Player Matchup

Hera
Hera
AboutDust
Hera
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 91L
1,606 Elo+
Party 4
Yu Huang
Yu Huang
KINGOREO
Yu Huang
Level 137
God Stats
2W - 1L
1,717 SR
Queue Stats
161W - 160L
1,623 Elo+
Party 4
Janus
Janus
MARIN_KITAGAWA_0
Janus
Level 82
God Stats
75W - 74L
1,652 SR
Queue Stats
197W - 191L
1,521 Elo+
Party 2
Mercury
Mercury
MIKU_NAKANO_123
Mercury
Level 129
God Stats
15W - 19L
1,541 SR
Queue Stats
977W - 927L
1,493 Elo+
Party 2
Anhur
Anhur
houstonmtz
Anhur
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,752 Elo+
Party 4
Team Averages
Level 112
1,582 SR
1,599 Elo+

VS

Team Averages
Level 152
1,450 SR
1,505 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BodakRedd25K
Bakasura
Level 155
God Stats
8W - 13L
1,593 SR
Queue Stats
221W - 242L
1,461 Elo+
Party 3
Izanami
Izanami
DragonMonk06
Izanami
Level 159
God Stats
1W - 3L
1,431 SR
Queue Stats
320W - 352L
1,450 Elo+
Party 3
Ganesha
Ganesha
XxXYHAMPIEROXxX
Ganesha
Level 178
God Stats
1W - 4L
1,136 SR
Queue Stats
273W - 286L
1,548 Elo+
Party 1
Sobek
Sobek
francologan12
Sobek
Level 120
God Stats
8W - 4L
1,588 SR
Queue Stats
163W - 151L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 2 / 4
6,556
820
2,306
4,518
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
KINGOREO
Yu Huang
13
1 / 0 / 2
6,623
828
9,472
3,390
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 0 / 2
6,687
836
6,509
2,875
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
6,480
810
3,491
5,638
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
13
2 / 0 / 2
6,749
844
5,461
4,030
1,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 1
5,332
667
694
967
342
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
BodakRedd25K
Bakasura
13
2 / 3 / 1
6,464
808
3,572
10,512
6,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
DragonMonk06
Izanami
13
1 / 1 / 1
6,262
783
1,447
5,329
1,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 3
5,756
720
2,865
6,888
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 2
6,229
779
3,324
8,549
6,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
6
Kills
4
4
Deaths
6
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
1
0.5
W
Hera
0
2
4
1
L
Bakasura
BodakRedd25K
Bakasura
2
3
1
0.83
L
Izanami
DragonMonk06
Izanami
1
1
1
1.5
W
Yu Huang
KINGOREO
Yu Huang
1
0
2
2
W
2
0
2
3
W
1
2
3
1.25
L
0
0
3
1.5
L
1
2
2
1
W
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
11,902
20,451
Taken
32,245
8,686
Mitigated
18,314
3,571
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
694
245
0
69
967
342
0
530
437
0
2,680
W
Hera
2,306
518
697
318
4,518
2,556
183
1,554
2,746
15,856
0
L
Bakasura
BodakRedd25K
Bakasura
3,572
2,357
0
4,070
10,512
6,584
0
3,349
7,026
0
13,771
L
Izanami
DragonMonk06
Izanami
1,447
452
0
416
5,329
1,763
0
2,986
2,148
0
19,296
W
Yu Huang
KINGOREO
Yu Huang
9,472
757
0
130
3,390
1,470
474
666
2,724
25,469
0
W
6,509
145
0
398
2,875
1,083
230
1,154
1,585
21,592
0
W
3,491
1,875
0
809
5,638
2,183
191
1,770
3,637
0
12,530
L
2,865
0
0
0
6,888
3,011
0
4,493
2,095
11,122
0
L
3,324
207
503
1,469
8,549
6,614
0
5,994
2,240
8,170
0
W
Anhur
5,461
3,708
0
1,219
4,030
1,394
987
811
2,845
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
30,043
195
Minions Killed
127
0
Camps Cleared
0
947,504
Distance Traveled
673,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,332
667
3
0
0
65,785
0
W
Hera
6,556
820
30
4
0
176,071
0
L
Bakasura
6,464
808
46
6
0
171,308
0
L
Izanami
6,262
783
58
7
0
137,889
0
W
Yu Huang
6,623
828
52
7
0
177,490
0
W
Janus
6,687
836
43
5
0
195,767
0
W
Mercury
6,480
810
23
3
0
215,140
0
L
Ganesha
5,756
720
5
1
0
155,262
0
L
Sobek
6,229
779
15
2
0
143,208
0
W
Anhur
6,749
844
47
6
0
183,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role