305
1,298
548
1,267
8,424
6,242
0
4,625
3,799
144
10,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
40,200
136
Minions Killed
93
7
Camps Cleared
4
735,852
Distance Traveled
669,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,719
1,103
23
3
2
142,613
0
L
Odin
7,977
1,140
28
4
1
148,545
0
W
Bakasura
8,454
1,208
59
8
1
176,516
0
W
Freya
8,814
1,259
17
2
3
137,718
0
L
Pele
7,926
1,132
9
1
0
119,545
0
L
Khepri
8,284
1,183
15
2
0
157,497
0
L
Vulcan
8,294
1,185
18
3
1
101,209
0
W
Fenrir
8,220
1,174
40
6
2
141,172
0
W
Nu Wa
8,559
1,223
13
2
0
135,225
0
W
Horus
8,356
1,194
7
1
1
145,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role