Player Matchup

Freya
Freya
EldondelaEsquina
Freya
Level 142
God Stats
4W - 2L
1,487 SR
Queue Stats
45W - 61L
1,535 Elo+
Party 1
Geb
Geb
Gl3int
Geb
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
55W - 71L
1,512 Elo+
Party 1
Sol
Sol
ILSM Shadow
Sol
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
62W - 79L
1,512 Elo+
Party 1
Thanatos
Thanatos
Scorpionl10l
Thanatos
Level 128
God Stats
3W - 1L
1,608 SR
Queue Stats
58W - 61L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shurtugal401
Cu Chulainn
Level 109
God Stats
64W - 57L
1,471 SR
Queue Stats
434W - 375L
1,480 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,512 Elo+

VS

Team Averages
Level 144
1,468 SR
1,572 Elo+
Anubis
Anubis
CountBleck777
Anubis
Level 148
God Stats
12W - 11L
1,505 SR
Queue Stats
466W - 425L
1,534 Elo+
Solo
Shiva
Shiva
ElPapiBlanco
Shiva
Level 183
God Stats
7W - 15L
1,432 SR
Queue Stats
320W - 310L
1,523 Elo+
Party 2
Fenrir
Fenrir
Rampage616
Fenrir
Level 155
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 3L
1,806 Elo+
Party 2
Ix Chel
Ix Chel
flagnog
Ix Chel
Level 82
God Stats
11W - 8L
1,583 SR
Queue Stats
132W - 101L
1,608 Elo+
Solo
Skadi
Skadi
wagnerhouse
Skadi
Level 154
God Stats
20W - 21L
1,527 SR
Queue Stats
76W - 130L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,016
502
3,198
6,559
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
Gl3int
Geb
8
0 / 1 / 5
5,260
526
2,234
8,835
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 2
6,818
682
5,155
5,558
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Scorpionl10l
Thanatos
11
5 / 0 / 4
6,817
682
6,684
7,463
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Shurtugal401
Cu Chulainn
11
0 / 2 / 0
6,082
608
5,257
9,834
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,413
541
3,818
7,621
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 1
6,014
601
5,914
10,120
8,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Rampage616
Fenrir
7
1 / 2 / 0
4,749
475
2,194
7,443
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
flagnog
Ix Chel
9
3 / 1 / 1
5,841
584
6,608
6,656
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 2
5,223
522
3,622
6,601
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
1
1
1.5
W
2
2
0
1
W
Geb
Gl3int
Geb
0
1
5
2.5
W
5
0
2
6
L
Fenrir
Rampage616
Fenrir
1
2
0
0.5
W
Thanatos
Scorpionl10l
Thanatos
5
0
4
7
W
Cu Chulainn
Shurtugal401
Cu Chulainn
0
2
0
0
L
Ix Chel
flagnog
Ix Chel
3
1
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
22,156
38,249
Taken
38,441
18,841
Mitigated
20,024
17,437
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,818
223
0
1,811
7,621
3,281
0
3,301
4,280
39,689
0
L
5,914
1,493
35
3,583
10,120
8,918
0
36
10,084
0
44,944
W
3,198
992
0
2,368
6,559
2,387
328
3,038
3,521
33,404
0
W
Geb
Gl3int
Geb
2,234
439
0
3,204
8,835
4,772
0
2,791
6,044
12,456
0
W
5,155
947
0
2,848
5,558
1,544
875
2,022
3,536
45,660
0
L
Fenrir
Rampage616
Fenrir
2,194
583
0
1,227
7,443
2,612
0
1,672
5,771
0
25,811
W
Thanatos
Scorpionl10l
Thanatos
6,684
1,550
0
7,014
7,463
2,388
0
2,010
5,453
0
46,280
W
Cu Chulainn
Shurtugal401
Cu Chulainn
5,257
1,097
0
2,003
9,834
7,750
0
670
9,164
0
51,272
L
Ix Chel
flagnog
Ix Chel
6,608
1,152
213
2,787
6,656
3,214
13
2,843
3,813
20,267
0
L
3,622
1,584
0
2,223
6,601
1,999
0
2,731
3,870
0
34,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
27,240
301
Minions Killed
276
0
Camps Cleared
0
1,059,141
Distance Traveled
982,729
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,413
541
74
7
0
171,039
0
L
Shiva
6,014
601
73
7
0
196,491
0
W
Freya
5,016
502
49
5
0
198,462
0
W
Geb
5,260
526
18
2
0
225,033
4
W
Sol
6,818
682
74
7
0
206,182
2
L
Fenrir
4,749
475
35
4
0
217,477
0
W
Thanatos
6,817
682
68
7
0
242,993
0
W
Cu Chulainn
6,082
608
92
9
0
186,471
0
L
Ix Chel
5,841
584
29
3
0
203,601
0
L
Skadi
5,223
522
65
7
0
194,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role