Player Matchup

Sobek
Sobek
DaddyKon
Sobek
Level 142
God Stats
3W - 1L
1,895 SR
Queue Stats
28W - 21L
1,520 Elo+
Party 2
Ravana
Ravana
FVaanz
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,452 Elo+
Solo
Poseidon
Poseidon
Lockhawk
Poseidon
Level 30
God Stats
5W - 3L
1,518 SR
Queue Stats
31W - 34L
1,420 Elo+
Solo
Hou Yi
Hou Yi
RyanVenture
Hou Yi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 30L
1,538 Elo+
Party 2
Atlas
Atlas
VeganBabe
Atlas
Level 27
God Stats
7W - 2L
1,718 SR
Queue Stats
36W - 38L
1,422 Elo+
Party 2
Team Averages
Level 50
1,626 SR
1,471 Elo+

VS

Team Averages
Level 39
1,486 SR
1,414 Elo+
Ne Zha
Ne Zha
NotActualChris
Ne Zha
Level 17
God Stats
1W - 1L
1,485 SR
Queue Stats
5W - 13L
1,214 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeGoat 776
Baron Samedi
Level 69
God Stats
1W - 9L
1,559 SR
Queue Stats
18W - 33L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
bogey-nate
Cthulhu
Level 29
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 6L
1,543 Elo+
Party 1
Izanami
Izanami
fiestatiempo
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chaac
Chaac
papoute321
Chaac
Level 58
God Stats
0W - 1L
1,399 SR
Queue Stats
5W - 11L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaddyKon
Sobek
14
6 / 1 / 5
7,936
794
9,498
11,979
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
FVaanz
Ravana
15
3 / 0 / 9
8,182
818
8,773
4,224
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Lockhawk
Poseidon
16
4 / 1 / 5
8,437
844
5,655
4,387
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
13
0 / 1 / 10
7,121
712
6,212
7,423
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
VeganBabe
Atlas
12
1 / 1 / 5
6,847
685
3,808
9,299
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,163
616
1,519
5,602
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SupremeGoat 776
Baron Samedi
12
0 / 5 / 1
6,629
663
5,391
9,717
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bogey-nate
Cthulhu
14
2 / 1 / 0
7,169
717
5,050
6,562
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
fiestatiempo
Izanami
15
1 / 1 / 2
7,907
791
5,794
6,901
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
1 / 5 / 1
6,629
663
6,015
11,494
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
14
Kills
4
4
Deaths
14
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
DaddyKon
Sobek
6
1
5
8.5
W
Ravana
FVaanz
Ravana
3
0
9
7.5
W
Poseidon
Lockhawk
Poseidon
4
1
5
6.5
L
0
2
0
0
W
Hou Yi
0
1
10
5
L
Baron Samedi
SupremeGoat 776
Baron Samedi
0
5
1
0.1
W
Atlas
VeganBabe
Atlas
1
1
5
3.5
L
Cthulhu
bogey-nate
Cthulhu
2
1
0
2
L
Izanami
fiestatiempo
Izanami
1
1
2
2
L
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
23,769
37,312
Taken
40,276
25,741
Mitigated
21,982
6,787
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DaddyKon
Sobek
9,498
608
0
4,215
11,979
12,385
0
2,822
8,799
17,852
472
W
Ravana
FVaanz
Ravana
8,773
2,684
0
1,362
4,224
1,653
481
2,128
1,945
0
31,250
W
Poseidon
Lockhawk
Poseidon
5,655
699
0
0
4,387
1,726
1,334
1,689
2,607
43,317
0
L
1,519
193
0
18
5,602
2,369
0
2,479
2,788
0
3,832
W
Hou Yi
6,212
3,589
0
893
7,423
2,976
734
1,421
5,743
0
15,173
L
Baron Samedi
SupremeGoat 776
Baron Samedi
5,391
601
496
683
9,717
4,357
227
4,505
5,021
21,630
0
W
Atlas
VeganBabe
Atlas
3,808
1,387
0
317
9,299
7,001
399
2,029
7,063
15,016
0
L
Cthulhu
bogey-nate
Cthulhu
5,050
155
107
396
6,562
4,907
0
3,070
3,171
17,532
0
L
Izanami
fiestatiempo
Izanami
5,794
3,261
0
1,463
6,901
2,564
0
2,493
4,104
0
32,727
L
Chaac
6,015
1,069
0
2,175
11,494
7,785
0
4,631
6,554
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
34,497
201
Minions Killed
182
0
Camps Cleared
0
1,092,890
Distance Traveled
943,221
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,936
794
26
3
0
239,448
0
W
Ravana
8,182
818
57
6
0
239,504
0
W
Poseidon
8,437
844
78
8
0
238,091
0
L
Ne Zha
6,163
616
11
1
0
162,931
0
W
Hou Yi
7,121
712
27
3
0
192,187
0
L
Baron Samedi
6,629
663
40
4
0
175,049
0
W
Atlas
6,847
685
13
1
0
183,660
3
L
Cthulhu
7,169
717
21
2
0
194,320
0
L
Izanami
7,907
791
86
9
0
198,147
0
L
Chaac
6,629
663
24
2
0
212,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role