Player Matchup

Hou Yi
Hou Yi
Drone732
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 169L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
DuskChill
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
JustcallmeGuze
Ix Chel
Level 141
God Stats
26W - 25L
1,511 SR
Queue Stats
181W - 197L
1,468 Elo+
Party 2
Thor
Thor
KingCaboosev22
Thor
Level 129
God Stats
6W - 5L
1,712 SR
Queue Stats
241W - 244L
1,489 Elo+
Party 2
Athena
Athena
PedigreedRug
Athena
Level 105
God Stats
4W - 3L
1,630 SR
Queue Stats
59W - 70L
1,472 Elo+
Party 2
Team Averages
Level 127
1,570 SR
1,484 Elo+

VS

Team Averages
Level 146
1,566 SR
1,520 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
H2OedgeLORD
Raijin
Level 155
God Stats
1W - 1L
1,341 SR
Queue Stats
93W - 100L
1,520 Elo+
Party 1
Izanami
Izanami
Soruto3
Izanami
Level 137
God Stats
25W - 17L
1,650 SR
Queue Stats
232W - 252L
1,488 Elo+
Party 1
Ravana
Ravana
ghostguy1236
Ravana
Level 129
God Stats
11W - 6L
1,869 SR
Queue Stats
169W - 180L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
xXl Rune lXx
Sylvanus
Level 145
God Stats
24W - 29L
1,469 SR
Queue Stats
483W - 388L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drone732
Hou Yi
9
0 / 0 / 1
5,875
420
3,082
5,419
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DuskChill
Jormungandr
12
0 / 2 / 1
6,867
491
1,089
9,834
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
6,970
498
7,556
6,803
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 2
7,106
508
7,841
13,473
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
8
0 / 4 / 2
6,139
439
2,689
12,580
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
0 / 0 / 2
7,579
541
3,167
10,080
9,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
13
2 / 3 / 4
7,852
561
9,206
8,381
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Soruto3
Izanami
15
1 / 0 / 1
9,092
649
6,291
5,832
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
14
2 / 1 / 2
8,733
624
6,453
4,301
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
xXl Rune lXx
Sylvanus
13
4 / 1 / 3
7,835
560
7,568
11,890
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
9
9
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
2
1
L
Hou Yi
Drone732
Hou Yi
0
0
1
0.5
L
Jormungandr
DuskChill
Jormungandr
0
2
1
0.25
W
Raijin
2
3
4
1.33
L
2
1
3
3.5
L
3
2
2
2
L
Athena
0
4
2
0.25
W
Izanami
Soruto3
Izanami
1
0
1
1.5
W
Ravana
2
1
2
3
W
Sylvanus
xXl Rune lXx
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
32,685
48,109
Taken
40,484
28,909
Mitigated
29,503
9,264
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,167
411
0
6,281
10,080
9,308
0
1,808
8,272
58,202
0
L
Hou Yi
Drone732
Hou Yi
3,082
1,516
0
879
5,419
1,408
0
1,541
3,838
0
25,195
L
Jormungandr
DuskChill
Jormungandr
1,089
49
0
2,564
9,834
11,082
0
1,356
8,478
42,749
0
W
Raijin
9,206
1,083
0
250
8,381
3,466
438
3,975
4,406
63,867
0
L
7,556
1,131
901
2,439
6,803
2,543
0
4,238
2,565
52,996
0
L
7,841
2,810
0
592
13,473
5,172
0
6,604
6,869
0
45,222
L
Athena
2,689
1,057
0
1,889
12,580
8,704
0
5,830
6,744
19,006
0
W
Izanami
Soruto3
Izanami
6,291
4,939
0
2,731
5,832
2,440
362
935
4,897
0
83,337
W
Ravana
6,453
1,624
0
1,069
4,301
3,635
43
1,576
2,617
0
65,914
W
Sylvanus
xXl Rune lXx
Sylvanus
7,568
2,823
2,248
5,500
11,890
10,654
501
3,583
8,183
34,953
15,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
41,091
319
Minions Killed
517
0
Camps Cleared
0
1,419,407
Distance Traveled
1,343,602
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,579
541
91
7
0
290,500
3
L
Hou Yi
5,875
420
59
4
0
294,446
0
L
Jormungandr
6,867
491
87
6
0
216,131
2
W
Raijin
7,852
561
95
7
0
265,426
0
L
Ix Chel
6,970
498
79
6
0
300,651
2
L
Thor
7,106
508
74
5
0
303,851
1
L
Athena
6,139
439
20
1
0
304,328
2
W
Izanami
9,092
649
158
11
0
278,569
3
W
Ravana
8,733
624
106
8
0
247,997
2
W
Sylvanus
7,835
560
67
5
0
261,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role