Player Matchup

Chaac
Chaac
BigMike1260
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
KeybladeMaster94
Kukulkan
Level 21
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Warpedcodeman
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Zcscaryman
Jormungandr
Level 123
God Stats
0W - 1L
1,283 SR
Queue Stats
30W - 28L
1,593 Elo+
Party 2
Thanatos
Thanatos
chancebeboutyo
Thanatos
Level 154
God Stats
2W - 2L
1,695 SR
Queue Stats
20W - 17L
1,774 Elo+
Party 2
Team Averages
Level 85
1,425 SR
1,546 Elo+

VS

Team Averages
Level 53
1,448 SR
1,596 Elo+
Nu Wa
Nu Wa
IMorghuI
Nu Wa
Level 40
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo
Athena
Athena
TJACKurmomSON
Athena
Level 88
God Stats
1W - 0L
1,110 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
TheT2Tower
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,834 Elo+
Party 1
Poseidon
Poseidon
cptsnipemare
Poseidon
Level 123
God Stats
5W - 5L
1,447 SR
Queue Stats
47W - 32L
1,608 Elo+
Party 1
Chaac
Chaac
gopackgo1224
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,430
453
1,999
8,140
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 0
5,496
458
1,670
4,708
1,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 1
5,144
429
2,911
8,211
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Zcscaryman
Jormungandr
11
1 / 2 / 0
6,201
517
3,955
10,635
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
3 / 6 / 0
6,724
560
6,116
14,232
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IMorghuI
Nu Wa
12
5 / 2 / 5
7,515
626
7,945
5,003
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 5
7,062
589
3,107
8,450
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 4
8,454
705
6,964
10,534
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
cptsnipemare
Poseidon
13
3 / 1 / 4
7,631
636
6,107
4,690
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 2
7,245
604
4,386
8,635
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
19
19
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nu Wa
IMorghuI
Nu Wa
5
2
5
3.75
L
1
3
0
0.33
W
4
0
5
6.5
W
6
1
4
8
L
0
7
1
0.07
L
Jormungandr
Zcscaryman
Jormungandr
1
2
0
0.5
L
Thanatos
3
6
0
0.5
W
Poseidon
cptsnipemare
Poseidon
3
1
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
28,509
45,926
Taken
37,312
26,811
Mitigated
18,051
10,787
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,999
45
0
2,468
8,140
5,834
0
5,431
2,709
0
20,116
W
Nu Wa
IMorghuI
Nu Wa
7,945
1,844
0
871
5,003
1,364
509
923
3,984
44,424
0
L
1,670
231
0
0
4,708
1,783
0
3,777
931
24,000
0
W
3,107
1,358
0
2,058
8,450
5,934
236
1,831
6,619
20,856
0
W
6,964
1,402
0
4,119
10,534
3,853
0
1,092
9,442
0
67,533
L
2,911
797
0
250
8,211
2,420
0
4,886
3,325
31,774
0
L
Jormungandr
Zcscaryman
Jormungandr
3,955
921
0
731
10,635
11,405
90
437
10,118
40,328
473
L
Thanatos
6,116
2,183
0
7,338
14,232
5,369
0
2,730
11,502
0
57,252
W
Poseidon
cptsnipemare
Poseidon
6,107
1,061
0
775
4,690
1,666
656
855
3,751
59,041
0
W
4,386
0
0
2,717
8,635
5,234
508
3,488
5,147
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
37,907
264
Minions Killed
373
0
Camps Cleared
0
1,208,534
Distance Traveled
1,256,370
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,430
453
24
2
0
257,223
0
W
Nu Wa
7,515
626
64
5
0
214,015
0
L
Kukulkan
5,496
458
42
4
0
236,048
0
W
Athena
7,062
589
22
2
0
265,407
0
W
Loki
8,454
705
117
10
0
294,773
0
L
Nu Wa
5,144
429
42
4
0
219,584
0
L
Jormungandr
6,201
517
66
6
0
229,125
2
L
Thanatos
6,724
560
90
8
0
266,554
7
W
Poseidon
7,631
636
92
8
0
240,497
2
W
Chaac
7,245
604
78
7
0
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role