Player Matchup

Geb
Geb
Berni123LOL
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Anhur
Anhur
Ramosggg
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
Riffraffz
Ullr
Level 105
God Stats
3W - 4L
1,395 SR
Queue Stats
376W - 420L
1,454 Elo+
Solo
Tiamat
Tiamat
SwaggyxJust
Tiamat
Level 143
God Stats
9W - 5L
1,628 SR
Queue Stats
242W - 272L
1,497 Elo+
Solo
Fenrir
Fenrir
spepa555
Fenrir
Level 96
God Stats
2W - 2L
1,757 SR
Queue Stats
49W - 50L
1,432 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,461 Elo+

VS

Team Averages
Level 92
1,598 SR
1,473 Elo+
Ratatoskr
Ratatoskr
IIsantiagoII140
Ratatoskr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Rosinok
Ao Kuang
Level 69
God Stats
2W - 2L
1,490 SR
Queue Stats
290W - 253L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
TheAldanExpress
Zhong Kui
Level 128
God Stats
6W - 4L
1,799 SR
Queue Stats
248W - 258L
1,413 Elo+
Party 3
Vulcan
Vulcan
august-deprival9
Vulcan
Level 80
God Stats
7W - 10L
1,467 SR
Queue Stats
652W - 652L
1,443 Elo+
Solo
Sol
Sol
sT Sonyk
Sol
Level 103
God Stats
2W - 1L
1,731 SR
Queue Stats
39W - 41L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,464
805
12,999
12,070
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Ramosggg
Anhur
17
3 / 2 / 12
9,663
743
5,590
8,334
4,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
18
3 / 0 / 10
9,573
736
5,838
10,096
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
17
3 / 1 / 6
9,962
766
9,826
8,497
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
spepa555
Fenrir
16
4 / 2 / 6
9,615
740
7,271
10,631
9,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IIsantiagoII140
Ratatoskr
12
1 / 6 / 4
7,781
599
5,427
11,435
4,483
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Rosinok
Ao Kuang
14
2 / 4 / 2
8,280
637
5,398
9,453
4,393
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
TheAldanExpress
Zhong Kui
16
2 / 2 / 4
9,061
697
9,053
9,717
10,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 3
9,596
738
9,688
7,291
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 4
8,666
667
11,019
8,158
3,759
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
16
Kills
7
7
Deaths
16
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Ratatoskr
IIsantiagoII140
Ratatoskr
1
6
4
0.5
W
Anhur
Ramosggg
Anhur
3
2
12
4.5
W
Ullr
3
0
10
8
L
Ao Kuang
Rosinok
Ao Kuang
2
4
2
0.75
W
Tiamat
3
1
6
6
L
Zhong Kui
TheAldanExpress
Zhong Kui
2
2
4
2
L
2
2
3
1.75
L
0
2
4
1
W
Fenrir
spepa555
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
40,585
49,628
Taken
46,054
38,264
Mitigated
27,031
19,193
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,999
813
1,242
2,587
12,070
13,512
717
8,096
3,722
24,241
0
L
Ratatoskr
IIsantiagoII140
Ratatoskr
5,427
2,095
635
1,960
11,435
4,483
0
5,366
5,925
0
6,285
W
Anhur
Ramosggg
Anhur
5,590
2,973
427
2,230
8,334
4,166
1,876
6,288
1,970
0
16,354
W
Ullr
5,838
1,442
173
4,063
10,096
4,492
803
6,860
2,824
0
16,256
L
Ao Kuang
Rosinok
Ao Kuang
5,398
1,690
361
1,562
9,453
4,393
0
4,101
5,352
7,023
0
W
Tiamat
9,826
42
1,112
3,116
8,497
6,530
339
5,799
2,539
39,196
0
L
Zhong Kui
TheAldanExpress
Zhong Kui
9,053
808
67
3,969
9,717
10,729
52
4,684
5,033
21,594
0
L
9,688
3,025
908
2,474
7,291
3,667
100
4,541
2,654
34,991
0
L
11,019
577
552
3,078
8,158
3,759
231
3,934
4,224
25,741
0
W
Fenrir
spepa555
Fenrir
7,271
357
2,328
1,915
10,631
9,564
1,052
7,204
3,113
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
43,384
164
Minions Killed
130
0
Camps Cleared
0
1,245,931
Distance Traveled
1,154,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,464
805
20
2
0
271,436
0
L
Ratatoskr
7,781
599
3
0
0
225,848
0
W
Anhur
9,663
743
29
2
0
250,033
0
W
Ullr
9,573
736
11
1
0
258,869
0
L
Ao Kuang
8,280
637
4
0
0
216,751
0
W
Tiamat
9,962
766
87
7
0
198,480
0
L
Zhong Kui
9,061
697
28
2
0
201,781
0
L
Vulcan
9,596
738
64
5
0
233,782
0
L
Sol
8,666
667
31
2
0
276,096
0
W
Fenrir
9,615
740
17
1
0
267,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role