Player Matchup

Ao Kuang
Ao Kuang
BeansOnDaGrill7
Ao Kuang
Level 147
God Stats
5W - 3L
1,663 SR
Queue Stats
470W - 481L
1,490 Elo+
Party 1
Medusa
Medusa
Camiin
Medusa
Level 140
God Stats
1W - 0L
1,322 SR
Queue Stats
153W - 147L
1,532 Elo+
Party 3
Chernobog
Chernobog
Dankmeme2235
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,630 Elo+
Party 1
Horus
Horus
Danyiin
Horus
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 71L
1,564 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jmrbowler99
Tsukuyomi
Level 126
God Stats
10W - 10L
1,308 SR
Queue Stats
558W - 558L
1,464 Elo+
Party 1
Team Averages
Level 126
1,459 SR
1,536 Elo+

VS

Team Averages
Level 126
1,428 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BIG CHANCH4240
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
DiLLusions
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,627 Elo+
Party 2
Hades
Hades
Dmanpowerr
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,565 Elo+
Party 2
Awilix
Awilix
ThePlatinumBean
Awilix
Level 123
God Stats
0W - 7L
1,140 SR
Queue Stats
132W - 120L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
8 / 1 / 6
8,692
869
5,288
6,216
4,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Camiin
Medusa
14
0 / 3 / 12
7,752
775
10,044
7,353
3,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
Dankmeme2235
Chernobog
17
3 / 0 / 12
8,876
888
5,867
6,612
2,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Danyiin
Horus
16
3 / 1 / 11
9,279
928
7,238
13,431
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
jmrbowler99
Tsukuyomi
15
6 / 2 / 6
8,934
893
11,003
6,614
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 4
7,131
713
5,360
7,414
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
7,850
785
8,501
7,655
2,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DiLLusions
Kukulkan
13
0 / 4 / 3
6,958
696
3,254
6,356
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
12
2 / 4 / 3
7,519
752
8,335
8,142
4,393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
7,175
718
5,015
11,583
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
20
Kills
6
7
Deaths
20
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
L
2
5
2
0.6
W
Ao Kuang
8
1
6
11
W
Medusa
Camiin
Medusa
0
3
12
2
W
Chernobog
Dankmeme2235
Chernobog
3
0
12
9
W
Horus
Danyiin
Horus
3
1
11
8.5
L
Kukulkan
DiLLusions
Kukulkan
0
4
3
0.38
L
Hades
2
4
3
0.88
L
1
3
5
1.17
W
Tsukuyomi
jmrbowler99
Tsukuyomi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
30,465
40,226
Taken
41,150
22,600
Mitigated
19,865
20,444
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,360
423
817
1,415
7,414
2,493
0
1,443
5,658
15,183
0
L
8,501
5,334
415
485
7,655
2,827
0
396
7,070
22,948
0
W
Ao Kuang
5,288
543
1,228
2,807
6,216
4,582
1,222
1,779
4,331
8,187
0
W
Medusa
Camiin
Medusa
10,044
3,701
176
545
7,353
3,000
0
5,484
1,692
0
24,261
W
Chernobog
Dankmeme2235
Chernobog
5,867
3,414
263
1,627
6,612
2,899
455
3,866
2,531
0
20,328
W
Horus
Danyiin
Horus
7,238
2,757
2,830
7,492
13,431
9,523
161
8,891
4,131
0
10,145
L
Kukulkan
DiLLusions
Kukulkan
3,254
206
114
290
6,356
2,815
0
531
5,728
10,764
0
L
Hades
8,335
501
175
1,829
8,142
4,393
0
1,025
6,932
16,636
0
L
5,015
1,367
396
3,404
11,583
7,337
0
1,554
9,580
0
8,867
W
Tsukuyomi
jmrbowler99
Tsukuyomi
11,003
1,272
1,835
1,641
6,614
2,596
0
4,651
1,428
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
36,633
131
Minions Killed
101
0
Camps Cleared
0
1,050,857
Distance Traveled
804,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,131
713
26
3
0
172,242
0
L
Vulcan
7,850
785
27
3
0
176,123
0
W
Ao Kuang
8,692
869
5
1
0
188,075
0
W
Medusa
7,752
775
36
4
0
184,620
0
W
Chernobog
8,876
888
45
5
0
217,831
0
W
Horus
9,279
928
4
0
0
229,645
0
L
Kukulkan
6,958
696
17
2
0
164,295
0
L
Hades
7,519
752
17
2
0
126,424
0
L
Awilix
7,175
718
14
1
0
165,482
0
W
Tsukuyomi
8,934
893
41
4
0
230,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role