Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
D0nkeytron
Nike
Level 64
God Stats
11W - 6L
1,747 SR
Queue Stats
42W - 47L
1,363 Elo+
Party 1
Anubis
Anubis
I3igDaddyD
Anubis
Level 127
God Stats
1W - 1L
1,540 SR
Queue Stats
108W - 114L
1,502 Elo+
Party 1
Thor
Thor
Martel Qc8512
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,462 Elo+
Solo
Cernunnos
Cernunnos
Zfighter8000
Cernunnos
Level 153
God Stats
1W - 0L
1,616 SR
Queue Stats
202W - 190L
1,546 Elo+
Party 1
Team Averages
Level 126
1,581 SR
1,474 Elo+

VS

Team Averages
Level 145
1,433 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LikeToySoldiers
Maui
Level 124
God Stats
13W - 13L
1,539 SR
Queue Stats
351W - 355L
1,465 Elo+
Solo
Danzaburou
Danzaburou
ManaTapped
Danzaburou
Level 149
God Stats
3W - 5L
1,164 SR
Queue Stats
212W - 230L
1,469 Elo+
Solo
Janus
Janus
pp98s
Janus
Level 144
God Stats
10W - 15L
1,459 SR
Queue Stats
298W - 297L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 3
4,689
938
2,769
5,101
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 4
4,973
995
2,722
4,793
3,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
I3igDaddyD
Anubis
11
3 / 0 / 2
5,322
1,064
3,673
3,075
1,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,124
1,025
2,153
4,268
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zfighter8000
Cernunnos
10
0 / 0 / 4
4,699
940
3,254
5,191
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 1
4,941
988
2,697
5,237
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
10
0 / 1 / 2
4,747
949
5,011
5,526
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 0
2,401
480
0
0
0
Danzaburou
ManaTapped
Danzaburou
9
0 / 2 / 1
4,417
883
3,718
5,701
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
pp98s
Janus
10
1 / 1 / 2
4,857
971
3,975
2,473
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Chang'e
 
Chang'e
2
3
1
0.83
L
Martichoras
 
Martichoras
0
1
2
1
W
2
1
4
4
W
Anubis
I3igDaddyD
Anubis
3
0
2
4
L
0
0
0
0
L
Danzaburou
ManaTapped
Danzaburou
0
2
1
0.25
W
1
1
0
1
W
Cernunnos
Zfighter8000
Cernunnos
0
0
4
2
L
Janus
pp98s
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
15,401
22,428
Taken
18,937
11,103
Mitigated
6,011
4,558
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,769
39
107
718
5,101
2,860
0
1,021
4,080
11,166
0
L
Chang'e
 
Chang'e
2,697
189
160
698
5,237
1,402
111
2,226
3,011
13,143
0
L
Martichoras
 
Martichoras
5,011
1,966
0
922
5,526
1,978
0
1,329
4,197
0
18,872
W
2,722
9
196
369
4,793
3,101
301
1,088
3,705
0
5,036
W
Anubis
I3igDaddyD
Anubis
3,673
47
0
1,247
3,075
1,452
390
1,305
1,770
17,383
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ManaTapped
Danzaburou
3,718
274
0
1,162
5,701
1,718
0
2,217
3,484
0
11,669
W
2,153
176
0
470
4,268
1,790
0
850
3,418
0
17,919
W
Cernunnos
Zfighter8000
Cernunnos
3,254
1,522
0
1,451
5,191
1,900
922
2,473
2,718
0
10,462
L
Janus
pp98s
Janus
3,975
0
0
70
2,473
913
0
691
1,782
13,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
21,363
121
Minions Killed
107
0
Camps Cleared
0
636,532
Distance Traveled
460,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,689
938
13
3
0
137,767
1
L
Chang'e
4,941
988
24
5
0
114,605
0
L
Martichoras
4,747
949
31
6
0
113,873
0
W
Nike
4,973
995
5
1
0
121,289
0
W
Anubis
5,322
1,064
25
5
0
133,140
0
L
Maui
2,401
480
0
0
0
0
0
L
Danzaburou
4,417
883
21
4
0
119,521
0
W
Thor
5,124
1,025
46
9
0
123,346
0
W
Cernunnos
4,699
940
32
6
0
120,990
0
L
Janus
4,857
971
31
6
0
112,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role