Player Matchup

Susano
Susano
Carlile
Susano
Level 158
God Stats
5W - 5L
1,580 SR
Queue Stats
277W - 266L
1,500 Elo+
Party 1
Hachiman
Hachiman
DxJD
Hachiman
Level 129
God Stats
2W - 2L
1,284 SR
Queue Stats
144W - 134L
1,491 Elo+
Party 1
Ganesha
Ganesha
Mayopocalypse
Ganesha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 145L
1,466 Elo+
Party 1
Odin
Odin
jsuni
Odin
Level 45
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Hera
Hera
killerstringbean
Hera
Level 124
God Stats
20W - 9L
1,660 SR
Queue Stats
468W - 433L
1,513 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,430 Elo+

VS

Team Averages
Level 137
1,574 SR
1,456 Elo+
Loki
Loki
FedLoki
Loki
Level 140
God Stats
55W - 50L
1,546 SR
Queue Stats
316W - 320L
1,425 Elo+
Party 2
Artemis
Artemis
JadenIsHim
Artemis
Level 125
God Stats
1W - 1L
1,260 SR
Queue Stats
148W - 171L
1,437 Elo+
Party 2
Neith
Neith
XGodhunterXs
Neith
Level 155
God Stats
4W - 3L
1,715 SR
Queue Stats
87W - 75L
1,440 Elo+
Solo
Bacchus
Bacchus
joshuanextdoor_
Bacchus
Level 129
God Stats
4W - 3L
1,589 SR
Queue Stats
225W - 244L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
lorenzomart-101
Nu Wa
Level 137
God Stats
13W - 6L
1,758 SR
Queue Stats
108W - 104L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Carlile
Susano
13
3 / 7 / 1
7,662
511
7,516
15,215
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
DxJD
Hachiman
13
0 / 0 / 0
6,983
466
4,100
8,294
2,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
11
0 / 4 / 1
6,936
462
2,347
11,000
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
jsuni
Odin
11
0 / 4 / 2
6,424
428
3,138
11,851
8,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
7,930
529
7,272
7,794
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FedLoki
Loki
13
3 / 1 / 4
7,898
527
4,240
9,062
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JadenIsHim
Artemis
14
3 / 0 / 3
7,973
532
7,666
4,899
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 2
9,505
634
6,912
9,900
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 6
7,843
523
5,380
9,854
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 2 / 3
8,361
557
9,592
8,840
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
Carlile
Susano
3
7
1
0.5
L
Hachiman
DxJD
Hachiman
0
0
0
0
W
Loki
FedLoki
Loki
3
1
4
5
W
Artemis
JadenIsHim
Artemis
3
0
3
4.5
L
Ganesha
0
4
1
0.13
W
5
1
2
6
W
1
0
6
4
L
Odin
jsuni
Odin
0
4
2
0.25
L
1
2
1
0.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
33,790
54,154
Taken
42,555
28,423
Mitigated
23,521
8,008
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Carlile
Susano
7,516
2,057
0
1,144
15,215
6,003
0
3,585
11,462
0
56,005
L
Hachiman
DxJD
Hachiman
4,100
2,475
0
3,925
8,294
2,802
0
2,223
5,999
0
60,384
W
Loki
FedLoki
Loki
4,240
1,276
0
3,368
9,062
3,412
0
838
8,157
0
47,435
W
Artemis
JadenIsHim
Artemis
7,666
2,927
0
3,976
4,899
2,030
552
364
4,535
0
64,020
L
Ganesha
2,347
297
88
1,705
11,000
8,171
0
3,334
7,574
20,427
0
W
6,912
2,122
0
2,547
9,900
4,216
773
846
8,974
0
78,258
W
5,380
541
0
3,151
9,854
10,319
222
3,124
6,405
24,129
0
L
Odin
jsuni
Odin
3,138
402
47
349
11,851
8,715
13
1,851
9,836
0
29,122
L
7,272
1,729
0
750
7,794
2,732
0
3,435
4,155
65,625
0
W
9,592
1,762
0
1,652
8,840
3,544
0
3,995
4,576
59,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
41,580
407
Minions Killed
445
0
Camps Cleared
0
1,506,468
Distance Traveled
1,447,682
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,662
511
70
5
0
302,106
1
L
Hachiman
6,983
466
145
10
0
285,189
0
W
Loki
7,898
527
69
5
0
303,937
3
W
Artemis
7,973
532
90
6
0
270,768
0
L
Ganesha
6,936
462
5
0
0
306,428
0
W
Neith
9,505
634
134
9
0
265,415
0
W
Bacchus
7,843
523
43
3
0
328,260
3
L
Odin
6,424
428
51
3
0
307,749
0
L
Hera
7,930
529
136
9
0
304,996
6
W
Nu Wa
8,361
557
109
7
0
279,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role