Player Matchup

Fafnir
Fafnir
AlmightyYerf
Fafnir
Level 82
God Stats
10W - 6L
1,639 SR
Queue Stats
304W - 215L
1,742 Elo+
Party 1
Izanami
Izanami
DIABOLICxGENIUS
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 106L
1,710 Elo+
Party 1
Merlin
Merlin
HuaMulan69
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 11L
1,979 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,810 Elo+

VS

Team Averages
Level 86
1,412 SR
1,483 Elo+
Kuzenbo
Kuzenbo
GaomiShinKuma
Kuzenbo
Level 84
God Stats
1W - 5L
1,436 SR
Queue Stats
32W - 23L
1,543 Elo+
Party 2
Martichoras
Martichoras
HaxdrusRED20
Martichoras
Level 159
God Stats
5W - 2L
1,491 SR
Queue Stats
41W - 33L
1,613 Elo+
Party 2
Merlin
Merlin
NairdaNoir
Merlin
Level 15
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 7L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 0 / 7
10,839
774
7,112
8,658
10,962
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 4
11,347
811
11,710
9,890
4,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HuaMulan69
Merlin
13
2 / 0 / 6
10,310
736
12,708
8,969
9,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 5 / 2
8,879
634
6,597
15,219
17,696
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
HaxdrusRED20
Martichoras
12
0 / 1 / 1
9,255
661
6,789
11,320
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
NairdaNoir
Merlin
12
2 / 3 / 0
9,686
692
4,052
7,833
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
7
5.5
W
5
2
4
3.5
L
Kuzenbo
0
5
2
0.2
L
Martichoras
HaxdrusRED20
Martichoras
0
1
1
0.5
W
Merlin
HuaMulan69
Merlin
2
0
6
5
L
Merlin
NairdaNoir
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
17,438
27,517
Taken
34,372
24,250
Mitigated
25,593
9,152
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,112
1,185
228
4,156
8,658
10,962
51
2,730
5,719
23,339
0
W
11,710
10,098
0
2,084
9,890
4,285
2,233
4,231
5,547
0
78,395
L
Kuzenbo
6,597
2,050
0
0
15,219
17,696
0
7,155
8,064
11,755
571
L
Martichoras
HaxdrusRED20
Martichoras
6,789
1,687
0
2,278
11,320
4,773
0
5,594
5,726
0
55,639
W
Merlin
HuaMulan69
Merlin
12,708
716
0
2,684
8,969
9,003
944
3,612
5,289
42,602
1,663
L
Merlin
NairdaNoir
Merlin
4,052
201
0
0
7,833
3,124
0
5,753
2,080
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
27,820
184
Minions Killed
131
0
Camps Cleared
0
743,427
Distance Traveled
734,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,839
774
25
2
0
265,355
5
W
Izanami
11,347
811
119
9
0
239,986
0
L
Kuzenbo
8,879
634
15
1
0
241,417
0
L
Martichoras
9,255
661
68
5
0
263,559
2
W
Merlin
10,310
736
40
3
0
238,086
0
L
Merlin
9,686
692
48
3
0
229,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role