Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GmanGoat1
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Party 1
Ra
Ra
IvanisHIM713
Ra
Level 83
God Stats
4W - 1L
1,723 SR
Queue Stats
12W - 16L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
MyTeamSucksDeek
Baron Samedi
Level 32
God Stats
1W - 0L
1,322 SR
Queue Stats
10W - 10L
1,473 Elo+
Party 1
Team Averages
Level 72
1,509 SR
1,418 Elo+

VS

Team Averages
Level 108
1,484 SR
1,417 Elo+
Izanami
Izanami
IIzNightzII
Izanami
Level 66
God Stats
7W - 4L
1,502 SR
Queue Stats
158W - 192L
1,363 Elo+
Party 2
Achilles
Achilles
MargaAfro
Achilles
Level 123
God Stats
6W - 3L
1,724 SR
Queue Stats
364W - 414L
1,434 Elo+
Party 2
Tiamat
Tiamat
Ratatoolie6902
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,445 Elo+
Party 2
Ganesha
Ganesha
VolatileSmasher
Ganesha
Level 124
God Stats
15W - 17L
1,186 SR
Queue Stats
241W - 283L
1,453 Elo+
Party 2
Serqet
Serqet
bubba200
Serqet
Level 129
God Stats
2W - 4L
1,506 SR
Queue Stats
108W - 151L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
6 / 0 / 2
6,606
661
3,238
6,085
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
 
Chaac
10
2 / 0 / 3
5,883
588
7,103
8,219
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
GmanGoat1
Apollo
8
0 / 0 / 0
4,649
465
2,037
4,399
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
5,894
589
4,580
4,790
1,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MyTeamSucksDeek
Baron Samedi
9
1 / 0 / 3
5,290
529
3,936
6,256
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIzNightzII
Izanami
10
0 / 0 / 0
5,509
551
2,855
3,983
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MargaAfro
Achilles
8
0 / 4 / 0
4,682
468
5,124
11,357
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 0
4,863
486
5,019
6,745
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,039
504
1,798
8,725
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
bubba200
Serqet
9
0 / 2 / 0
5,034
503
1,222
8,479
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
2
7
W
Chaac
 
Chaac
2
0
3
3.5
W
Apollo
GmanGoat1
Apollo
0
0
0
0
L
Izanami
IIzNightzII
Izanami
0
0
0
0
W
1
0
2
2
L
Achilles
MargaAfro
Achilles
0
4
0
0
W
Baron Samedi
MyTeamSucksDeek
Baron Samedi
1
0
3
2.5
L
0
3
0
0
L
0
1
0
0
L
Serqet
bubba200
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
16,018
29,749
Taken
39,289
17,553
Mitigated
26,093
12,480
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,238
1,110
0
1,230
6,085
2,486
0
627
5,378
0
42,097
W
Chaac
 
Chaac
7,103
763
0
2,814
8,219
7,666
0
296
6,973
0
40,155
W
Apollo
GmanGoat1
Apollo
2,037
1,239
29
1,808
4,399
1,304
0
523
3,876
0
25,144
L
Izanami
IIzNightzII
Izanami
2,855
1,956
0
1,007
3,983
1,488
0
579
3,404
0
56,273
W
4,580
1,112
630
2,541
4,790
1,953
96
3,550
1,240
51,022
0
L
Achilles
MargaAfro
Achilles
5,124
1,461
0
4,325
11,357
11,420
0
377
10,980
783
24,959
W
Baron Samedi
MyTeamSucksDeek
Baron Samedi
3,936
579
360
3,068
6,256
4,144
0
2,396
3,860
21,794
0
L
5,019
510
177
1,238
6,745
4,006
0
3,471
3,194
35,480
0
L
1,798
148
1,252
2,157
8,725
5,780
0
3,640
4,920
19,329
0
L
Serqet
bubba200
Serqet
1,222
190
0
1,000
8,479
3,399
0
218
8,261
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
25,127
307
Minions Killed
276
0
Camps Cleared
0
957,483
Distance Traveled
966,024
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,606
661
74
7
0
233,992
0
W
Chaac
5,883
588
52
5
0
193,943
0
W
Apollo
4,649
465
55
6
0
184,783
0
L
Izanami
5,509
551
108
11
0
176,206
1
W
Ra
5,894
589
98
10
0
161,575
0
L
Achilles
4,682
468
40
4
0
193,943
2
W
Baron Samedi
5,290
529
28
3
0
183,190
2
L
Tiamat
4,863
486
69
7
0
183,674
1
L
Ganesha
5,039
504
3
0
0
192,801
2
L
Serqet
5,034
503
56
6
0
219,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role