Player Matchup

Ganesha
Ganesha
DarthOchallis
Ganesha
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,479 Elo+
Solo
Anhur
Anhur
IIsantiagoII140
Anhur
Level 81
God Stats
0W - 1L
1,719 SR
Queue Stats
49W - 42L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
ZanderUchiha
Amaterasu
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 162L
1,284 Elo+
Solo
Tyr
Tyr
emtmeangene
Tyr
Level 137
God Stats
4W - 3L
1,736 SR
Queue Stats
141W - 131L
1,405 Elo+
Solo
Mercury
Mercury
sT Sonyk
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,538 Elo+
Party 1
Team Averages
Level 115
1,591 SR
1,448 Elo+

VS

Team Averages
Level 105
1,475 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ThePsychoBear01
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,491 Elo+
Solo
Surtr
Surtr
Wolf Reaper BR
Surtr
Level 149
God Stats
5W - 4L
1,609 SR
Queue Stats
460W - 435L
1,472 Elo+
Solo
Cabrakan
Cabrakan
XxCybxrgxX
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,197 Elo+
Solo
Anhur
Anhur
wingcharr
Anhur
Level 83
God Stats
1W - 2L
1,267 SR
Queue Stats
115W - 135L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 5 / 14
9,308
665
10,801
27,394
27,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 8
9,699
693
11,126
14,189
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZanderUchiha
Amaterasu
17
8 / 9 / 6
10,545
753
12,951
22,610
13,830
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 3 / 7
10,133
724
11,567
19,903
19,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
sT Sonyk
Mercury
13
2 / 6 / 2
8,423
602
2,581
9,485
4,585
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 2 / 18
11,841
846
25,093
11,767
5,913
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 8 / 16
10,605
758
12,995
15,427
7,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 2 / 15
11,063
790
19,019
19,832
28,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
XxCybxrgxX
Cabrakan
14
0 / 6 / 16
9,340
667
9,939
12,344
12,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
wingcharr
Anhur
19
10 / 3 / 13
11,834
845
16,806
10,238
4,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
19
Kills
27
27
Deaths
21
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
18
7.5
L
Ganesha
0
5
14
1.4
L
4
4
8
2
W
5
8
16
1.63
W
6
2
15
6.75
W
Cabrakan
XxCybxrgxX
Cabrakan
0
6
16
1.33
L
Amaterasu
ZanderUchiha
Amaterasu
8
9
6
1.22
L
5
3
7
2.83
L
Mercury
sT Sonyk
Mercury
2
6
2
0.5
W
Anhur
wingcharr
Anhur
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
83,852
93,581
Taken
69,608
72,352
Mitigated
59,766
25,429
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,093
7,757
958
5,291
11,767
5,913
2,297
2,323
9,334
53,407
0
L
Ganesha
10,801
848
540
7,946
27,394
27,178
0
10,814
16,128
27,170
0
L
11,126
6,379
1,071
3,312
14,189
7,489
134
4,495
9,542
0
27,912
W
12,995
3,134
1,222
2,173
15,427
7,633
1,069
1,634
13,753
0
17,252
W
19,019
6,377
1,051
3,317
19,832
28,696
835
4,345
15,363
543
31,763
W
Cabrakan
XxCybxrgxX
Cabrakan
9,939
585
1,411
676
12,344
12,700
313
3,668
8,640
15,075
166
L
Amaterasu
ZanderUchiha
Amaterasu
12,951
5,437
732
2,577
22,610
13,830
0
9,236
13,181
0
26,264
L
11,567
769
1,244
6,889
19,903
19,270
0
7,510
12,289
10,358
20,478
L
Mercury
sT Sonyk
Mercury
2,581
362
530
588
9,485
4,585
0
3,406
6,079
0
6,676
W
Anhur
wingcharr
Anhur
16,806
10,361
2,588
2,813
10,238
4,824
3,711
2,424
7,814
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
54,683
156
Minions Killed
159
0
Camps Cleared
0
1,051,707
Distance Traveled
1,209,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,841
846
59
4
0
241,016
0
L
Ganesha
9,308
665
1
0
0
228,336
0
L
Anhur
9,699
693
50
4
0
228,607
0
W
Da Ji
10,605
758
10
1
0
238,938
0
W
Surtr
11,063
790
34
2
0
261,804
0
W
Cabrakan
9,340
667
13
1
0
215,639
0
L
Amaterasu
10,545
753
42
3
0
204,187
0
L
Tyr
10,133
724
51
4
0
213,070
0
L
Mercury
8,423
602
12
1
0
177,507
0
W
Anhur
11,834
845
43
3
0
252,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role