Player Matchup

Scylla
Scylla
D3MONxL0RD
Scylla
Level 88
God Stats
2W - 0L
1,772 SR
Queue Stats
389W - 335L
1,516 Elo+
Party 3
Cerberus
Cerberus
ElGordoMata8808
Cerberus
Level 125
God Stats
6W - 2L
1,533 SR
Queue Stats
686W - 666L
1,428 Elo+
Party 2
Odin
Odin
Underdog Truth
Odin
Level 100
God Stats
156W - 107L
1,548 SR
Queue Stats
349W - 345L
1,416 Elo+
Party 2
Nemesis
Nemesis
iMarcassassin
Nemesis
Level 111
God Stats
4W - 5L
1,516 SR
Queue Stats
29W - 36L
1,368 Elo+
Solo
Chiron
Chiron
iRlapze
Chiron
Level 111
God Stats
7W - 7L
1,396 SR
Queue Stats
140W - 127L
1,550 Elo+
Party 3
Team Averages
Level 107
1,553 SR
1,456 Elo+

VS

Team Averages
Level 122
1,525 SR
1,466 Elo+
Martichoras
Martichoras
Alejo-PR28
Martichoras
Level 127
God Stats
4W - 4L
1,734 SR
Queue Stats
35W - 40L
1,513 Elo+
Party 1
Chaac
Chaac
BushTomCat
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,501 Elo+
Party 1
Lancelot
Lancelot
EJOwl
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 4
Janus
Janus
ExtremelySharky
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Athena
Athena
xYadii-
Athena
Level 128
God Stats
7W - 11L
1,392 SR
Queue Stats
49W - 44L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3MONxL0RD
Scylla
17
7 / 1 / 4
10,472
616
13,669
11,008
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
13
1 / 0 / 5
7,308
430
7,169
13,659
11,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 3
8,521
501
9,310
15,669
15,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
14
4 / 1 / 4
8,317
489
7,029
14,628
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
iRlapze
Chiron
13
3 / 1 / 2
8,020
472
11,944
13,424
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alejo-PR28
Martichoras
12
1 / 2 / 0
6,889
405
10,103
13,802
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
15
1 / 3 / 0
8,881
522
11,791
19,983
25,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
EJOwl
Lancelot
12
2 / 4 / 1
7,860
462
10,866
12,894
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
7,777
457
8,287
11,943
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
xYadii-
Athena
11
0 / 3 / 1
7,165
421
5,404
13,309
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Alejo-PR28
Martichoras
1
2
0
0.5
L
Chaac
1
3
0
0.33
W
Scylla
D3MONxL0RD
Scylla
7
1
4
9
L
Lancelot
EJOwl
Lancelot
2
4
1
0.63
W
Cerberus
1
0
5
3.5
L
0
5
1
0.1
W
2
1
3
3.5
W
Nemesis
4
1
4
6
W
Chiron
iRlapze
Chiron
3
1
2
4
L
Athena
xYadii-
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
46,451
68,388
Taken
71,931
42,067
Mitigated
54,153
18,663
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Alejo-PR28
Martichoras
10,103
2,649
0
2,149
13,802
5,412
0
4,361
9,397
0
51,312
L
Chaac
11,791
2,276
0
5,067
19,983
25,184
0
2,091
17,818
0
80,713
W
Scylla
D3MONxL0RD
Scylla
13,669
2,447
0
3,228
11,008
4,238
929
3,190
7,590
82,408
0
L
Lancelot
EJOwl
Lancelot
10,866
2,291
0
458
12,894
5,960
0
2,958
9,812
0
48,394
W
Cerberus
7,169
347
533
3,504
13,659
11,978
102
2,926
10,733
35,234
0
L
8,287
658
0
1,314
11,943
4,116
100
6,705
4,848
61,094
0
W
9,310
2,746
0
2,750
15,669
15,070
440
2,211
13,320
823
61,146
W
Nemesis
7,029
2,957
0
2,626
14,628
5,475
0
2,618
11,838
0
45,870
W
Chiron
iRlapze
Chiron
11,944
4,676
445
5,577
13,424
5,306
962
2,390
11,034
0
63,685
L
Athena
xYadii-
Athena
5,404
1,234
0
1,188
13,309
13,481
0
4,560
8,725
39,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
38,572
460
Minions Killed
414
0
Camps Cleared
0
1,716,938
Distance Traveled
1,673,770
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,889
405
62
4
0
319,876
0
L
Chaac
8,881
522
117
7
0
298,373
0
W
Scylla
10,472
616
144
8
0
346,001
4
L
Lancelot
7,860
462
57
3
0
389,492
0
W
Cerberus
7,308
430
61
4
0
355,023
3
L
Janus
7,777
457
103
6
0
311,811
3
W
Odin
8,521
501
97
6
0
309,692
0
W
Nemesis
8,317
489
55
3
0
387,139
5
W
Chiron
8,020
472
103
6
0
319,083
5
L
Athena
7,165
421
75
4
0
354,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role