Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Leoyescribo
Nemesis
Level 126
God Stats
2W - 2L
1,868 SR
Queue Stats
312W - 303L
1,519 Elo+
Solo
Ishtar
Ishtar
Radisimon
Ishtar
Level 66
God Stats
2W - 2L
1,730 SR
Queue Stats
13W - 18L
1,353 Elo+
Solo
Hera
Hera
TerraFurrma
Hera
Level 49
God Stats
3W - 4L
1,537 SR
Queue Stats
175W - 181L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
stephang
Cthulhu
Level 125
God Stats
4W - 4L
1,541 SR
Queue Stats
316W - 297L
1,454 Elo+
Party 1
Team Averages
Level 90
1,635 SR
1,447 Elo+

VS

Team Averages
Level 62
1,425 SR
1,459 Elo+
Hou Yi
Hou Yi
AstroJOJI
Hou Yi
Level 48
God Stats
2W - 1L
1,398 SR
Queue Stats
174W - 188L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaidingHerJungle
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,394 SR
Queue Stats
156W - 160L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxDarkosxX
Cu Chulainn
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,414 Elo+
Solo
Thanatos
Thanatos
godlynathan
Thanatos
Level 67
God Stats
12W - 11L
1,701 SR
Queue Stats
511W - 482L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
typhoid23
Kumbhakarna
Level 28
God Stats
3W - 3L
1,132 SR
Queue Stats
152W - 172L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 1
5,496
500
2,630
12,772
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Leoyescribo
Nemesis
11
2 / 2 / 1
6,528
593
6,000
9,992
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
Radisimon
Ishtar
9
0 / 2 / 1
5,215
474
3,334
7,008
2,424
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,253
478
4,007
7,368
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
stephang
Cthulhu
12
1 / 2 / 0
6,924
629
6,901
8,442
6,312
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AstroJOJI
Hou Yi
11
1 / 1 / 1
6,275
570
5,431
6,760
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
RaidingHerJungle
Morgan Le Fay
10
2 / 1 / 5
5,980
544
9,013
6,185
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
XxDarkosxX
Cu Chulainn
11
1 / 1 / 1
5,824
529
2,536
10,741
7,037
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
godlynathan
Thanatos
12
7 / 1 / 1
7,014
638
6,979
10,765
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
typhoid23
Kumbhakarna
11
2 / 0 / 6
6,488
590
3,037
8,368
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Hou Yi
AstroJOJI
Hou Yi
1
1
1
1.5
L
Nemesis
Leoyescribo
Nemesis
2
2
1
1.25
L
Ishtar
Radisimon
Ishtar
0
2
1
0.25
W
Morgan Le Fay
RaidingHerJungle
Morgan Le Fay
2
1
5
4.5
L
0
4
1
0.13
W
Cu Chulainn
XxDarkosxX
Cu Chulainn
1
1
1
1.5
W
Thanatos
godlynathan
Thanatos
7
1
1
7.5
L
Cthulhu
stephang
Cthulhu
1
2
0
0.5
W
Kumbhakarna
typhoid23
Kumbhakarna
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
26,996
45,582
Taken
42,819
20,816
Mitigated
21,814
10,174
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,630
482
1,140
3,852
12,772
6,786
0
5,445
7,327
14,367
0
W
Hou Yi
AstroJOJI
Hou Yi
5,431
2,729
0
3,133
6,760
2,629
0
451
6,309
0
46,967
L
Nemesis
Leoyescribo
Nemesis
6,000
3,148
0
903
9,992
3,124
0
2,310
7,682
0
45,483
L
Ishtar
Radisimon
Ishtar
3,334
2,103
0
1,448
7,008
2,424
0
564
6,444
0
29,896
W
Morgan Le Fay
RaidingHerJungle
Morgan Le Fay
9,013
221
0
736
6,185
2,219
0
1,424
4,761
51,830
0
L
4,007
572
0
500
7,368
2,170
0
3,678
3,588
37,140
0
W
Cu Chulainn
XxDarkosxX
Cu Chulainn
2,536
482
0
2,397
10,741
7,037
0
6,573
4,168
0
31,032
W
Thanatos
godlynathan
Thanatos
6,979
1,927
0
8,016
10,765
4,067
0
1,225
9,540
0
46,667
L
Cthulhu
stephang
Cthulhu
6,901
1,178
0
2,331
8,442
6,312
0
182
8,260
52,157
257
W
Kumbhakarna
typhoid23
Kumbhakarna
3,037
249
146
2,459
8,368
5,862
0
3,750
4,618
13,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
31,581
281
Minions Killed
279
0
Camps Cleared
0
1,100,226
Distance Traveled
1,130,444
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,496
500
19
2
0
230,844
1
W
Hou Yi
6,275
570
70
6
0
187,051
0
L
Nemesis
6,528
593
67
6
0
243,196
0
L
Ishtar
5,215
474
44
4
0
176,153
0
W
Morgan Le Fay
5,980
544
73
7
0
244,310
0
L
Hera
5,253
478
70
6
0
219,754
1
W
Cu Chulainn
5,824
529
48
4
0
201,414
0
W
Thanatos
7,014
638
72
7
0
277,099
0
L
Cthulhu
6,924
629
81
7
0
230,279
3
W
Kumbhakarna
6,488
590
16
1
0
220,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role