Player Matchup

Anubis
Anubis
AlanDllaTorre
Anubis
Level 124
God Stats
10W - 8L
1,670 SR
Queue Stats
493W - 471L
1,539 Elo+
Solo
Arachne
Arachne
Dead eye3959
Arachne
Level 39
God Stats
22W - 24L
1,460 SR
Queue Stats
64W - 93L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnrulyD
Kumbhakarna
Level 106
God Stats
4W - 3L
1,632 SR
Queue Stats
242W - 232L
1,453 Elo+
Solo
Shiva
Shiva
canguro-hosco082
Shiva
Level 88
God Stats
19W - 10L
1,645 SR
Queue Stats
721W - 704L
1,537 Elo+
Solo
Anhur
Anhur
kira8886
Anhur
Level 160
God Stats
17W - 16L
1,696 SR
Queue Stats
375W - 369L
1,459 Elo+
Solo
Team Averages
Level 103
1,621 SR
1,476 Elo+

VS

Team Averages
Level 103
1,463 SR
1,413 Elo+
Loki
Loki
ITheNamelessOneI
Loki
Level 38
God Stats
33W - 30L
1,504 SR
Queue Stats
57W - 77L
1,364 Elo+
Party 1
Ravana
Ravana
MellowDaPro
Ravana
Level 155
God Stats
2W - 3L
1,404 SR
Queue Stats
97W - 99L
1,418 Elo+
Party 2
Nike
Nike
SlobOnMeNob_
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 179L
1,426 Elo+
Party 1
Hades
Hades
pimplizard38
Hades
Level 133
God Stats
12W - 13L
1,629 SR
Queue Stats
86W - 96L
1,427 Elo+
Party 2
Hachiman
Hachiman
xt_Lone_Star_tx
Hachiman
Level 127
God Stats
4W - 8L
1,276 SR
Queue Stats
61W - 80L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,390
649
17,860
11,854
7,102
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Dead eye3959
Arachne
13
2 / 2 / 2
7,699
481
4,033
12,876
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
UnrulyD
Kumbhakarna
13
3 / 0 / 10
8,974
561
6,294
13,230
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 1
9,851
616
9,117
14,842
9,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
kira8886
Anhur
16
8 / 0 / 2
9,993
625
9,393
10,756
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,874
430
4,830
14,289
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
13
0 / 3 / 0
7,663
479
5,510
10,532
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
6,742
421
5,848
15,614
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 1
8,900
556
9,397
16,815
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
0 / 4 / 0
7,103
444
7,369
12,764
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
24
Kills
3
3
Deaths
25
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Arachne
Dead eye3959
Arachne
2
2
2
1.5
L
1
8
0
0.13
L
Ravana
0
3
0
0
L
0
5
0
0
W
Kumbhakarna
UnrulyD
Kumbhakarna
3
0
10
8
W
3
1
1
3.5
W
Anhur
kira8886
Anhur
8
0
2
9
L
2
5
1
0.5
L
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
32,954
63,558
Taken
70,014
38,719
Mitigated
36,502
30,276
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,860
1,709
0
7,509
11,854
7,102
375
4,920
6,934
100,851
0
W
Arachne
Dead eye3959
Arachne
4,033
2,582
0
6,534
12,876
4,924
978
2,094
10,782
0
49,326
L
4,830
1,425
0
2,189
14,289
3,465
1,334
5,985
8,304
0
36,215
L
Ravana
5,510
1,429
0
2,126
10,532
10,418
0
0
10,532
0
56,869
L
5,848
166
90
1,145
15,614
11,928
62
6,507
9,010
0
28,865
W
Kumbhakarna
UnrulyD
Kumbhakarna
6,294
1,139
91
3,898
13,230
13,260
419
830
12,388
26,877
0
W
9,117
3,600
0
4,832
14,842
9,211
889
1,709
12,309
0
81,879
W
Anhur
kira8886
Anhur
9,393
4,681
0
7,412
10,756
4,222
1,335
105
10,591
0
85,881
L
9,397
192
105
5,608
16,815
6,770
0
9,196
7,619
69,905
0
L
Hachiman
7,369
4,399
0
3,331
12,764
3,921
0
2,467
10,297
0
54,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
37,282
532
Minions Killed
426
0
Camps Cleared
0
1,466,987
Distance Traveled
1,469,743
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,390
649
157
10
0
292,098
3
W
Arachne
7,699
481
74
5
0
265,755
0
L
Loki
6,874
430
68
4
0
314,297
0
L
Ravana
7,663
479
97
6
0
276,645
0
L
Nike
6,742
421
35
2
0
300,281
0
W
Kumbhakarna
8,974
561
31
2
0
314,944
0
W
Shiva
9,851
616
138
9
0
313,580
2
W
Anhur
9,993
625
132
8
0
280,610
2
L
Hades
8,900
556
147
9
0
302,520
4
L
Hachiman
7,103
444
79
5
0
276,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role