Player Matchup

Loki
Loki
Drone732
Loki
Level 147
God Stats
4W - 3L
1,529 SR
Queue Stats
145W - 169L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
DuskChill
Sylvanus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,495 Elo+
Party 1
Ravana
Ravana
JustcallmeGuze
Ravana
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 197L
1,459 Elo+
Party 1
Ra
Ra
KingCaboosev22
Ra
Level 129
God Stats
6W - 3L
1,228 SR
Queue Stats
241W - 244L
1,479 Elo+
Party 1
Sol
Sol
PedigreedRug
Sol
Level 105
God Stats
14W - 9L
1,654 SR
Queue Stats
59W - 70L
1,463 Elo+
Party 1
Team Averages
Level 127
1,482 SR
1,473 Elo+

VS

Team Averages
Level 113
1,466 SR
1,458 Elo+
Thoth
Thoth
BigWig1978
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
DanTheMan7383
Sun Wukong
Level 128
God Stats
19W - 15L
1,458 SR
Queue Stats
459W - 488L
1,494 Elo+
Party 2
Yemoja
Yemoja
GoldenSinBad
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 152L
1,491 Elo+
Party 2
Hachiman
Hachiman
Howie7859
Hachiman
Level 138
God Stats
7W - 13L
1,350 SR
Queue Stats
367W - 415L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
JuicyLibatron
Ao Kuang
Level 146
God Stats
1W - 3L
1,520 SR
Queue Stats
367W - 414L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 1 / 3
6,263
626
4,272
5,530
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DuskChill
Sylvanus
8
0 / 1 / 1
4,726
473
1,455
6,902
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
6,169
617
4,011
625
294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 2
5,944
594
4,954
5,919
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,323
532
5,240
6,899
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 4 / 2
4,758
476
1,687
5,194
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
DanTheMan7383
Sun Wukong
11
0 / 0 / 0
5,909
591
64
6,679
4,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
8
0 / 0 / 3
5,107
511
2,482
4,373
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Howie7859
Hachiman
8
0 / 1 / 1
4,751
475
3,195
6,881
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
JuicyLibatron
Ao Kuang
9
3 / 3 / 0
5,671
567
6,519
10,129
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
3
4
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
4
2
0.25
L
Sun Wukong
DanTheMan7383
Sun Wukong
0
0
0
0
W
Loki
5
1
3
6.5
W
Sylvanus
DuskChill
Sylvanus
0
1
1
0.5
L
Yemoja
0
0
3
1.5
L
Hachiman
Howie7859
Hachiman
0
1
1
0.5
L
Ao Kuang
JuicyLibatron
Ao Kuang
3
3
0
1
W
0
0
0
0
W
3
1
2
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
13,947
25,875
Taken
33,256
10,370
Mitigated
14,491
11,473
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
1,687
58
0
936
5,194
1,529
0
2,245
2,908
26,247
0
L
Sun Wukong
DanTheMan7383
Sun Wukong
64
0
0
2,618
6,679
4,672
0
0
6,679
0
38,423
W
Loki
4,272
1,453
0
2,657
5,530
2,029
0
1,779
3,751
0
28,089
W
Sylvanus
DuskChill
Sylvanus
1,455
339
636
1,402
6,902
3,576
575
3,023
3,879
15,230
6,854
L
Yemoja
2,482
602
2,188
1,403
4,373
2,374
0
2,733
1,640
14,884
0
L
Hachiman
Howie7859
Hachiman
3,195
1,680
0
1,434
6,881
2,433
0
2,631
4,250
0
28,570
L
Ao Kuang
JuicyLibatron
Ao Kuang
6,519
2,546
0
1,735
10,129
3,483
0
3,914
6,148
42,282
0
W
4,011
1,140
0
445
625
294
0
0
625
0
46,229
W
4,954
409
396
2,438
5,919
2,225
455
3,880
2,039
35,857
0
W
5,240
1,892
0
3,499
6,899
2,246
0
2,076
4,823
44,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
26,196
298
Minions Killed
261
0
Camps Cleared
0
1,003,797
Distance Traveled
930,982
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,758
476
48
5
0
148,138
1
L
Sun Wukong
5,909
591
84
8
0
193,893
0
W
Loki
6,263
626
49
5
0
240,525
0
W
Sylvanus
4,726
473
39
4
0
165,412
4
L
Yemoja
5,107
511
20
2
0
183,755
1
L
Hachiman
4,751
475
45
5
0
191,386
0
L
Ao Kuang
5,671
567
64
6
0
213,810
0
W
Ravana
6,169
617
83
8
0
189,719
1
W
Ra
5,944
594
60
6
0
211,791
2
W
Sol
5,323
532
67
7
0
196,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role