Player Matchup

Neith
Neith
GirlontheV3RG3
Neith
Level 99
God Stats
10W - 14L
1,496 SR
Queue Stats
14W - 31L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Mr Skeleton2165
Cthulhu
Level 89
God Stats
14W - 3L
1,792 SR
Queue Stats
54W - 52L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
Mtnwhiskey
Ratatoskr
Level 29
God Stats
9W - 26L
1,374 SR
Queue Stats
9W - 30L
1,153 Elo+
Party 2
Anubis
Anubis
TheApexZ3RO
Anubis
Level 100
God Stats
7W - 7L
1,630 SR
Queue Stats
15W - 33L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
YukionnaOyochi
Sun Wukong
Level 42
God Stats
3W - 2L
1,451 SR
Queue Stats
12W - 28L
1,209 Elo+
Party 2
Team Averages
Level 72
1,549 SR
1,265 Elo+

VS

Team Averages
Level 37
1,476 SR
1,275 Elo+
Lancelot
Lancelot
IXI SGTGRIF IXI
Lancelot
Level 76
God Stats
1W - 2L
1,359 SR
Queue Stats
5W - 33L
1,130 Elo+
Party 3
Hercules
Hercules
Union4Win
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,355 Elo+
Party 1
Janus
Janus
Voodoxx
Janus
Level 77
God Stats
3W - 3L
1,572 SR
Queue Stats
61W - 85L
1,430 Elo+
Party 3
Ra
Ra
bigdaddy-oc
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 1
Izanami
Izanami
bunbobaee
Izanami
Level 8
God Stats
1W - 5L
1,450 SR
Queue Stats
1W - 13L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
9,191
836
7,917
7,278
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 9
8,681
789
8,312
9,049
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Mtnwhiskey
Ratatoskr
12
1 / 5 / 7
7,323
666
4,112
10,391
4,461
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
7 / 2 / 7
9,047
822
12,538
8,942
4,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
YukionnaOyochi
Sun Wukong
14
4 / 1 / 3
8,215
747
7,576
8,766
6,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 4 / 5
7,612
692
7,822
10,015
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Union4Win
Hercules
13
0 / 1 / 5
7,496
681
5,981
10,211
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Voodoxx
Janus
13
3 / 8 / 3
7,551
686
10,308
11,080
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 6 / 0
7,020
638
4,623
9,680
7,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bunbobaee
Izanami
14
4 / 1 / 2
8,086
735
3,274
5,885
2,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
8
9
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Lancelot
1
4
5
0.88
W
3
1
9
7.5
W
Ratatoskr
Mtnwhiskey
Ratatoskr
1
5
7
0.9
W
Anubis
7
2
7
5.25
L
Hercules
Union4Win
Hercules
0
1
5
2.5
L
Janus
Voodoxx
Janus
3
8
3
0.56
W
Sun Wukong
YukionnaOyochi
Sun Wukong
4
1
3
5.5
L
0
6
0
0
L
Izanami
bunbobaee
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
32,008
44,426
Taken
46,871
27,404
Mitigated
26,872
8,454
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,917
2,104
365
1,690
7,278
3,063
1,828
4,079
3,120
0
39,349
L
Lancelot
7,822
1,451
47
394
10,015
3,792
0
5,208
4,440
0
21,286
W
8,312
684
0
1,102
9,049
8,391
58
3,567
5,365
27,594
353
W
Ratatoskr
Mtnwhiskey
Ratatoskr
4,112
884
72
434
10,391
4,461
350
2,418
7,973
0
10,867
W
Anubis
12,538
265
144
3,274
8,942
4,912
0
1,220
7,722
40,049
0
L
Hercules
Union4Win
Hercules
5,981
2,112
0
4,557
10,211
9,531
0
4,835
4,934
0
14,528
L
Janus
Voodoxx
Janus
10,308
236
0
0
11,080
3,647
0
5,591
5,155
24,160
0
W
Sun Wukong
YukionnaOyochi
Sun Wukong
7,576
1,368
153
1,220
8,766
6,577
448
3,307
5,353
0
14,790
L
4,623
733
36
228
9,680
7,759
20
1,000
8,644
20,423
158
L
Izanami
bunbobaee
Izanami
3,274
2,549
0
541
5,885
2,143
0
2,866
2,971
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
37,765
210
Minions Killed
162
0
Camps Cleared
0
1,123,386
Distance Traveled
1,015,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,191
836
87
8
0
213,786
2
L
Lancelot
7,612
692
43
4
0
222,917
1
W
Cthulhu
8,681
789
51
5
0
237,926
0
W
Ratatoskr
7,323
666
12
1
0
212,181
0
W
Anubis
9,047
822
44
4
0
206,604
2
L
Hercules
7,496
681
18
2
0
215,834
0
L
Janus
7,551
686
26
2
0
188,658
0
W
Sun Wukong
8,215
747
16
1
0
252,889
0
L
Ra
7,020
638
35
3
0
162,532
0
L
Izanami
8,086
735
40
4
0
225,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role