Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
APOLOBJJ1234
Ao Kuang
Level 67
God Stats
5W - 4L
1,693 SR
Queue Stats
293W - 295L
1,543 Elo+
Solo
Izanami
Izanami
cthultul
Izanami
Level 89
God Stats
8W - 10L
1,510 SR
Queue Stats
236W - 227L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
endeasy
Erlang Shen
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 168L
1,597 Elo+
Party 2
Team Averages
Level 107
1,541 SR
1,514 Elo+

VS

Team Averages
Level 122
1,476 SR
1,468 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ShinraNinja
Horus
Level 124
God Stats
3W - 4L
1,492 SR
Queue Stats
212W - 223L
1,464 Elo+
Party 1
Lancelot
Lancelot
Z71Eze
Lancelot
Level 76
God Stats
23W - 16L
1,842 SR
Queue Stats
51W - 61L
1,424 Elo+
Party 1
Chang'e
Chang'e
acutelyinsane
Chang'e
Level 106
God Stats
7W - 8L
1,203 SR
Queue Stats
124W - 135L
1,460 Elo+
Party 1
Ullr
Ullr
jedijetjaiden
Ullr
Level 127
God Stats
0W - 1L
1,344 SR
Queue Stats
50W - 49L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 0 / 3
8,921
595
7,683
5,217
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
 
Vamana
13
2 / 0 / 7
7,429
495
6,091
11,374
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
APOLOBJJ1234
Ao Kuang
15
2 / 0 / 1
8,936
596
5,204
12,850
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
cthultul
Izanami
14
2 / 2 / 1
8,046
536
6,229
8,628
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
endeasy
Erlang Shen
16
6 / 2 / 6
9,420
628
14,484
14,527
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 3 / 0
6,859
457
6,038
6,686
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 5 / 1
6,768
451
4,982
15,145
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Z71Eze
Lancelot
12
0 / 3 / 0
7,112
474
2,333
11,149
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
1 / 3 / 0
7,322
488
5,251
14,121
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 0
8,429
562
7,632
10,250
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
4
4
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
3
5.5
W
Vamana
 
Vamana
2
0
7
5.5
L
The Morrigan
 
The Morrigan
0
3
0
0
W
Ao Kuang
APOLOBJJ1234
Ao Kuang
2
0
1
2.5
L
0
5
1
0.1
L
Lancelot
Z71Eze
Lancelot
0
3
0
0
L
Chang'e
1
3
0
0.33
W
Izanami
cthultul
Izanami
2
2
1
1.25
W
Erlang Shen
endeasy
Erlang Shen
6
2
6
4.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
26,236
52,596
Taken
57,351
32,655
Mitigated
30,447
15,169
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,683
45
0
1,469
5,217
1,682
212
1,817
3,400
64,398
0
W
Vamana
 
Vamana
6,091
2,524
104
1,935
11,374
9,948
445
1,202
10,172
0
35,191
L
The Morrigan
 
The Morrigan
6,038
2,202
0
1,515
6,686
2,609
28
3,857
2,829
43,190
694
W
Ao Kuang
APOLOBJJ1234
Ao Kuang
5,204
961
0
7,170
12,850
8,967
2,591
5,439
7,411
70,548
0
L
4,982
3,106
1,018
4,541
15,145
13,467
0
1,911
13,232
0
25,345
L
Lancelot
Z71Eze
Lancelot
2,333
377
0
5,604
11,149
5,043
0
1,962
9,187
0
55,832
L
Chang'e
5,251
557
349
5,153
14,121
5,310
0
5,196
8,877
54,666
0
W
Izanami
cthultul
Izanami
6,229
4,335
0
2,269
8,628
3,919
1,047
0
8,628
0
67,595
W
Erlang Shen
endeasy
Erlang Shen
14,484
8,321
0
2,222
14,527
8,139
0
2,843
11,684
0
92,513
L
7,632
3,357
0
1,407
10,250
4,018
0
0
10,250
0
56,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
36,490
506
Minions Killed
384
0
Camps Cleared
0
1,570,472
Distance Traveled
1,401,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,921
595
100
7
0
312,358
0
W
Vamana
7,429
495
43
3
0
326,227
1
L
The Morrigan
6,859
457
66
4
0
186,407
0
W
Ao Kuang
8,936
596
122
8
0
284,197
4
L
Horus
6,768
451
28
2
0
289,025
1
L
Lancelot
7,112
474
97
6
0
371,782
3
L
Chang'e
7,322
488
83
6
0
278,679
0
W
Izanami
8,046
536
117
8
0
273,369
0
W
Erlang Shen
9,420
628
124
8
0
374,321
0
L
Ullr
8,429
562
110
7
0
275,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role