Player Matchup

Cthulhu
Cthulhu
KryptoPhantom
Cthulhu
Level 125
God Stats
2W - 1L
1,599 SR
Queue Stats
120W - 109L
1,501 Elo+
Solo
Jormungandr
Jormungandr
LiL Dragger
Jormungandr
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
408W - 423L
1,430 Elo+
Solo
Thoth
Thoth
Zekaym
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 543L
1,461 Elo+
Solo
Cabrakan
Cabrakan
elgilberto
Cabrakan
Level 68
God Stats
2W - 2L
1,525 SR
Queue Stats
140W - 139L
1,502 Elo+
Solo
Ullr
Ullr
lil_geo97
Ullr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 356L
1,400 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,459 Elo+

VS

Team Averages
Level 105
1,546 SR
1,380 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
JeW1Boy4209
The Morrigan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Kneada_Pizza
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 26L
1,229 Elo+
Party 1
Achilles
Achilles
ReSplode
Achilles
Level 89
God Stats
1W - 1L
1,398 SR
Queue Stats
37W - 48L
1,348 Elo+
Party 1
Hachiman
Hachiman
Riffraffz
Hachiman
Level 105
God Stats
11W - 4L
1,834 SR
Queue Stats
376W - 420L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 2 / 0
6,562
820
4,198
5,478
4,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
LiL Dragger
Jormungandr
10
0 / 4 / 3
6,338
792
4,440
8,907
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Zekaym
Thoth
16
3 / 2 / 3
8,566
1,071
5,970
4,832
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
elgilberto
Cabrakan
12
1 / 3 / 4
6,813
852
5,616
8,119
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
0 / 4 / 5
6,586
823
4,098
8,044
3,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 3 / 8
7,825
978
5,683
8,437
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
JeW1Boy4209
The Morrigan
13
2 / 1 / 11
7,011
876
5,305
4,197
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Kneada_Pizza
Cthulhu
11
0 / 1 / 6
6,839
855
4,778
5,552
2,792
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ReSplode
Achilles
13
4 / 2 / 9
7,593
949
6,408
7,698
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Riffraffz
Hachiman
15
4 / 0 / 10
7,814
977
6,754
7,180
2,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
7
Kills
15
15
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
3
8
3
W
The Morrigan
JeW1Boy4209
The Morrigan
2
1
11
7.5
W
Cthulhu
Kneada_Pizza
Cthulhu
0
1
6
3
L
Cthulhu
3
2
0
1.5
L
Jormungandr
LiL Dragger
Jormungandr
0
4
3
0.38
W
Achilles
ReSplode
Achilles
4
2
9
4.25
W
Hachiman
Riffraffz
Hachiman
4
0
10
9
L
Thoth
Zekaym
Thoth
3
2
3
2.25
L
Cabrakan
elgilberto
Cabrakan
1
3
4
1
L
Ullr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
28,928
35,380
Taken
33,064
26,220
Mitigated
22,672
7,511
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,683
3,791
752
2,468
8,437
6,512
346
3,938
4,213
0
9,143
W
The Morrigan
JeW1Boy4209
The Morrigan
5,305
620
269
867
4,197
1,658
1,987
3,342
664
10,796
0
W
Cthulhu
Kneada_Pizza
Cthulhu
4,778
148
518
1,537
5,552
2,792
387
3,815
1,575
14,025
0
L
Cthulhu
4,198
156
811
1,026
5,478
4,741
1
968
4,168
7,877
0
L
Jormungandr
LiL Dragger
Jormungandr
4,440
347
800
1,194
8,907
8,464
0
2,693
5,646
11,874
0
W
Achilles
ReSplode
Achilles
6,408
973
571
1,614
7,698
8,747
175
4,289
3,050
0
11,497
W
Hachiman
Riffraffz
Hachiman
6,754
4,297
893
3,542
7,180
2,963
292
3,614
3,264
0
16,105
L
Thoth
Zekaym
Thoth
5,970
536
148
648
4,832
2,356
608
1,746
2,919
29,783
0
L
Cabrakan
elgilberto
Cabrakan
5,616
639
245
1,170
8,119
6,678
0
2,597
5,263
8,200
0
L
Ullr
4,098
1,232
658
811
8,044
3,981
849
1,900
5,925
0
10,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
37,082
107
Minions Killed
88
0
Camps Cleared
0
679,653
Distance Traveled
738,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,825
978
10
1
0
169,970
0
W
The Morrigan
7,011
876
24
3
0
143,180
0
W
Cthulhu
6,839
855
18
2
0
110,997
0
L
Cthulhu
6,562
820
5
1
0
82,676
0
L
Jormungandr
6,338
792
19
2
0
138,346
0
W
Achilles
7,593
949
15
2
0
161,790
0
W
Hachiman
7,814
977
21
3
0
152,773
0
L
Thoth
8,566
1,071
65
8
0
164,972
0
L
Cabrakan
6,813
852
7
1
0
147,175
0
L
Ullr
6,586
823
11
1
0
146,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role