Player Matchup

Gilgamesh
Gilgamesh
KryptoPhantom
Gilgamesh
Level 125
God Stats
0W - 4L
1,268 SR
Queue Stats
120W - 109L
1,502 Elo+
Solo
Agni
Agni
Leonardk22
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,333 Elo+
Solo
Achilles
Achilles
Shumerman51
Achilles
Level 111
God Stats
8W - 6L
1,764 SR
Queue Stats
375W - 317L
1,565 Elo+
Solo
Hou Yi
Hou Yi
Tizlly
Hou Yi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
apexdominus
Xing Tian
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,599 Elo+
Party 1
Team Averages
Level 77
1,506 SR
1,493 Elo+

VS

Team Averages
Level 125
1,350 SR
1,539 Elo+
Xing Tian
Xing Tian
ApexPred4209285
Xing Tian
Level 128
God Stats
9W - 4L
1,561 SR
Queue Stats
558W - 591L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KSI Chaotic2897
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,521 SR
Queue Stats
80W - 60L
1,605 Elo+
Party 2
Lancelot
Lancelot
MultiPass7288
Lancelot
Level 159
God Stats
1W - 3L
1,140 SR
Queue Stats
506W - 514L
1,550 Elo+
Party 2
Apollo
Apollo
OGGODZ420
Apollo
Level 65
God Stats
1W - 2L
1,228 SR
Queue Stats
225W - 227L
1,522 Elo+
Party 2
Geb
Geb
xmasterxyoda
Geb
Level 145
God Stats
2W - 1L
1,298 SR
Queue Stats
94W - 98L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KryptoPhantom
Gilgamesh
13
1 / 2 / 6
8,358
697
9,942
15,025
15,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 5
8,245
687
12,643
8,707
3,863
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Shumerman51
Achilles
17
5 / 5 / 5
9,321
777
11,599
18,095
23,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Tizlly
Hou Yi
16
3 / 4 / 6
8,587
716
10,112
11,835
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
apexdominus
Xing Tian
13
0 / 3 / 5
8,065
672
4,459
14,553
16,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ApexPred4209285
Xing Tian
15
3 / 1 / 12
8,944
745
10,837
14,095
15,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KSI Chaotic2897
Ah Muzen Cab
17
2 / 3 / 10
9,608
801
19,115
11,276
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
MultiPass7288
Lancelot
16
6 / 3 / 8
9,778
815
9,965
13,622
9,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
OGGODZ420
Apollo
15
5 / 4 / 7
9,288
774
9,807
11,313
5,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 13
9,389
782
8,526
11,376
10,685
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
12
Kills
17
18
Deaths
13
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ApexPred4209285
Xing Tian
3
1
12
9
W
Ah Muzen Cab
KSI Chaotic2897
Ah Muzen Cab
2
3
10
2.33
L
Gilgamesh
KryptoPhantom
Gilgamesh
1
2
6
2
L
3
4
5
1.38
W
Lancelot
MultiPass7288
Lancelot
6
3
8
3.33
W
Apollo
OGGODZ420
Apollo
5
4
7
2.13
L
Achilles
Shumerman51
Achilles
5
5
5
1.5
L
Hou Yi
Tizlly
Hou Yi
3
4
6
1.5
L
Xing Tian
apexdominus
Xing Tian
0
3
5
0.83
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,755
Damage
58,250
68,215
Taken
61,682
65,567
Mitigated
48,048
20,165
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ApexPred4209285
Xing Tian
10,837
351
548
1,512
14,095
15,543
405
4,361
9,282
16,800
0
W
Ah Muzen Cab
KSI Chaotic2897
Ah Muzen Cab
19,115
8,607
473
1,768
11,276
6,045
734
2,626
8,425
0
44,115
L
Gilgamesh
KryptoPhantom
Gilgamesh
9,942
1,347
3,537
3,625
15,025
15,375
0
4,586
10,142
0
18,752
L
12,643
34
74
1,336
8,707
3,863
0
2,060
6,557
25,896
0
W
Lancelot
MultiPass7288
Lancelot
9,965
2,133
572
2,092
13,622
9,793
602
5,008
8,247
0
18,534
W
Apollo
OGGODZ420
Apollo
9,807
5,424
895
836
11,313
5,982
2,826
2,927
8,033
0
13,413
L
Achilles
Shumerman51
Achilles
11,599
1,834
576
2,813
18,095
23,612
0
4,423
13,045
0
18,247
L
Hou Yi
Tizlly
Hou Yi
10,112
4,338
1,068
2,364
11,835
6,676
0
2,701
8,941
0
19,507
L
Xing Tian
apexdominus
Xing Tian
4,459
413
2,160
2,612
14,553
16,041
0
4,288
9,828
9,446
0
W
8,526
331
1,586
2,910
11,376
10,685
263
2,493
8,496
15,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
47,007
113
Minions Killed
114
0
Camps Cleared
0
1,116,425
Distance Traveled
1,166,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,944
745
11
1
0
261,639
0
W
Ah Muzen Cab
9,608
801
54
5
0
212,063
0
L
Gilgamesh
8,358
697
28
2
0
232,025
0
L
Agni
8,245
687
36
3
0
239,038
0
W
Lancelot
9,778
815
30
3
0
236,032
1
W
Apollo
9,288
774
14
1
0
232,894
0
L
Achilles
9,321
777
13
1
0
218,093
0
L
Hou Yi
8,587
716
29
2
0
207,115
0
L
Xing Tian
8,065
672
7
1
0
220,154
0
W
Geb
9,389
782
5
0
0
224,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role