Player Matchup

Ymir
Ymir
Atisefy
Ymir
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 4L
1,120 Elo+
Party 1
Susano
Susano
Box The Goat
Susano
Level 96
God Stats
1W - 2L
1,269 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 1
Tiamat
Tiamat
ChroniumX
Tiamat
Level 27
God Stats
8W - 2L
1,813 SR
Queue Stats
56W - 21L
1,754 Elo+
Party 1
Neith
Neith
CousnVinny
Neith
Level 48
God Stats
54W - 52L
1,597 SR
Queue Stats
325W - 312L
1,373 Elo+
Party 1
King Arthur
King Arthur
Jạpella149
King Arthur
Level 114
God Stats
2W - 0L
1,380 SR
Queue Stats
8W - 4L
1,674 Elo+
Party 1
Team Averages
Level 58
1,469 SR
1,480 Elo+

VS

Team Averages
Level 30
1,471 SR
1,387 Elo+
Ymir
Ymir
Alleged1diot
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 2
Achilles
Achilles
BigBeagleEnergy
Achilles
Level 39
God Stats
3W - 3L
1,763 SR
Queue Stats
54W - 62L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
HastyBacon
Cthulhu
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Martichoras
Martichoras
SPIKEINMYVEINS
Martichoras
Level 39
God Stats
1W - 4L
1,031 SR
Queue Stats
49W - 44L
1,447 Elo+
Party 2
Arachne
Arachne
SoraKai96
Arachne
Level 65
God Stats
5W - 1L
1,767 SR
Queue Stats
75W - 82L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atisefy
Ymir
10
2 / 2 / 1
6,444
537
4,572
10,941
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
11
4 / 0 / 1
6,992
583
3,914
8,466
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ChroniumX
Tiamat
13
3 / 3 / 2
7,590
633
6,561
7,139
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
1 / 2 / 3
6,366
531
6,050
7,513
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Jạpella149
King Arthur
12
7 / 1 / 0
8,149
679
8,866
12,371
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,576
465
4,258
9,448
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
11
0 / 5 / 0
5,550
463
3,713
10,736
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
HastyBacon
Cthulhu
8
0 / 8 / 1
5,078
423
2,071
11,029
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
SPIKEINMYVEINS
Martichoras
10
3 / 2 / 0
5,876
490
6,083
8,164
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SoraKai96
Arachne
13
4 / 1 / 0
7,581
632
5,173
10,929
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
17
Kills
7
8
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Ymir
Atisefy
Ymir
2
2
1
1.25
L
Achilles
0
5
0
0
W
Susano
4
0
1
4.5
W
Tiamat
ChroniumX
Tiamat
3
3
2
1.33
W
Neith
1
2
3
1.25
L
Cthulhu
HastyBacon
Cthulhu
0
8
1
0.06
W
King Arthur
Jạpella149
King Arthur
7
1
0
7
L
Martichoras
SPIKEINMYVEINS
Martichoras
3
2
0
1.5
L
Arachne
SoraKai96
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
21,298
46,430
Taken
50,306
29,766
Mitigated
30,368
11,618
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
1,085
0
1,520
9,448
6,436
0
2,902
6,546
7,923
0
W
Ymir
Atisefy
Ymir
4,572
1,450
0
850
10,941
8,967
351
2,936
7,883
22,515
0
L
Achilles
3,713
1,253
0
967
10,736
8,807
0
84
10,496
0
31,003
W
Susano
3,914
1,133
0
4,875
8,466
3,047
0
765
7,660
0
42,694
W
Tiamat
ChroniumX
Tiamat
6,561
1,324
0
890
7,139
5,065
447
912
6,051
55,253
0
W
Neith
6,050
2,413
0
1,763
7,513
2,687
534
1,201
6,312
0
40,449
L
Cthulhu
HastyBacon
Cthulhu
2,071
489
0
238
11,029
7,809
14
4,068
6,961
15,741
0
W
King Arthur
Jạpella149
King Arthur
8,866
978
0
3,240
12,371
10,000
4
300
12,029
0
57,405
L
Martichoras
SPIKEINMYVEINS
Martichoras
6,083
2,475
0
3,520
8,164
3,134
0
1,093
7,071
0
40,634
L
Arachne
SoraKai96
Arachne
5,173
4,018
0
4,102
10,929
4,182
0
3,076
7,853
0
58,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
29,661
383
Minions Killed
223
0
Camps Cleared
0
1,223,697
Distance Traveled
1,018,736
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,576
465
14
1
0
200,265
0
W
Ymir
6,444
537
34
3
0
223,306
0
L
Achilles
5,550
463
35
3
0
194,979
0
W
Susano
6,992
583
78
7
0
276,577
0
W
Tiamat
7,590
633
110
9
0
254,675
0
W
Neith
6,366
531
71
6
0
230,791
0
L
Cthulhu
5,078
423
19
2
0
156,476
0
W
King Arthur
8,149
679
90
8
0
238,348
0
L
Martichoras
5,876
490
59
5
0
208,423
5
L
Arachne
7,581
632
96
8
0
258,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role