Player Matchup

Ares
Ares
Anaslow
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 157L
1,471 Elo+
Solo
Vulcan
Vulcan
Articshards
Vulcan
Level 140
God Stats
2W - 2L
1,556 SR
Queue Stats
354W - 316L
1,484 Elo+
Solo
Martichoras
Martichoras
BlueShooter66
Martichoras
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,145 Elo+
Solo
Ravana
Ravana
LMz_Anubi-PR
Ravana
Level 124
God Stats
5W - 7L
1,526 SR
Queue Stats
1,274W - 1,185L
1,468 Elo+
Solo
Bakasura
Bakasura
SkyDreamDouluo
Bakasura
Level 55
God Stats
27W - 30L
1,493 SR
Queue Stats
154W - 168L
1,421 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,398 Elo+

VS

Team Averages
Level 68
1,477 SR
1,455 Elo+
Jing Wei
Jing Wei
LUCIIIIFERRR
Jing Wei
Level 81
God Stats
10W - 7L
1,553 SR
Queue Stats
310W - 318L
1,333 Elo+
Solo
Anubis
Anubis
NolimitMayz
Anubis
Level 89
God Stats
6W - 5L
1,311 SR
Queue Stats
56W - 63L
1,441 Elo+
Solo
Tiamat
Tiamat
OyOCol0orOyO
Tiamat
Level 60
God Stats
1W - 2L
1,133 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo
Mulan
Mulan
Perfectamortem
Mulan
Level 45
God Stats
11W - 12L
1,673 SR
Queue Stats
82W - 82L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
RaZr Zurich
Ao Kuang
Level 63
God Stats
13W - 12L
1,717 SR
Queue Stats
469W - 428L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anaslow
Ares
11
2 / 2 / 2
7,565
540
6,916
10,714
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
14
0 / 1 / 1
7,780
556
5,204
6,074
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
BlueShooter66
Martichoras
10
1 / 3 / 2
6,075
434
4,875
9,605
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
13
4 / 2 / 2
8,024
573
5,567
7,527
5,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
14
5 / 5 / 2
8,105
579
9,054
16,504
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LUCIIIIFERRR
Jing Wei
12
2 / 1 / 3
7,076
505
5,250
8,732
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
3 / 1 / 1
8,773
627
6,038
8,914
3,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
11
1 / 2 / 2
6,006
429
5,669
7,169
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
7,199
514
4,597
14,398
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RaZr Zurich
Ao Kuang
14
6 / 1 / 3
8,312
594
12,336
11,157
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
12
Kills
13
13
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Anaslow
Ares
2
2
2
1.5
L
Vulcan
0
1
1
0.5
L
Martichoras
BlueShooter66
Martichoras
1
3
2
0.67
L
Ravana
4
2
2
2.5
W
Jing Wei
LUCIIIIFERRR
Jing Wei
2
1
3
3.5
W
Anubis
3
1
1
3.5
W
Tiamat
1
2
2
1
W
1
7
1
0.21
W
Ao Kuang
RaZr Zurich
Ao Kuang
6
1
3
7.5
L
Bakasura
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,616
Damage
33,890
50,424
Taken
50,370
26,522
Mitigated
24,769
13,022
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anaslow
Ares
6,916
275
0
4,214
10,714
8,051
0
4,510
6,100
26,346
0
L
Vulcan
5,204
1,781
0
1,920
6,074
2,048
0
3,903
2,171
58,738
0
L
Martichoras
BlueShooter66
Martichoras
4,875
1,928
0
1,459
9,605
3,901
0
4,384
5,221
0
34,259
L
Ravana
5,567
1,851
0
1,676
7,527
5,677
0
3,619
3,653
2,829
36,324
W
Jing Wei
LUCIIIIFERRR
Jing Wei
5,250
4,016
0
2,338
8,732
3,192
985
3,253
5,454
0
51,589
W
Anubis
6,038
94
0
5,796
8,914
3,889
24
4,016
4,594
89,445
0
W
Tiamat
5,669
529
0
1,678
7,169
3,674
10
1,976
5,173
23,394
0
W
4,597
1,431
0
2,865
14,398
9,773
0
1,220
12,040
0
41,920
W
Ao Kuang
RaZr Zurich
Ao Kuang
12,336
2,961
0
2,993
11,157
4,241
0
2,073
8,605
62,687
0
L
Bakasura
9,054
6,291
0
3,753
16,504
6,845
602
7,729
8,639
0
53,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
37,366
373
Minions Killed
403
0
Camps Cleared
0
1,407,998
Distance Traveled
1,420,740
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,565
540
33
2
0
301,726
3
L
Vulcan
7,780
556
122
9
0
282,819
2
L
Martichoras
6,075
434
63
5
0
276,030
0
L
Ravana
8,024
573
56
4
0
238,508
0
W
Jing Wei
7,076
505
69
5
0
279,660
0
W
Anubis
8,773
627
154
11
0
271,957
3
W
Tiamat
6,006
429
34
2
0
307,114
6
W
Mulan
7,199
514
64
5
0
241,107
0
W
Ao Kuang
8,312
594
82
6
0
320,902
0
L
Bakasura
8,105
579
99
7
0
308,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role