Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Monster_UltAssas
Kumbhakarna
Level 97
God Stats
6W - 10L
1,323 SR
Queue Stats
94W - 126L
1,396 Elo+
Solo
Achilles
Achilles
Nyasyn RD
Achilles
Level 138
God Stats
35W - 32L
1,487 SR
Queue Stats
192W - 173L
1,450 Elo+
Solo
Apollo
Apollo
VULCAO83
Apollo
Level 123
God Stats
11W - 13L
1,530 SR
Queue Stats
526W - 530L
1,431 Elo+
Solo
Ravana
Ravana
ZenMartian
Ravana
Level 196
God Stats
47W - 33L
1,625 SR
Queue Stats
1,360W - 1,267L
1,513 Elo+
Solo
Team Averages
Level 140
1,493 SR
1,458 Elo+

VS

Team Averages
Level 105
1,543 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ClasssyButNasty
Nu Wa
Level 159
God Stats
36W - 18L
1,605 SR
Queue Stats
332W - 317L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Drex Baller
Ratatoskr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Atlas
Atlas
Matt Olsten
Atlas
Level 128
God Stats
39W - 42L
1,515 SR
Queue Stats
112W - 119L
1,442 Elo+
Solo
Ah Puch
Ah Puch
PHTM_Kn1f3
Ah Puch
Level 85
God Stats
1W - 2L
1,594 SR
Queue Stats
33W - 33L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 2
7,542
580
5,330
5,953
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Monster_UltAssas
Kumbhakarna
12
4 / 1 / 4
7,634
587
3,589
9,120
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Nyasyn RD
Achilles
14
5 / 2 / 1
8,453
650
6,050
12,188
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
VULCAO83
Apollo
13
0 / 1 / 1
7,258
558
2,133
6,281
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
ZenMartian
Ravana
11
3 / 0 / 1
6,374
490
4,525
8,143
6,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 1
6,002
462
2,830
5,849
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 1
5,904
454
2,534
6,218
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Drex Baller
Ratatoskr
11
1 / 0 / 2
6,580
506
2,372
9,297
3,152
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
6,222
479
2,839
6,803
3,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PHTM_Kn1f3
Ah Puch
11
0 / 5 / 1
6,167
474
5,286
8,160
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
4
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Charybdis
 
Charybdis
0
2
1
0.25
L
1
6
1
0.25
L
Ratatoskr
Drex Baller
Ratatoskr
1
0
2
2
L
2
0
0
2
W
Kumbhakarna
Monster_UltAssas
Kumbhakarna
4
1
4
6
W
Achilles
Nyasyn RD
Achilles
5
2
1
2.75
L
Ah Puch
PHTM_Kn1f3
Ah Puch
0
5
1
0.1
W
Apollo
VULCAO83
Apollo
0
1
1
0.5
W
Ravana
ZenMartian
Ravana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
15,861
41,685
Taken
36,327
24,476
Mitigated
12,584
14,172
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,330
688
0
500
5,953
2,185
216
2,917
2,798
61,001
0
L
Charybdis
 
Charybdis
2,830
1,181
0
1,835
5,849
1,725
0
544
5,288
0
34,899
L
2,534
931
0
0
6,218
1,332
132
995
4,890
23,217
0
L
Ratatoskr
Drex Baller
Ratatoskr
2,372
544
0
4,128
9,297
3,152
0
1,727
7,518
0
42,591
L
2,839
1,317
0
2,224
6,803
3,481
0
1,421
5,159
24,066
0
W
Kumbhakarna
Monster_UltAssas
Kumbhakarna
3,589
578
0
2,733
9,120
4,940
0
2,041
6,999
36,782
7,172
W
Achilles
Nyasyn RD
Achilles
6,050
1,184
0
5,714
12,188
8,578
3,003
2,266
9,686
0
53,773
L
Ah Puch
PHTM_Kn1f3
Ah Puch
5,286
38
0
1,503
8,160
2,894
0
4,221
3,841
48,266
0
W
Apollo
VULCAO83
Apollo
2,133
1,461
93
3,735
6,281
2,377
1,116
680
5,583
0
51,494
W
Ravana
ZenMartian
Ravana
4,525
1,599
0
1,397
8,143
6,396
200
2,110
5,883
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
30,875
411
Minions Killed
294
0
Camps Cleared
0
1,282,735
Distance Traveled
1,127,769
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,542
580
136
10
0
247,597
0
L
Charybdis
6,002
462
66
5
0
222,958
0
L
Nu Wa
5,904
454
35
3
0
118,788
0
L
Ratatoskr
6,580
506
82
6
0
331,476
1
L
Atlas
6,222
479
30
2
0
203,122
2
W
Kumbhakarna
7,634
587
59
5
0
308,794
0
W
Achilles
8,453
650
85
7
0
249,712
2
L
Ah Puch
6,167
474
81
6
0
251,425
4
W
Apollo
7,258
558
94
7
0
218,252
3
W
Ravana
6,374
490
37
3
0
258,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role