Player Matchup

Loki
Loki
Flyqpy
Loki
Level 126
God Stats
4W - 3L
1,855 SR
Queue Stats
444W - 386L
1,572 Elo+
Party 1
Neith
Neith
Jake_eldemoledor
Neith
Level 121
God Stats
106W - 105L
1,456 SR
Queue Stats
342W - 334L
1,433 Elo+
Solo
Anubis
Anubis
KillCamLikesYou
Anubis
Level 129
God Stats
25W - 14L
1,524 SR
Queue Stats
532W - 572L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pyyrha
Morgan Le Fay
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
65W - 50L
1,533 Elo+
Party 1
Ymir
Ymir
projektruby
Ymir
Level 109
God Stats
7W - 2L
1,600 SR
Queue Stats
52W - 47L
1,531 Elo+
Solo
Team Averages
Level 122
1,631 SR
1,506 Elo+

VS

Team Averages
Level 147
1,497 SR
1,486 Elo+
Bellona
Bellona
FMx Progend
Bellona
Level 156
God Stats
5W - 4L
1,610 SR
Queue Stats
395W - 352L
1,527 Elo+
Solo
Rama
Rama
LadyKlutch
Rama
Level 155
God Stats
11W - 15L
1,514 SR
Queue Stats
353W - 424L
1,408 Elo+
Party 2
Chronos
Chronos
LigmaKlutch
Chronos
Level 151
God Stats
13W - 8L
1,570 SR
Queue Stats
380W - 413L
1,488 Elo+
Party 2
Maui
Maui
RanaMosh
Maui
Level 155
God Stats
11W - 6L
1,299 SR
Queue Stats
480W - 450L
1,507 Elo+
Solo
Nemesis
Nemesis
saulsrdz
Nemesis
Level 118
God Stats
2W - 2L
1,490 SR
Queue Stats
53W - 42L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Flyqpy
Loki
13
1 / 0 / 1
7,321
563
6,626
10,256
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 1
6,460
497
10,844
8,061
2,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 0
8,288
638
4,003
6,448
3,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Pyyrha
Morgan Le Fay
12
0 / 0 / 1
7,108
547
6,207
4,671
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 2 / 2
6,329
487
4,938
8,731
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FMx Progend
Bellona
13
0 / 3 / 1
6,438
495
1,323
8,033
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
6,377
491
8,684
10,831
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
LigmaKlutch
Chronos
13
0 / 1 / 0
6,827
525
3,534
9,062
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
10
1 / 4 / 1
5,894
453
3,000
15,367
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
saulsrdz
Nemesis
12
2 / 0 / 0
6,738
518
4,164
11,024
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
FMx Progend
Bellona
0
3
1
0.17
W
Loki
Flyqpy
Loki
1
0
1
1.5
W
3
1
1
3.5
W
3
1
0
3
L
1
0
2
2
L
Chronos
LigmaKlutch
Chronos
0
1
0
0
W
Morgan Le Fay
Pyyrha
Morgan Le Fay
0
0
1
0.5
L
Maui
1
4
1
0.38
W
1
2
2
1
L
Nemesis
saulsrdz
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
20,705
38,167
Taken
54,317
18,879
Mitigated
28,937
12,839
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FMx Progend
Bellona
1,323
112
0
1,144
8,033
5,535
0
3,772
4,261
0
42,422
W
Loki
Flyqpy
Loki
6,626
2,455
0
1,991
10,256
4,056
0
1,422
8,760
0
80,452
W
10,844
5,719
0
3,484
8,061
2,983
192
2,031
6,030
0
54,671
W
4,003
68
0
3,548
6,448
3,181
398
0
6,448
64,013
0
L
8,684
7,399
0
5,869
10,831
4,246
682
2,330
8,501
0
63,326
L
Chronos
LigmaKlutch
Chronos
3,534
729
0
935
9,062
3,317
228
4,666
4,396
58,158
0
W
Morgan Le Fay
Pyyrha
Morgan Le Fay
6,207
347
0
1,182
4,671
1,824
0
1,896
2,633
57,419
0
L
Maui
3,000
768
282
4,112
15,367
11,724
0
2,429
12,808
11,726
0
W
4,938
2,489
0
2,634
8,731
6,835
0
1,040
7,691
21,383
0
L
Nemesis
saulsrdz
Nemesis
4,164
1,650
0
3,032
11,024
4,115
0
2,133
8,891
0
46,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
32,274
396
Minions Killed
391
0
Camps Cleared
0
1,235,733
Distance Traveled
1,321,440
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,438
495
75
6
0
278,421
0
W
Loki
7,321
563
106
8
0
308,716
3
W
Neith
6,460
497
83
6
0
249,058
1
W
Anubis
8,288
638
90
7
0
158,993
4
L
Rama
6,377
491
110
8
0
231,330
1
L
Chronos
6,827
525
121
9
0
263,367
0
W
Morgan Le Fay
7,108
547
97
7
0
265,413
8
L
Maui
5,894
453
13
1
0
243,289
0
W
Ymir
6,329
487
20
2
0
253,553
3
L
Nemesis
6,738
518
72
6
0
305,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role