Player Matchup

Danzaburou
Danzaburou
Gold V
Kittenccino
Danzaburou
Gold V
Level 88
God Stats
22W - 19L
1,669 SR
Queue Stats
63W - 81L
1,575 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
x-Shadow306-x
Baron Samedi
Bronze III
Level 139
God Stats
0W - 2L
1,436 SR
Queue Stats
15W - 38L
1,401 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
xAVxL3g3nds
Kuzenbo
Platinum V
Level 109
God Stats
4W - 6L
1,788 SR
Queue Stats
86W - 116L
1,667 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,631 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,550 SR
1,466 MMR
Anubis
Anubis
Bronze III
Theywantthenick
Anubis
Bronze III
Level 89
God Stats
1W - 0L
2,002 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
XannySZN
Hou Yi
Bronze III
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,449 MMR
Party 2
Sobek
Sobek
Bronze III
iDyslixc
Sobek
Bronze III
Level 124
God Stats
1W - 0L
1,149 SR
Queue Stats
5W - 4L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kittenccino
Danzaburou
13
1 / 7 / 2
10,246
683
11,378
14,839
3,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
x-Shadow306-x
Baron Samedi
12
0 / 6 / 5
10,032
669
8,874
12,160
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xAVxL3g3nds
Kuzenbo
13
4 / 5 / 1
10,683
712
9,278
21,900
22,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HorusMartichorasAchillesFenrir

VS

Bans
DiscordiaHerculesThothHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 4
13,754
917
20,942
11,949
7,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
XannySZN
Hou Yi
15
3 / 1 / 12
11,875
792
16,401
10,387
5,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iDyslixc
Sobek
15
3 / 3 / 14
12,069
805
4,920
17,962
24,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kittenccino
Danzaburou
1
7
2
0.29
W
12
1
4
14
W
Hou Yi
XannySZN
Hou Yi
3
1
12
9
W
Sobek
iDyslixc
Sobek
3
3
14
3.33
L
Baron Samedi
x-Shadow306-x
Baron Samedi
0
6
5
0.42
L
Kuzenbo
xAVxL3g3nds
Kuzenbo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
42,263
48,899
Taken
40,298
30,968
Mitigated
37,277
6,789
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kittenccino
Danzaburou
11,378
4,380
0
2,467
14,839
3,729
630
9,162
5,627
0
53,072
W
20,942
854
0
4,422
11,949
7,538
742
7,092
4,709
89,059
0
W
Hou Yi
XannySZN
Hou Yi
16,401
9,767
0
4,114
10,387
5,032
2,127
5,450
4,665
0
58,490
W
Sobek
iDyslixc
Sobek
4,920
598
157
3,181
17,962
24,707
210
5,728
11,962
18,227
0
L
Baron Samedi
x-Shadow306-x
Baron Samedi
8,874
474
1,713
1,647
12,160
4,883
0
6,914
5,194
36,423
0
L
Kuzenbo
xAVxL3g3nds
Kuzenbo
9,278
2,963
0
962
21,900
22,356
0
10,617
11,235
27,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
37,698
158
Minions Killed
214
0
Camps Cleared
0
742,436
Distance Traveled
772,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,246
683
74
5
0
239,880
2
W
Anubis
13,754
917
114
8
0
256,536
6
W
Hou Yi
11,875
792
67
4
0
249,748
0
W
Sobek
12,069
805
33
2
0
266,688
0
L
Baron Samedi
10,032
669
56
4
0
227,178
2
L
Kuzenbo
10,683
712
28
2
0
275,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role