Player Matchup

Ymir
Ymir
Bronze III
Abominal55
Ymir
Bronze III
Level 64
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 10L
1,388 MMR
Party 1
Hera
Hera
Silver IV
CheekCranckers
Hera
Silver IV
Level 67
God Stats
3W - 4L
1,707 SR
Queue Stats
25W - 40L
1,178 MMR
Party 1
Cupid
Cupid
Bronze I
taylors all day
Cupid
Bronze I
Level 102
God Stats
1W - 3L
1,842 SR
Queue Stats
24W - 42L
1,065 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,761 SR
1,210 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,562 SR
1,206 MMR
Janus
Janus
Silver II
FloatedAnimal35
Janus
Silver II
Level 150
God Stats
53W - 62L
1,538 SR
Queue Stats
333W - 459L
1,200 MMR
Solo
Surtr
Surtr
Gold IV
Oscar34924
Surtr
Gold IV
Level 83
God Stats
2W - 0L
1,707 SR
Queue Stats
24W - 34L
1,322 MMR
Solo
Neith
Neith
Silver II
psychoticbobby
Neith
Silver II
Level 129
God Stats
1W - 6L
1,440 SR
Queue Stats
21W - 34L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,673
691
5,065
19,205
22,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 7 / 4
9,228
659
7,275
10,792
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 1
9,700
693
8,845
13,698
5,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusAphroditeAh Muzen CabAchillesHades

VS

Bans
KuzenboMartichorasHachimanArtemisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
12,390
885
15,822
9,974
4,054
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
9 / 2 / 10
12,156
868
8,098
12,651
13,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 9
12,169
869
15,260
10,390
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
21
21
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
0
7
4
0.29
W
6
2
13
6.25
W
Surtr
9
2
10
7
W
6
0
9
10.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
39,180
43,695
Taken
33,015
31,643
Mitigated
22,517
3,019
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,065
64
0
250
19,205
22,181
0
6,946
11,572
21,536
0
L
7,275
1,308
0
250
10,792
4,088
0
4,441
6,237
40,893
0
W
15,822
385
0
3,370
9,974
4,054
422
4,695
5,199
46,355
0
W
Surtr
8,098
3,032
0
1,589
12,651
13,564
663
4,474
8,135
490
19,002
W
15,260
4,253
0
3,199
10,390
4,899
1,890
3,457
6,861
0
71,416
L
8,845
5,246
264
2,255
13,698
5,374
0
4,742
8,865
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
36,715
146
Minions Killed
174
0
Camps Cleared
0
627,183
Distance Traveled
787,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,673
691
35
3
0
209,487
0
L
Hera
9,228
659
60
4
0
208,155
0
W
Janus
12,390
885
54
4
0
280,557
0
W
Surtr
12,156
868
14
1
0
246,013
0
W
Neith
12,169
869
106
8
0
260,991
1
L
Cupid
9,700
693
51
4
0
209,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role