Player Matchup

Sun Wukong
Sun Wukong
Gold IV
ALEXVALL11
Sun Wukong
Gold IV
Level 123
God Stats
33W - 29L
1,522 SR
Queue Stats
202W - 205L
1,451 MMR
Solo
Janus
Janus
Bronze IV
JChaosX
Janus
Bronze IV
Level 100
God Stats
2W - 2L
1,180 SR
Queue Stats
5W - 5L
1,421 MMR
Solo
Khepri
Khepri
Gold IV
Timesup
Khepri
Gold IV
Level 116
God Stats
3W - 2L
1,651 SR
Queue Stats
50W - 55L
1,446 MMR
Solo
Awilix
Awilix
Gold III
Trucker1023
Awilix
Gold III
Level 157
God Stats
34W - 27L
1,553 SR
Queue Stats
445W - 464L
1,454 MMR
Solo
Cernunnos
Cernunnos
Gold IV
bigguyren96
Cernunnos
Gold IV
Level 109
God Stats
13W - 3L
1,675 SR
Queue Stats
63W - 59L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,516 SR
1,443 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,560 SR
1,447 MMR
Merlin
Merlin
Bronze III
Hanzo23
Merlin
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,445 MMR
Solo
Chaac
Chaac
Silver III
Ilmmortal_Legend
Chaac
Silver III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 117L
1,445 MMR
Party 1
Fenrir
Fenrir
Bronze V
Kaynine18
Fenrir
Bronze V
Level 121
God Stats
7W - 3L
1,695 SR
Queue Stats
35W - 23L
1,463 MMR
Party 2
Ares
Ares
Bronze V
MrssFury
Ares
Bronze V
Level 129
God Stats
1W - 3L
1,394 SR
Queue Stats
1W - 4L
1,434 MMR
Party 2
Chernobog
Chernobog
Bronze III
iBeAnt
Chernobog
Bronze III
Level 106
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 6L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALEXVALL11
Sun Wukong
19
4 / 1 / 6
12,683
668
10,256
16,769
15,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
JChaosX
Janus
15
6 / 3 / 0
10,027
528
6,643
7,270
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Timesup
Khepri
15
1 / 2 / 12
9,917
522
6,894
17,806
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
18
4 / 2 / 8
11,326
596
9,410
13,319
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
bigguyren96
Cernunnos
19
4 / 1 / 3
11,893
626
15,999
10,435
6,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AphroditeAo KuangSurtrHachimanThanatos

VS

Bans
KaliMartichorasAthenaNu WaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hanzo23
Merlin
15
2 / 4 / 3
9,023
475
10,130
9,643
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 2
9,888
520
8,733
16,182
14,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Kaynine18
Fenrir
15
5 / 2 / 2
9,645
508
8,122
13,830
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
1 / 4 / 5
8,278
436
5,235
18,019
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
iBeAnt
Chernobog
13
0 / 4 / 4
7,930
417
5,743
13,168
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
9
9
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALEXVALL11
Sun Wukong
4
1
6
7
L
Merlin
Hanzo23
Merlin
2
4
3
0.88
L
1
5
2
0.4
W
Janus
JChaosX
Janus
6
3
0
2
L
Fenrir
Kaynine18
Fenrir
5
2
2
3
L
Ares
1
4
5
0.88
W
Khepri
Timesup
Khepri
1
2
12
3.5
W
Awilix
4
2
8
4
W
Cernunnos
bigguyren96
Cernunnos
4
1
3
5.5
L
Chernobog
iBeAnt
Chernobog
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,202
Damage
37,963
65,599
Taken
70,842
51,255
Mitigated
47,651
16,529
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALEXVALL11
Sun Wukong
10,256
2,294
0
6,411
16,769
15,377
90
1,432
15,337
68
113,284
L
Merlin
Hanzo23
Merlin
10,130
536
0
1,692
9,643
4,091
0
2,156
7,393
76,010
0
L
8,733
1,763
0
2,707
16,182
14,086
0
861
15,317
0
91,943
W
Janus
JChaosX
Janus
6,643
167
0
774
7,270
3,168
69
2,140
5,130
62,324
0
L
Fenrir
Kaynine18
Fenrir
8,122
2,514
0
1,993
13,830
6,786
0
2,080
11,700
0
79,392
L
Ares
5,235
121
0
3,422
18,019
17,304
0
6,106
11,711
20,166
0
W
Khepri
Timesup
Khepri
6,894
642
0
2,347
17,806
20,463
719
7,206
10,600
23,526
0
W
Awilix
9,410
3,870
0
1,354
13,319
6,183
528
2,321
10,998
0
110,099
W
Cernunnos
bigguyren96
Cernunnos
15,999
7,915
0
5,643
10,435
6,064
4,540
2,412
8,023
0
115,249
L
Chernobog
iBeAnt
Chernobog
5,743
3,018
0
3,243
13,168
5,384
66
2,143
11,014
0
49,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
44,764
663
Minions Killed
495
0
Camps Cleared
0
1,991,752
Distance Traveled
1,925,579
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,683
668
183
10
0
390,378
4
L
Merlin
9,023
475
125
7
0
345,765
5
L
Chaac
9,888
520
148
8
0
375,788
0
W
Janus
10,027
528
135
7
0
384,423
8
L
Fenrir
9,645
508
109
6
0
463,639
3
L
Ares
8,278
436
29
2
0
365,491
5
W
Khepri
9,917
522
31
2
0
403,739
9
W
Awilix
11,326
596
126
7
0
454,983
1
W
Cernunnos
11,893
626
188
10
0
358,229
4
L
Chernobog
7,930
417
84
4
0
374,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role