Player Matchup

Hercules
Hercules
Ay Clue
Hercules
Level 56
God Stats
2W - 4L
1,332 SR
Queue Stats
96W - 94L
1,418 Elo+
Party 3
Martichoras
Martichoras
Briskk7076
Martichoras
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,407 Elo+
Party 1
Geb
Geb
WolfzSD
Geb
Level 128
God Stats
1W - 1L
1,929 SR
Queue Stats
18W - 25L
1,450 Elo+
Party 1
Fenrir
Fenrir
iSpited
Fenrir
Level 106
God Stats
13W - 9L
1,533 SR
Queue Stats
77W - 72L
1,381 Elo+
Party 3
Aphrodite
Aphrodite
l Zeroed l
Aphrodite
Level 147
God Stats
4W - 1L
1,633 SR
Queue Stats
28W - 37L
1,466 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,425 Elo+

VS

Team Averages
Level 111
1,477 SR
1,480 Elo+
Sobek
Sobek
Broodpitudo
Sobek
Level 120
God Stats
0W - 6L
1,284 SR
Queue Stats
230W - 218L
1,460 Elo+
Party 2
Janus
Janus
Burripitudo
Janus
Level 115
God Stats
20W - 14L
1,556 SR
Queue Stats
191W - 177L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IRONFENIX1209
Tsukuyomi
Level 129
God Stats
13W - 9L
1,554 SR
Queue Stats
56W - 59L
1,450 Elo+
Party 2
Achilles
Achilles
JigglyJoeJr12
Achilles
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 113L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Sonia Tanaka
Jing Wei
Level 88
God Stats
9W - 7L
1,493 SR
Queue Stats
117W - 96L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ay Clue
Hercules
18
2 / 0 / 1
10,785
568
8,144
19,368
24,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Briskk7076
Martichoras
16
4 / 2 / 2
9,995
526
11,807
15,674
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
14
2 / 1 / 10
9,372
493
9,490
12,618
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
iSpited
Fenrir
15
7 / 3 / 3
9,858
519
9,942
18,005
10,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
l Zeroed l
Aphrodite
16
3 / 2 / 6
9,376
493
11,269
14,208
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,272
435
6,160
15,283
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 3
10,195
537
12,747
10,476
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
IRONFENIX1209
Tsukuyomi
14
1 / 6 / 1
8,357
440
11,838
18,016
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
JigglyJoeJr12
Achilles
16
0 / 2 / 0
8,656
456
9,626
13,246
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sonia Tanaka
Jing Wei
15
1 / 5 / 1
9,323
491
10,382
17,758
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ay Clue
Hercules
2
0
1
2.5
W
Martichoras
Briskk7076
Martichoras
4
2
2
2.5
L
2
2
3
1.75
L
4
3
3
1.83
L
Tsukuyomi
IRONFENIX1209
Tsukuyomi
1
6
1
0.25
L
Achilles
JigglyJoeJr12
Achilles
0
2
0
0
L
Jing Wei
Sonia Tanaka
Jing Wei
1
5
1
0.3
W
Geb
2
1
10
7
W
Fenrir
iSpited
Fenrir
7
3
3
2.83
W
Aphrodite
l Zeroed l
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,652
Damage
50,753
79,873
Taken
74,779
59,194
Mitigated
50,583
36,108
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ay Clue
Hercules
8,144
3,011
0
9,449
19,368
24,659
0
852
17,097
110
88,573
W
Martichoras
Briskk7076
Martichoras
11,807
5,900
0
7,728
15,674
7,533
539
1,846
13,788
0
77,709
L
6,160
809
0
4,711
15,283
14,748
0
7,547
7,682
25,169
0
L
12,747
426
0
1,500
10,476
4,486
0
7,371
2,931
91,488
0
L
Tsukuyomi
IRONFENIX1209
Tsukuyomi
11,838
3,037
0
4,402
18,016
7,273
0
5,051
12,965
0
68,472
L
Achilles
JigglyJoeJr12
Achilles
9,626
2,752
0
2,557
13,246
16,850
0
0
13,246
0
66,589
L
Jing Wei
Sonia Tanaka
Jing Wei
10,382
8,638
0
5,975
17,758
7,226
880
1,038
16,720
0
83,742
W
Geb
9,490
2,262
0
2,485
12,618
10,426
124
5,748
6,594
25,125
0
W
Fenrir
iSpited
Fenrir
9,942
1,982
0
2,302
18,005
10,137
0
4,110
13,689
0
67,844
W
Aphrodite
l Zeroed l
Aphrodite
11,269
1,182
4,138
10,006
14,208
6,439
0
5,482
8,316
76,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
44,803
504
Minions Killed
527
0
Camps Cleared
0
1,832,510
Distance Traveled
1,810,861
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,785
568
158
8
0
369,724
0
W
Martichoras
9,995
526
115
6
0
327,368
2
L
Sobek
8,272
435
25
1
0
372,415
2
L
Janus
10,195
537
157
8
0
364,899
4
L
Tsukuyomi
8,357
440
104
5
0
407,175
0
L
Achilles
8,656
456
112
6
0
346,513
0
L
Jing Wei
9,323
491
129
7
0
319,859
0
W
Geb
9,372
493
23
1
0
366,454
1
W
Fenrir
9,858
519
79
4
0
408,672
4
W
Aphrodite
9,376
493
129
7
0
360,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role