Player Matchup

Ne Zha
Ne Zha
ClemTheGod
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,793 Elo+
Party 4
Kukulkan
Kukulkan
HereticHours
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Hachiman
Hachiman
Melastopholies
Hachiman
Level 35
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 3
Heimdallr
Heimdallr
Revengedspirit
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 3
Agni
Agni
stupidguy100
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 3
Team Averages
Level 76
1,443 SR
1,649 Elo+

VS

Team Averages
Level 98
1,514 SR
1,633 Elo+
Raijin
Raijin
Das Spookyboi
Raijin
Level 157
God Stats
3W - 0L
1,263 SR
Queue Stats
22W - 21L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
LatorGator69
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,747 Elo+
Party 2
Odin
Odin
Mustrad
Odin
Level 48
God Stats
1W - 0L
1,523 SR
Queue Stats
84W - 58L
1,635 Elo+
Party 2
Athena
Athena
Popsiicles
Athena
Level 103
God Stats
3W - 1L
1,687 SR
Queue Stats
231W - 153L
1,665 Elo+
Party 2
Bacchus
Bacchus
Stoeglets Pizza
Bacchus
Level 155
God Stats
1W - 0L
1,596 SR
Queue Stats
60W - 55L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ClemTheGod
Ne Zha
9
0 / 2 / 6
5,538
923
1,708
3,948
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
HereticHours
Kukulkan
11
2 / 3 / 4
6,174
1,029
5,701
4,186
1,800
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
0 / 4 / 3
5,406
901
6,343
7,043
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Revengedspirit
Heimdallr
11
0 / 4 / 7
5,825
971
5,057
8,019
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
6 / 5 / 0
7,561
1,260
6,757
5,724
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 14
6,537
1,090
6,084
5,529
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
LatorGator69
Jing Wei
11
3 / 1 / 8
6,455
1,076
1,695
4,642
2,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
Mustrad
Odin
13
7 / 2 / 6
7,455
1,243
9,692
6,627
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Popsiicles
Athena
10
3 / 2 / 10
6,391
1,065
4,112
7,649
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 11
7,184
1,197
4,616
10,128
11,221
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
8
Kills
18
18
Deaths
8
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ClemTheGod
Ne Zha
0
2
6
1.5
W
1
1
14
8
L
Kukulkan
HereticHours
Kukulkan
2
3
4
1.33
W
Jing Wei
LatorGator69
Jing Wei
3
1
8
7
L
Hachiman
0
4
3
0.38
W
Odin
Mustrad
Odin
7
2
6
5
W
Athena
Popsiicles
Athena
3
2
10
4
L
Heimdallr
Revengedspirit
Heimdallr
0
4
7
0.88
W
4
2
11
4.75
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
26,199
28,920
Taken
34,575
13,392
Mitigated
27,412
3,725
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ClemTheGod
Ne Zha
1,708
277
816
727
3,948
2,570
0
1,513
2,299
0
3,901
W
6,084
559
979
1,876
5,529
2,576
190
2,090
3,379
15,798
0
L
Kukulkan
HereticHours
Kukulkan
5,701
550
0
131
4,186
1,800
0
2,590
1,469
14,054
0
W
Jing Wei
LatorGator69
Jing Wei
1,695
1,049
512
516
4,642
2,102
650
2,160
2,334
0
5,561
L
Hachiman
6,343
2,787
0
1,003
7,043
3,149
0
4,165
2,726
0
9,099
W
Odin
Mustrad
Odin
9,692
1,409
1,601
761
6,627
4,816
143
3,166
3,317
391
17,938
W
Athena
Popsiicles
Athena
4,112
1,048
365
1,337
7,649
6,697
333
2,263
5,208
5,798
0
L
Heimdallr
Revengedspirit
Heimdallr
5,057
2,496
0
1,048
8,019
3,687
0
3,941
3,992
0
9,164
W
4,616
153
1,077
3,040
10,128
11,221
250
2,880
6,888
6,658
0
L
6,757
834
0
0
5,724
2,186
0
2,600
3,060
12,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
34,022
57
Minions Killed
66
0
Camps Cleared
0
492,595
Distance Traveled
617,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,538
923
1
0
0
76,847
0
W
Raijin
6,537
1,090
22
4
0
111,749
0
L
Kukulkan
6,174
1,029
24
4
0
109,596
0
W
Jing Wei
6,455
1,076
12
2
0
124,734
0
L
Hachiman
5,406
901
8
1
0
108,400
0
W
Odin
7,455
1,243
21
4
0
123,646
0
W
Athena
6,391
1,065
6
1
0
106,748
0
L
Heimdallr
5,825
971
15
3
0
109,696
0
W
Bacchus
7,184
1,197
5
1
0
150,978
0
L
Agni
7,561
1,260
9
2
0
88,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role