Player Matchup

Ymir
Ymir
JoelDaMole7
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 60L
1,107 Elo+
Party 1
Da Ji
Da Ji
Tsuki2378
Da Ji
Level 34
God Stats
1W - 19L
1,015 SR
Queue Stats
26W - 97L
1,107 Elo+
Party 1
Nu Wa
Nu Wa
ZENO192406
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 77L
1,002 Elo+
Party 1
Team Averages
Level 16
1,338 SR
1,072 Elo+

VS

Team Averages
Level 44
1,494 SR
1,612 Elo+
Nox
Nox
Chryazor
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,555 Elo+
Party 2
Ares
Ares
Jupiro
Ares
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,755 Elo+
Party 2
Cliodhna
Cliodhna
acadiaite
Cliodhna
Level 65
God Stats
1W - 0L
1,483 SR
Queue Stats
22W - 9L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
10,276
642
7,298
17,962
13,351
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Tsuki2378
Da Ji
13
3 / 7 / 0
11,465
717
8,561
14,933
5,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
14
1 / 11 / 2
10,937
684
8,202
15,893
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 14
13,869
867
12,915
8,179
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Jupiro
Ares
15
5 / 3 / 19
12,924
808
9,161
17,940
20,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
acadiaite
Cliodhna
17
10 / 0 / 14
13,819
864
19,972
10,793
5,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
25
26
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
L
0
8
4
0.25
W
Ares
Jupiro
Ares
5
3
19
4.83
L
Da Ji
Tsuki2378
Da Ji
3
7
0
0.43
L
Nu Wa
1
11
2
0.18
W
Cliodhna
acadiaite
Cliodhna
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
42,048
48,788
Taken
36,912
23,028
Mitigated
30,336
1,368
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,915
1,076
0
957
8,179
4,096
564
4,121
4,006
76,065
0
L
7,298
1,063
0
0
17,962
13,351
0
9,473
8,445
28,545
0
W
Ares
Jupiro
Ares
9,161
1,532
0
2,391
17,940
20,719
607
7,038
10,662
27,944
0
L
Da Ji
Tsuki2378
Da Ji
8,561
1,344
0
1,344
14,933
5,443
0
6,825
8,108
0
26,276
L
Nu Wa
8,202
3,458
0
24
15,893
4,234
0
6,454
9,439
44,492
0
W
Cliodhna
acadiaite
Cliodhna
19,972
3,759
0
5,613
10,793
5,521
1,134
5,136
5,609
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
40,612
123
Minions Killed
185
0
Camps Cleared
0
701,919
Distance Traveled
812,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,869
867
105
7
0
252,302
0
L
Ymir
10,276
642
31
2
0
237,665
0
W
Ares
12,924
808
20
1
0
248,611
0
L
Da Ji
11,465
717
28
2
0
257,584
3
L
Nu Wa
10,937
684
64
4
0
206,670
0
W
Cliodhna
13,819
864
60
4
0
311,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role