Player Matchup

Zeus
Zeus
NashDashBashCash
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Ruthless Xlll
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,555 Elo+
Party 1
Olorun
Olorun
ThanMain
Olorun
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
32W - 28L
1,553 Elo+
Party 1
Janus
Janus
rvanderkallen
Janus
Level 127
God Stats
3W - 7L
1,063 SR
Queue Stats
320W - 329L
1,489 Elo+
Solo
Heimdallr
Heimdallr
sebastianny1
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,641 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,562 Elo+

VS

Team Averages
Level 116
1,425 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Normolorf
Xing Tian
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
146W - 129L
1,486 Elo+
Solo
Merlin
Merlin
PrinceOfSayins
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,380 Elo+
Party 2
Camazotz
Camazotz
TangoKills
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 169L
1,528 Elo+
Solo
Ishtar
Ishtar
ramb0z0
Ishtar
Level 124
God Stats
5W - 5L
1,300 SR
Queue Stats
244W - 234L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
9,901
900
18,397
8,458
4,146
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
2 / 2 / 13
9,821
893
6,303
10,425
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
ThanMain
Olorun
16
3 / 1 / 9
9,234
839
9,864
7,355
3,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 8
9,560
869
11,455
5,777
3,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
sebastianny1
Heimdallr
15
3 / 2 / 12
8,954
814
6,790
7,891
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 7
8,334
758
4,432
16,411
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Normolorf
Xing Tian
14
3 / 5 / 5
8,661
787
6,957
16,508
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 3
7,547
686
6,706
7,734
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
TangoKills
Camazotz
14
1 / 4 / 6
7,512
683
6,808
13,603
10,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
ramb0z0
Ishtar
17
2 / 4 / 5
8,354
759
10,051
10,061
4,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
20
Kills
9
9
Deaths
20
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
7
1.83
W
9
2
6
6
L
Xing Tian
Normolorf
Xing Tian
3
5
5
1.1
L
1
4
3
0.63
W
Cthulhu
2
2
13
4.25
L
Camazotz
TangoKills
Camazotz
1
4
6
1
W
Olorun
ThanMain
Olorun
3
1
9
7.5
L
Ishtar
ramb0z0
Ishtar
2
4
5
1.13
W
3
2
8
3.5
W
Heimdallr
sebastianny1
Heimdallr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,809
Damage
34,954
39,906
Taken
64,317
24,945
Mitigated
54,560
13,664
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,432
184
772
4,885
16,411
18,509
14
10,053
5,682
10,409
0
W
18,397
2,633
1,445
1,339
8,458
4,146
653
3,975
4,331
27,614
0
L
Xing Tian
Normolorf
Xing Tian
6,957
140
243
4,659
16,508
17,072
14
10,180
5,956
11,838
0
L
6,706
0
893
948
7,734
3,643
76
5,489
2,013
21,048
0
W
Cthulhu
6,303
291
1,987
2,477
10,425
10,060
0
2,721
7,187
14,429
0
L
Camazotz
TangoKills
Camazotz
6,808
84
1,137
5,100
13,603
10,503
0
10,915
2,418
34
13,729
W
Olorun
ThanMain
Olorun
9,864
6,704
2,491
2,411
7,355
3,729
2,285
3,729
3,283
19,901
0
L
Ishtar
ramb0z0
Ishtar
10,051
3,986
1,080
1,843
10,061
4,833
899
7,831
2,138
0
25,392
W
11,455
572
365
426
5,777
3,042
754
3,269
2,508
36,141
0
W
Heimdallr
sebastianny1
Heimdallr
6,790
2,923
196
527
7,891
3,968
765
4,347
3,544
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
40,408
137
Minions Killed
97
0
Camps Cleared
0
1,053,670
Distance Traveled
1,061,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,334
758
15
1
0
208,523
0
W
Zeus
9,901
900
19
2
0
216,252
0
L
Xing Tian
8,661
787
10
1
0
206,432
0
L
Merlin
7,547
686
31
3
0
190,725
0
W
Cthulhu
9,821
893
22
2
0
213,837
0
L
Camazotz
7,512
683
14
1
0
201,271
0
W
Olorun
9,234
839
19
2
0
207,191
0
L
Ishtar
8,354
759
27
2
0
254,106
0
W
Janus
9,560
869
72
7
0
201,851
0
W
Heimdallr
8,954
814
5
0
0
214,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role