Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KinG_SQUIRTLE96
Jormungandr
Level 82
God Stats
0W - 2L
1,581 SR
Queue Stats
71W - 54L
1,525 Elo+
Solo
Nox
Nox
PristineJet
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,478 Elo+
Solo
Ishtar
Ishtar
The_Laiot
Ishtar
Level 77
God Stats
3W - 3L
1,678 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo
Kali
Kali
xARESx Makii
Kali
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 118L
1,370 Elo+
Solo
Team Averages
Level 107
1,552 SR
1,491 Elo+

VS

Team Averages
Level 97
1,449 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
Elias1201_03
Tsukuyomi
Level 60
God Stats
2W - 5L
1,302 SR
Queue Stats
123W - 135L
1,360 Elo+
Party 1
Medusa
Medusa
Jgarcia6543
Medusa
Level 157
God Stats
31W - 11L
1,742 SR
Queue Stats
244W - 243L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
TheDUKKDUKK
Sun Wukong
Level 132
God Stats
4W - 6L
1,430 SR
Queue Stats
207W - 216L
1,410 Elo+
Solo
Cthulhu
Cthulhu
jln1
Cthulhu
Level 16
God Stats
4W - 2L
1,273 SR
Queue Stats
71W - 70L
1,189 Elo+
Party 1
Ah Puch
Ah Puch
xxSpartan007
Ah Puch
Level 122
God Stats
8W - 5L
1,497 SR
Queue Stats
346W - 341L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 1
6,788
522
7,895
15,332
12,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
KinG_SQUIRTLE96
Jormungandr
9
0 / 4 / 1
5,792
446
5,650
11,801
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,319
409
925
5,475
2,127
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
The_Laiot
Ishtar
5
1 / 2 / 0
4,915
378
3,586
4,802
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
6,445
496
2,189
10,429
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elias1201_03
Tsukuyomi
11
2 / 1 / 1
6,746
519
4,818
8,930
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
12
1 / 0 / 4
7,214
555
4,920
7,414
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TheDUKKDUKK
Sun Wukong
10
0 / 2 / 3
6,452
496
4,188
8,997
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
jln1
Cthulhu
10
4 / 1 / 1
7,308
562
4,646
10,032
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
xxSpartan007
Ah Puch
12
5 / 1 / 0
7,671
590
10,347
8,792
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
W
Tsukuyomi
Elias1201_03
Tsukuyomi
2
1
1
2.5
W
Medusa
1
0
4
3
L
Jormungandr
KinG_SQUIRTLE96
Jormungandr
0
4
1
0.13
L
0
3
0
0
W
Sun Wukong
TheDUKKDUKK
Sun Wukong
0
2
3
0.75
L
Ishtar
The_Laiot
Ishtar
1
2
0
0.5
W
Cthulhu
jln1
Cthulhu
4
1
1
4.5
L
1
0
1
1.5
W
Ah Puch
xxSpartan007
Ah Puch
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
28,919
47,839
Taken
44,165
28,724
Mitigated
21,155
10,546
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,895
1,126
0
3,611
15,332
12,252
0
3,331
12,001
0
43,927
W
Tsukuyomi
Elias1201_03
Tsukuyomi
4,818
1,723
0
1,404
8,930
3,294
0
477
8,453
0
44,297
W
Medusa
4,920
2,391
0
500
7,414
2,648
678
951
6,463
0
57,141
L
Jormungandr
KinG_SQUIRTLE96
Jormungandr
5,650
2,277
0
2,756
11,801
8,749
0
3,884
7,791
35,622
0
L
925
0
0
0
5,475
2,127
0
3,948
1,527
19,419
0
W
Sun Wukong
TheDUKKDUKK
Sun Wukong
4,188
1,174
0
2,872
8,997
5,284
296
0
8,207
0
31,463
L
Ishtar
The_Laiot
Ishtar
3,586
2,086
73
1,774
4,802
1,417
0
834
3,904
0
15,418
W
Cthulhu
jln1
Cthulhu
4,646
1,171
1,421
1,429
10,032
6,556
343
4,239
5,685
20,788
0
L
2,189
777
0
2,332
10,429
4,179
0
3,069
7,288
0
46,683
W
Ah Puch
xxSpartan007
Ah Puch
10,347
411
0
4,910
8,792
3,373
147
1,039
7,621
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
35,391
253
Minions Killed
310
0
Camps Cleared
0
1,082,929
Distance Traveled
1,337,055
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,788
522
57
4
0
224,218
0
W
Tsukuyomi
6,746
519
64
5
0
275,595
0
W
Medusa
7,214
555
86
7
0
255,646
0
L
Jormungandr
5,792
446
51
4
0
209,502
0
L
Nox
5,319
409
41
3
0
220,410
0
W
Sun Wukong
6,452
496
45
3
0
234,643
8
L
Ishtar
4,915
378
25
2
0
124,354
0
W
Cthulhu
7,308
562
30
2
0
304,459
0
L
Kali
6,445
496
79
6
0
304,445
0
W
Ah Puch
7,671
590
85
7
0
266,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role